qt: continue event loop during game close
This commit is contained in:
@@ -94,6 +94,7 @@ private:
|
||||
|
||||
/// The thread where input is being polled and processed.
|
||||
void InputThread();
|
||||
void keyPressEvent(QKeyEvent* e) override;
|
||||
|
||||
std::unique_ptr<Ui::OverlayDialog> ui;
|
||||
|
||||
|
Reference in New Issue
Block a user