1
0
mirror of https://git.suyu.dev/suyu/suyu synced 2025-01-27 10:06:52 -06:00
ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00

39 lines
1.4 KiB
C++

// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"
namespace Shader::Backend::SPIRV {
constexpr u32 NUM_TEXTURE_SCALING_WORDS = 4;
constexpr u32 NUM_IMAGE_SCALING_WORDS = 2;
constexpr u32 NUM_TEXTURE_AND_IMAGE_SCALING_WORDS =
NUM_TEXTURE_SCALING_WORDS + NUM_IMAGE_SCALING_WORDS;
struct RescalingLayout {
alignas(16) std::array<u32, NUM_TEXTURE_SCALING_WORDS> rescaling_textures;
alignas(16) std::array<u32, NUM_IMAGE_SCALING_WORDS> rescaling_images;
alignas(16) u32 down_factor;
};
constexpr u32 RESCALING_LAYOUT_WORDS_OFFSET = offsetof(RescalingLayout, rescaling_textures);
constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, down_factor);
[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
IR::Program& program, Bindings& bindings);
[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program) {
Bindings binding;
return EmitSPIRV(profile, {}, program, binding);
}
} // namespace Shader::Backend::SPIRV