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mirror of https://git.suyu.dev/suyu/suyu synced 2025-12-26 21:20:50 -06:00

Commit Graph

  • a27befe456 IPC: skip empty buffer write prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file mailwl 2018-06-22 11:18:23 +03:00
  • 067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers Michael Scire 2018-06-22 00:47:59 -06:00
  • 5f8aa02584 Add additional missing format. Michael Scire 2018-06-21 21:09:51 -06:00
  • 08d454e30d Run clang-format on PR. Michael Scire 2018-06-21 21:05:34 -06:00
  • b7162c32a4 Merge pull request #577 from mailwl/audren-update bunnei 2018-06-21 22:40:37 -04:00
  • dc70a87af1 Kernel/Arbiters: HLE is atomic, adjust code to reflect that. Michael Scire 2018-06-21 20:25:57 -06:00
  • 63f26d5c40 Add support for decrypted NCA files (#567) Zach Hilman 2018-06-21 11:16:23 -04:00
  • 8f8fe62a19 Kernel/Arbiters: Initialize arb_wait_address in thread struct. Michael Scire 2018-06-21 05:13:06 -06:00
  • 62bd1299ea Kernel/Arbiters: Clear WaitAddress in SignalToAddress Michael Scire 2018-06-21 04:20:39 -06:00
  • 4f81bc4e1b Kernel/Arbiters: Mostly implement SignalToAddress Michael Scire 2018-06-21 04:07:03 -06:00
  • 9d71ce88ce Kernel/Arbiters: Implement WaitForAddress Michael Scire 2018-06-21 01:40:29 -06:00
  • c06d6b27f3 Service/Audio: update audren:u service mailwl 2018-06-20 10:15:20 +03:00
  • 7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. Michael Scire 2018-06-21 00:49:43 -06:00
  • c3e95086b6 Merge pull request #576 from Subv/warnings1 bunnei 2018-06-20 16:46:14 -04:00
  • a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. Subv 2018-06-20 11:39:10 -05:00
  • be1f5dedfb Implement GetAvailableLanguageCodes2 (#575) greggameplayer 2018-06-19 17:29:04 +02:00
  • 7a0bb406d5 Merge pull request #574 from Subv/shader_abs_neg bunnei 2018-06-18 22:24:57 -04:00
  • 0d8ae773f1 Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash bunnei 2018-06-18 22:06:11 -04:00
  • 1ab133d7fa Merge pull request #573 from Subv/shader_imm bunnei 2018-06-18 21:52:56 -04:00
  • 38989bef43 GPU: Perform negation after absolute value in the float shader instructions. Subv 2018-06-18 19:55:04 -05:00
  • eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. Subv 2018-06-18 19:50:35 -05:00
  • 5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. Subv 2018-06-12 13:42:04 -05:00
  • 0e13d9cb7b Merge pull request #570 from bunnei/astc bunnei 2018-06-18 19:08:49 -04:00
  • c11cfaa705 Merge pull request #562 from DarkLordZach/extracted-ncas-ui bunnei 2018-06-18 16:09:46 -04:00
  • 4ac4b308e4 Merge pull request #572 from Armada651/user-except-stub bunnei 2018-06-18 11:37:13 -04:00
  • ea080501fb Merge pull request #571 from Armada651/loose-blend bunnei 2018-06-18 11:36:50 -04:00
  • bf4e2b2f0b svc: Add a stub for UserExceptionContextAddr. Jules Blok 2018-06-18 09:28:37 +02:00
  • 7c7f4a9be2 gl_rasterizer: Get loose on independent blending. Jules Blok 2018-06-18 09:24:52 +02:00
  • 61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. bunnei 2018-06-17 23:50:44 -04:00
  • d2277b825e Merge pull request #569 from bunnei/fix-cache bunnei 2018-06-18 01:32:12 -04:00
  • fe906fff36 gl_rasterizer_cache: Loosen things up a bit. bunnei 2018-06-17 23:37:12 -04:00
  • f9af74201c Merge pull request #568 from bunnei/lop bunnei 2018-06-17 17:44:38 -04:00
