shader_ir/memory: Add LD_L 64 bits loads
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		| @@ -104,16 +104,27 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) { | ||||
|     } | ||||
|     case OpCode::Id::LD_L: { | ||||
|         UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}", | ||||
|                              static_cast<unsigned>(instr.ld_l.unknown.Value())); | ||||
|                              static_cast<u32>(instr.ld_l.unknown.Value())); | ||||
|  | ||||
|         const Node index = Operation(OperationCode::IAdd, GetRegister(instr.gpr8), | ||||
|                                      Immediate(static_cast<s32>(instr.smem_imm))); | ||||
|         const Node lmem = GetLocalMemory(index); | ||||
|         const auto GetLmem = [&](s32 offset) { | ||||
|             ASSERT(offset % 4 == 0); | ||||
|             const Node immediate_offset = Immediate(static_cast<s32>(instr.smem_imm) + offset); | ||||
|             const Node address = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), | ||||
|                                            immediate_offset); | ||||
|             return GetLocalMemory(address); | ||||
|         }; | ||||
|  | ||||
|         switch (instr.ldst_sl.type.Value()) { | ||||
|         case Tegra::Shader::StoreType::Bytes32: | ||||
|             SetRegister(bb, instr.gpr0, lmem); | ||||
|             SetRegister(bb, instr.gpr0, GetLmem(0)); | ||||
|             break; | ||||
|         case Tegra::Shader::StoreType::Bytes64: { | ||||
|             SetTemporal(bb, 0, GetLmem(0)); | ||||
|             SetTemporal(bb, 1, GetLmem(4)); | ||||
|             SetRegister(bb, instr.gpr0, GetTemporal(0)); | ||||
|             SetRegister(bb, instr.gpr0.Value() + 1, GetTemporal(1)); | ||||
|             break; | ||||
|         } | ||||
|         default: | ||||
|             UNIMPLEMENTED_MSG("LD_L Unhandled type: {}", | ||||
|                               static_cast<unsigned>(instr.ldst_sl.type.Value())); | ||||
|   | ||||
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