Correct Surface Base and Views for new Texture Cache
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		 Fernando Sahmkow
					Fernando Sahmkow
				
			
				
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								src/video_core/texture_cache/copy_params.h
									
									
									
									
									
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								src/video_core/texture_cache/copy_params.h
									
									
									
									
									
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							| @@ -0,0 +1,25 @@ | ||||
| // Copyright 2019 yuzu Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| struct CopyParams { | ||||
|     u32 source_x; | ||||
|     u32 source_y; | ||||
|     u32 source_z; | ||||
|     u32 dest_x; | ||||
|     u32 dest_y; | ||||
|     u32 dest_z; | ||||
|     u32 source_level; | ||||
|     u32 dest_level; | ||||
|     u32 width; | ||||
|     u32 height; | ||||
|     u32 depth; | ||||
| }; | ||||
|  | ||||
| } // namespace VideoCommon | ||||
| @@ -4,104 +4,120 @@ | ||||
|  | ||||
| #include "common/assert.h" | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/morton.h" | ||||
| #include "common/microprofile.h" | ||||
| #include "video_core/memory_manager.h" | ||||
| #include "video_core/texture_cache/surface_base.h" | ||||
| #include "video_core/texture_cache/surface_params.h" | ||||
| #include "video_core/textures/convert.h" | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| MICROPROFILE_DEFINE(GPU_Load_Texture, "GPU", "Texture Load", MP_RGB(128, 192, 128)); | ||||
| MICROPROFILE_DEFINE(GPU_Flush_Texture, "GPU", "Texture Flush", MP_RGB(128, 192, 128)); | ||||
|  | ||||
| using Tegra::Texture::ConvertFromGuestToHost; | ||||
| using VideoCore::MortonSwizzleMode; | ||||
|  | ||||
| namespace { | ||||
| void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer, | ||||
|                  u32 level) { | ||||
| SurfaceBaseImpl::SurfaceBaseImpl(const GPUVAddr gpu_vaddr, const SurfaceParams& params) | ||||
|     : gpu_addr{gpu_vaddr}, params{params}, mipmap_sizes{params.num_levels}, | ||||
|       mipmap_offsets{params.num_levels}, layer_size{params.GetGuestLayerSize()}, | ||||
|       memory_size{params.GetGuestSizeInBytes()}, host_memory_size{params.GetHostSizeInBytes()} { | ||||
|     u32 offset = 0; | ||||
|     mipmap_offsets.resize(params.num_levels); | ||||
|     mipmap_sizes.resize(params.num_levels); | ||||
|     gpu_addr_end = gpu_addr + memory_size; | ||||
|     for (u32 i = 0; i < params.num_levels; i++) { | ||||
|         mipmap_offsets[i] = offset; | ||||
|         mipmap_sizes[i] = params.GetGuestMipmapSize(i); | ||||
|         offset += mipmap_sizes[i]; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, | ||||
|                                   u8* buffer, u32 level) { | ||||
|     const u32 width{params.GetMipWidth(level)}; | ||||
|     const u32 height{params.GetMipHeight(level)}; | ||||
|     const u32 block_height{params.GetMipBlockHeight(level)}; | ||||
|     const u32 block_depth{params.GetMipBlockDepth(level)}; | ||||
|  | ||||
|     std::size_t guest_offset{params.GetGuestMipmapLevelOffset(level)}; | ||||
|     if (params.IsLayered()) { | ||||
|     std::size_t guest_offset{mipmap_offsets[level]}; | ||||
|     if (params.is_layered) { | ||||
|         std::size_t host_offset{0}; | ||||
|         const std::size_t guest_stride = params.GetGuestLayerSize(); | ||||
|         const std::size_t guest_stride = layer_size; | ||||
|         const std::size_t host_stride = params.GetHostLayerSize(level); | ||||
|         for (u32 layer = 0; layer < params.GetNumLayers(); layer++) { | ||||
|             MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth, | ||||
|                           1, params.GetTileWidthSpacing(), buffer + host_offset, | ||||
|                           memory + guest_offset); | ||||
|         for (u32 layer = 0; layer < params.depth; layer++) { | ||||
|             MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth, 1, | ||||
|                           params.tile_width_spacing, buffer + host_offset, memory + guest_offset); | ||||
|             guest_offset += guest_stride; | ||||
|             host_offset += host_stride; | ||||
|         } | ||||
|     } else { | ||||