  • afdd657d30 gl_shader_decompiler: Implement LOP instructions. bunnei 2018-06-17 13:26:11 -04:00
  • 5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. bunnei 2018-06-17 12:49:34 -04:00
  • 3c43ea5c68 Merge pull request #565 from bunnei/shader_conversions bunnei 2018-06-16 08:50:29 -04:00
  • d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. bunnei 2018-06-15 19:40:34 -04:00
  • fb5bd0920d Merge pull request #564 from bunnei/lop32i_passb bunnei 2018-06-15 22:04:03 -04:00
  • 46cbb6b090 Merge pull request #566 from bunnei/set_pos_w bunnei 2018-06-15 22:03:48 -04:00
  • 55c49d5bf4 gl_shader_gen: Set position.w to 1. bunnei 2018-06-15 19:25:36 -04:00
  • 61f9d9c4ab gl_shader_decompiler: Implement LOP32I LogicOperation PassB. bunnei 2018-06-15 19:41:23 -04:00
  • acc8fe5a2a Bug fixes, testing, and review changes Zach Hilman 2018-06-14 17:25:40 -04:00
  • f969ddb54e Add 'Load Folder' menu option Zach Hilman 2018-06-14 12:27:29 -04:00
  • 9f8fbce35b Add support for main files in file picker Zach Hilman 2018-06-14 12:16:56 -04:00
  • 94d27b1717 Recognize main files in game list Zach Hilman 2018-06-14 12:02:32 -04:00
  • ac88d3e89f Narrow down filter of layout configs Zach Hilman 2018-06-13 20:03:12 -04:00
  • a353322b58 Move loop condition to free function Zach Hilman 2018-06-13 13:44:46 -04:00
  • 50153a1cb2 Avoid initializing single-joycon layouts with handheld controller Zach Hilman 2018-06-13 13:01:05 -04:00
  • 17f3590d59 Merge pull request #560 from Subv/crash_widget bunnei 2018-06-13 10:15:00 -04:00
  • 7786f41cc0 Qt: Removed the Registers widget. Subv 2018-06-12 20:33:32 -05:00
  • 019d7208c8 Merge pull request #556 from Subv/dma_engine bunnei 2018-06-12 14:25:17 -04:00
  • 2015a1b180 Merge pull request #558 from Subv/iadd32i bunnei 2018-06-12 14:19:25 -04:00
  • db0497b808 GPU: Implemented the iadd32i shader instruction. Subv 2018-06-12 11:24:10 -05:00
  • 987a170665 GPU: Partially implemented the Maxwell DMA engine. Subv 2018-06-10 17:02:33 -05:00
  • 33dbf24b56 Merge pull request #557 from shinyquagsire23/libnx-hid-fix bunnei 2018-06-12 09:07:38 -04:00
  • 2dc8b5c224 Merge pull request #552 from bunnei/sat-fmul bunnei 2018-06-11 23:19:37 -04:00
  • 5f3d6c85db gl_shader_decompiler: Implement saturate for float instructions. bunnei 2018-06-09 02:36:33 -04:00
  • 2f9c0e7c7e hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO shinyquagsire23 2018-06-11 19:41:29 -06:00
  • 09b8a16414 Merge pull request #555 from Subv/gpu_sysregs bunnei 2018-06-10 20:55:27 -04:00
  • 004b1b3830 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. Subv 2018-06-10 13:50:19 -05:00
  • 281fd881a0 Merge pull request #553 from Subv/iset bunnei 2018-06-10 10:50:38 -04:00
  • 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. Subv 2018-06-09 18:02:05 -05:00
  • b366b885a1 GPU: Implement the iset family of shader instructions. Subv 2018-06-09 16:19:13 -05:00
  • 3cb753eeb1 GPU: Added decodings for the ISET family of instructions. Subv 2018-06-09 15:56:50 -05:00
  • d81aaa3ed3 Merge pull request #550 from Subv/ssy bunnei 2018-06-09 00:42:53 -04:00
  • e2176dc7ce Merge pull request #551 from bunnei/shr bunnei 2018-06-09 00:42:44 -04:00
  • 174c22e5f6 Merge pull request #549 from bunnei/iadd bunnei 2018-06-09 00:34:03 -04:00
  • 5440b9c634 gl_shader_decompiler: Implement SHR instruction. bunnei 2018-06-09 00:01:17 -04:00
