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	 64dbc92b61
			
		
	
	64dbc92b61
	
	
	
		
			
			Also fix a small issue with incorrect shutdown ordering in SDL. Previously the system would still be running so the telemetry task didn't launch and detached_tasks would assert(count == 0)
		
			
				
	
	
		
			233 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2014 Citra Emulator Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #include <iostream>
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| #include <memory>
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| #include <string>
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| #include <thread>
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| 
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| #include <fmt/ostream.h>
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| 
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| #include "common/common_paths.h"
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| #include "common/detached_tasks.h"
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| #include "common/file_util.h"
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| #include "common/logging/backend.h"
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| #include "common/logging/filter.h"
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| #include "common/logging/log.h"
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| #include "common/microprofile.h"
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| #include "common/scm_rev.h"
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| #include "common/scope_exit.h"
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| #include "common/string_util.h"
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| #include "common/telemetry.h"
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| #include "core/core.h"
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| #include "core/crypto/key_manager.h"
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| #include "core/file_sys/vfs_real.h"
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| #include "core/gdbstub/gdbstub.h"
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| #include "core/hle/service/filesystem/filesystem.h"
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| #include "core/loader/loader.h"
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| #include "core/settings.h"
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| #include "core/telemetry_session.h"
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| #include "video_core/renderer_base.h"
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| #include "yuzu_cmd/config.h"
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| #include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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| #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
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| 
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| #include "core/file_sys/registered_cache.h"
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| 
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| #ifdef _WIN32
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| // windows.h needs to be included before shellapi.h
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| #include <windows.h>
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| 
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| #include <shellapi.h>
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| #endif
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| 
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| #undef _UNICODE
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| #include <getopt.h>
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| #ifndef _MSC_VER
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| #include <unistd.h>
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| #endif
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| 
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| #ifdef _WIN32
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| extern "C" {
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| // tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
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| // graphics
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| __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
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| __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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| }
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| #endif
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| 
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| static void PrintHelp(const char* argv0) {
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|     std::cout << "Usage: " << argv0
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|               << " [options] <filename>\n"
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|                  "-g, --gdbport=NUMBER  Enable gdb stub on port NUMBER\n"
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|                  "-f, --fullscreen      Start in fullscreen mode\n"
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|                  "-h, --help            Display this help and exit\n"
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|                  "-v, --version         Output version information and exit\n"
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|                  "-p, --program         Pass following string as arguments to executable\n";
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| }
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| 
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| static void PrintVersion() {
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|     std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
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| }
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| 
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| static void InitializeLogging() {
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|     Log::Filter log_filter(Log::Level::Debug);
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|     log_filter.ParseFilterString(Settings::values.log_filter);
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|     Log::SetGlobalFilter(log_filter);
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| 
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|     Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
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| 
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|     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
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|     FileUtil::CreateFullPath(log_dir);
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|     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
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| #ifdef _WIN32
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|     Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
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| #endif
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| }
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| 
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| /// Application entry point
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| int main(int argc, char** argv) {
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|     Common::DetachedTasks detached_tasks;
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|     Config config;
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| 
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|     int option_index = 0;
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|     bool use_gdbstub = Settings::values.use_gdbstub;
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|     u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
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| 
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|     InitializeLogging();
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| 
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|     char* endarg;
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| #ifdef _WIN32
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|     int argc_w;
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|     auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
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| 
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|     if (argv_w == nullptr) {
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|         LOG_CRITICAL(Frontend, "Failed to get command line arguments");
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|         return -1;
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|     }
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| #endif
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|     std::string filepath;
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| 
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|     bool fullscreen = false;
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| 
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|     static struct option long_options[] = {
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|         {"gdbport", required_argument, 0, 'g'}, {"fullscreen", no_argument, 0, 'f'},
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|         {"help", no_argument, 0, 'h'},          {"version", no_argument, 0, 'v'},
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|         {"program", optional_argument, 0, 'p'}, {0, 0, 0, 0},
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|     };
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| 
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|     while (optind < argc) {
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|         int arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index);
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|         if (arg != -1) {
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|             switch (static_cast<char>(arg)) {
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|             case 'g':
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|                 errno = 0;
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|                 gdb_port = strtoul(optarg, &endarg, 0);
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|                 use_gdbstub = true;
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|                 if (endarg == optarg)
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|                     errno = EINVAL;
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|                 if (errno != 0) {
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|                     perror("--gdbport");
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|                     exit(1);
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|                 }
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|                 break;
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|             case 'f':
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|                 fullscreen = true;
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|                 LOG_INFO(Frontend, "Starting in fullscreen mode...");
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|                 break;
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|             case 'h':
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|                 PrintHelp(argv[0]);
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|                 return 0;
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|             case 'v':
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|                 PrintVersion();
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|                 return 0;
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|             case 'p':
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|                 Settings::values.program_args = argv[optind];
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|                 ++optind;
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|                 break;
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|             }
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|         } else {
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| #ifdef _WIN32
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|             filepath = Common::UTF16ToUTF8(argv_w[optind]);
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| #else
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|             filepath = argv[optind];
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| #endif
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|             optind++;
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|         }
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|     }
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| 
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| #ifdef _WIN32
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|     LocalFree(argv_w);
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| #endif
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| 
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|     MicroProfileOnThreadCreate("EmuThread");
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|     SCOPE_EXIT({ MicroProfileShutdown(); });
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| 
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|     if (filepath.empty()) {
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|         LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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|         return -1;
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|     }
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| 
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|     // Apply the command line arguments
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|     Settings::values.gdbstub_port = gdb_port;
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|     Settings::values.use_gdbstub = use_gdbstub;
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|     Settings::Apply();
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| 
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|     std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2_GL>(fullscreen)};
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| 
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|     if (!Settings::values.use_multi_core) {
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|         // Single core mode must acquire OpenGL context for entire emulation session
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|         emu_window->MakeCurrent();
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|     }
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| 
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|     Core::System& system{Core::System::GetInstance()};
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|     system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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|     system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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|     system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
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| 
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|     const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
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| 
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|     switch (load_result) {
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|     case Core::System::ResultStatus::ErrorGetLoader:
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|         LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
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|         return -1;
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|     case Core::System::ResultStatus::ErrorLoader:
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|         LOG_CRITICAL(Frontend, "Failed to load ROM!");
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|         return -1;
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|     case Core::System::ResultStatus::ErrorNotInitialized:
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|         LOG_CRITICAL(Frontend, "CPUCore not initialized");
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|         return -1;
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|     case Core::System::ResultStatus::ErrorVideoCore:
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|         LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
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|         return -1;
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|     case Core::System::ResultStatus::Success:
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|         break; // Expected case
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|     default:
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|         if (static_cast<u32>(load_result) >
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|             static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
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|             const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
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|             const u16 error_id = static_cast<u16>(load_result) - loader_id;
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|             LOG_CRITICAL(Frontend,
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|                          "While attempting to load the ROM requested, an error occured. Please "
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|                          "refer to the yuzu wiki for more information or the yuzu discord for "
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|                          "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
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|                          loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
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|         }
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|     }
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| 
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|     system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
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| 
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|     emu_window->MakeCurrent();
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|     system.Renderer().Rasterizer().LoadDiskResources();
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| 
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|     while (emu_window->IsOpen()) {
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|         system.RunLoop();
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|     }
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| 
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|     system.Shutdown();
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| 
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|     detached_tasks.WaitForAllTasks();
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|     return 0;
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| }
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