diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index f9f902c2d..01c43be93 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -562,6 +562,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
         return;
     }
 
+    // GC controllers have triggers not buttons
+    if (npad_type == NpadStyleIndex::GameCube) {
+        if (index == Settings::NativeButton::ZR) {
+            return;
+        }
+        if (index == Settings::NativeButton::ZL) {
+            return;
+        }
+    }
+
     switch (index) {
     case Settings::NativeButton::A:
         controller.npad_button_state.a.Assign(current_status.value);
@@ -738,6 +748,11 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
         return;
     }
 
+    // Only GC controllers have analog triggers
+    if (npad_type != NpadStyleIndex::GameCube) {
+        return;
+    }
+
     const auto& trigger = controller.trigger_values[index];
 
     switch (index) {