  • abec5f82e2 GPU: Stub the SSY shader instruction. Subv 2018-06-08 22:46:10 -05:00
  • bbc4f369ed gl_shader_decompiler: Implement IADD instruction. bunnei 2018-06-08 23:25:22 -04:00
  • 79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. bunnei 2018-06-08 23:24:10 -04:00
  • 83517cb53a Merge pull request #505 from janisozaur/ccache-travis bunnei 2018-06-08 18:51:59 -04:00
  • 9949e4d508 Merge pull request #533 from mailwl/array-to-buffer bunnei 2018-06-08 18:51:00 -04:00
  • c116b220e9 Merge pull request #548 from Subv/blend bunnei 2018-06-08 18:48:12 -04:00
  • c011b6f67e GPU: Synchronize the blend state on every draw call. Subv 2018-06-08 17:05:52 -05:00
  • c712dafaee GPU: Added registers for normal and independent blending. Subv 2018-06-08 17:04:41 -05:00
  • a931cf9e8b Merge pull request #547 from Subv/compressed_alignment bunnei 2018-06-08 16:40:49 -04:00
  • a941a94148 Merge pull request #546 from Subv/flush_ubo_buffer bunnei 2018-06-08 16:39:55 -04:00
  • 8d9534d830 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. Subv 2018-06-08 12:27:19 -05:00
  • 47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. Subv 2018-06-08 12:22:39 -05:00
  • f3885845fc Cache ccache on Travis Michał Janiszewski 2018-06-04 17:20:35 +02:00
  • c0d3e2da4e Add ccache support for macOS on Travis Michał Janiszewski 2018-06-04 17:19:45 +02:00
  • 517112f549 Add ccache support for Linux on Travis Michał Janiszewski 2018-06-04 17:19:09 +02:00
  • 6324d86c71 Install cmake from repositories for Ubuntu Michał Janiszewski 2018-06-07 21:42:12 +02:00
  • 5aff2d38a9 Merge pull request #478 from janisozaur/patch-1 bunnei 2018-06-07 11:45:50 -04:00
  • ee318d4015 Merge pull request #543 from Subv/uniforms bunnei 2018-06-07 11:21:36 -04:00
  • 86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. Subv 2018-06-07 08:33:23 -05:00
  • a2efb1dd48 Common/string_util: add StringFromBuffer function convert input buffer (std::vector<u8>) to string, stripping zero chars mailwl 2018-06-06 16:38:54 +03:00
  • ee1eb8cfdf Merge pull request #522 from mailwl/mm-u bunnei 2018-06-07 02:00:04 -04:00
  • 0639e03055 Merge pull request #542 from bunnei/bfe_imm bunnei 2018-06-07 01:49:45 -04:00
  • 930487c7fb Merge pull request #541 from Subv/blittextures bunnei 2018-06-07 01:35:01 -04:00
  • 92209f905f gl_shader_decompiler: Implement BFE_IMM instruction. bunnei 2018-06-07 00:58:12 -04:00
  • f22e090b86 GLCache: Use the full uncompressed size when blitting from one texture to another. Subv 2018-06-06 23:26:36 -05:00
  • 218a08df93 GLCache: Simplify the logic to copy from one texture to another in BlitTextures. Subv 2018-06-06 23:25:24 -05:00
  • 0cb7ce71e0 Merge pull request #539 from bunnei/f2f-rounding bunnei 2018-06-07 00:10:09 -04:00
  • 9f21f20d7c Merge pull request #503 from mailwl/nfp-stubs bunnei 2018-06-06 22:36:53 -04:00
  • 128aeba0f3 gl_shader_decompiler: F2F: Implement rounding modes. bunnei 2018-06-06 22:21:29 -04:00
  • 03f877919d Merge pull request #537 from bunnei/misc-shader bunnei 2018-06-06 21:44:37 -04:00
  • 37f50c8773 Merge pull request #535 from Subv/gpu_swizzle bunnei 2018-06-06 21:39:47 -04:00
  • 4732e1f064 Merge pull request #536 from bunnei/isetp_imm bunnei 2018-06-06 21:38:22 -04:00
  • 00c830405b gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. bunnei 2018-06-06 19:42:32 -04:00