|         MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth, | ||||
|                       params.GetMipDepth(level), params.GetTileWidthSpacing(), buffer, | ||||
|         MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth, | ||||
|                       params.GetMipDepth(level), params.tile_width_spacing, buffer, | ||||
|                       memory + guest_offset); | ||||
|     } | ||||
| } | ||||
| } // Anonymous namespace | ||||
|  | ||||
| SurfaceBaseImpl::SurfaceBaseImpl(const SurfaceParams& params) : params{params} { | ||||
|     staging_buffer.resize(params.GetHostSizeInBytes()); | ||||
| } | ||||
|  | ||||
| SurfaceBaseImpl::~SurfaceBaseImpl() = default; | ||||
|  | ||||
| void SurfaceBaseImpl::LoadBuffer() { | ||||
|     if (params.IsTiled()) { | ||||
|         ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {} on texture target {}", | ||||
|                    params.GetBlockWidth(), static_cast<u32>(params.GetTarget())); | ||||
|         for (u32 level = 0; level < params.GetNumLevels(); ++level) { | ||||
| void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager, | ||||
|                                  std::vector<u8>& staging_buffer) { | ||||
|     MICROPROFILE_SCOPE(GPU_Load_Texture); | ||||
|     auto host_ptr = memory_manager.GetPointer(gpu_addr); | ||||
|     if (params.is_tiled) { | ||||
|         ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture target {}", | ||||
|                    params.block_width, static_cast<u32>(params.target)); | ||||
|         for (u32 level = 0; level < params.num_levels; ++level) { | ||||
|             const u32 host_offset = params.GetHostMipmapLevelOffset(level); | ||||
|             SwizzleFunc(MortonSwizzleMode::MortonToLinear, host_ptr, params, | ||||
|                         GetStagingBufferLevelData(level), level); | ||||
|                         staging_buffer.data() + host_offset, level); | ||||
|         } | ||||
|     } else { | ||||
|         ASSERT_MSG(params.GetNumLevels() == 1, "Linear mipmap loading is not implemented"); | ||||
|         const u32 bpp{GetFormatBpp(params.GetPixelFormat()) / CHAR_BIT}; | ||||
|         ASSERT_MSG(params.num_levels == 1, "Linear mipmap loading is not implemented"); | ||||
|         const u32 bpp{params.GetBytesPerPixel()}; | ||||
|         const u32 block_width{params.GetDefaultBlockWidth()}; | ||||
|         const u32 block_height{params.GetDefaultBlockHeight()}; | ||||
|         const u32 width{(params.GetWidth() + block_width - 1) / block_width}; | ||||
|         const u32 height{(params.GetHeight() + block_height - 1) / block_height}; | ||||
|         const u32 width{(params.width + block_width - 1) / block_width}; | ||||
|         const u32 height{(params.height + block_height - 1) / block_height}; | ||||
|         const u32 copy_size{width * bpp}; | ||||
|         if (params.GetPitch() == copy_size) { | ||||
|         if (params.pitch == copy_size) { | ||||
|             std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes()); | ||||
|         } else { | ||||
|             const u8* start{host_ptr}; | ||||
|             u8* write_to{staging_buffer.data()}; | ||||
|             for (u32 h = height; h > 0; --h) { | ||||
|                 std::memcpy(write_to, start, copy_size); | ||||
|                 start += params.GetPitch(); | ||||
|                 start += params.pitch; | ||||
|                 write_to += copy_size; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     for (u32 level = 0; level < params.GetNumLevels(); ++level) { | ||||
|         ConvertFromGuestToHost(GetStagingBufferLevelData(level), params.GetPixelFormat(), | ||||
|     for (u32 level = 0; level < params.num_levels; ++level) { | ||||
|         const u32 host_offset = params.GetHostMipmapLevelOffset(level); | ||||
|         ConvertFromGuestToHost(staging_buffer.data() + host_offset, params.pixel_format, | ||||
|                                params.GetMipWidth(level), params.GetMipHeight(level), | ||||
|                                params.GetMipDepth(level), true, true); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SurfaceBaseImpl::FlushBuffer() { | ||||
|     if (params.IsTiled()) { | ||||
|         ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {}", | ||||
|                    params.GetBlockWidth()); | ||||
|         for (u32 level = 0; level < params.GetNumLevels(); ++level) { | ||||
|             SwizzleFunc(MortonSwizzleMode::LinearToMorton, GetHostPtr(), params, | ||||
|                         GetStagingBufferLevelData(level), level); | ||||
| void SurfaceBaseImpl::FlushBuffer(std::vector<u8>& staging_buffer) { | ||||
|     MICROPROFILE_SCOPE(GPU_Flush_Texture); | ||||
|     if (params.is_tiled) { | ||||
|         ASSERT_MSG(params.block_width == 1, "Block width is defined as {}", params.block_width); | ||||
|         for (u32 level = 0; level < params.num_levels; ++level) { | ||||
|             const u32 host_offset = params.GetHostMipmapLevelOffset(level); | ||||
|             SwizzleFunc(MortonSwizzleMode::LinearToMorton, host_ptr, params, | ||||
|                         staging_buffer.data() + host_offset, level); | ||||
|         } | ||||
|     } else { | ||||
|         UNIMPLEMENTED(); | ||||
|         /* | ||||
|         ASSERT(params.GetTarget() == SurfaceTarget::Texture2D); | ||||
|         ASSERT(params.GetNumLevels() == 1); | ||||
|         ASSERT(params.target == SurfaceTarget::Texture2D); | ||||
|         ASSERT(params.num_levels == 1); | ||||
|  | ||||
|         const u32 bpp{params.GetFormatBpp() / 8}; | ||||
|         const u32 copy_size{params.GetWidth() * bpp}; | ||||
|         if (params.GetPitch() == copy_size) { | ||||
|             std::memcpy(host_ptr, staging_buffer.data(), GetSizeInBytes()); | ||||
|         const u32 copy_size{params.width * bpp}; | ||||
|         if (params.pitch == copy_size) { | ||||
|             std::memcpy(host_ptr, staging_buffer.data(), memory_size); | ||||
|         } else { | ||||
|             u8* start{host_ptr}; | ||||
|             const u8* read_to{staging_buffer.data()}; | ||||
|   | ||||
| @@ -4,166 +4,309 @@ | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <unordered_map> | ||||
| #include <vector> | ||||
|  | ||||
| #include "common/assert.h" | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/gpu.h" | ||||
| #include "video_core/morton.h" | ||||
| #include "video_core/texture_cache/copy_params.h" | ||||
| #include "video_core/texture_cache/surface_params.h" | ||||
| #include "video_core/texture_cache/surface_view.h" | ||||
|  | ||||
| template<class ForwardIt, class T, class Compare=std::less<>> | ||||
| ForwardIt binary_find(ForwardIt first, ForwardIt last, const T& value, Compare comp={}) | ||||
| { | ||||
|     // Note: BOTH type T and the type after ForwardIt is dereferenced | ||||
|     // must be implicitly convertible to BOTH Type1 and Type2, used in Compare. | ||||
|     // This is stricter than lower_bound requirement (see above) | ||||
|  | ||||
|     first = std::lower_bound(first, last, value, comp); | ||||
|     return first != last && !comp(value, *first) ? first : last; | ||||
| } | ||||
|  | ||||
| namespace Tegra { | ||||
| class MemoryManager; | ||||
| } | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| using VideoCore::Surface::SurfaceTarget; | ||||
| using VideoCore::MortonSwizzleMode; | ||||
|  | ||||
| class SurfaceBaseImpl { | ||||
| public: | ||||
|     void LoadBuffer(); | ||||
|     void LoadBuffer(Tegra::MemoryManager& memory_manager, std::vector<u8>& staging_buffer); | ||||
|  | ||||
|     void FlushBuffer(); | ||||
|     void FlushBuffer(std::vector<u8>& staging_buffer); | ||||
|  | ||||
|     GPUVAddr GetGpuAddr() const { | ||||
|         ASSERT(is_registered); | ||||
|         return gpu_addr; | ||||
|     } | ||||
|  | ||||
|     GPUVAddr GetGpuAddrEnd() const { | ||||
|         return gpu_addr_end; | ||||
|     } | ||||
|  | ||||
|     bool Overlaps(const GPUVAddr start, const GPUVAddr end) const { | ||||
|         return (gpu_addr < end) && (gpu_addr_end > start); | ||||
|     } | ||||
|  | ||||
|     // Use only when recycling a surface | ||||
|     void SetGpuAddr(const GPUVAddr new_addr) { | ||||
|         gpu_addr = new_addr; | ||||
|         gpu_addr_end = new_addr + memory_size; | ||||
|     } | ||||
|  | ||||
|     VAddr GetCpuAddr() const { | ||||
|         ASSERT(is_registered); | ||||
|         return cpu_addr; | ||||
|         return gpu_addr; | ||||
|     } | ||||
|  | ||||
|     void SetCpuAddr(const VAddr new_addr) { | ||||
|         cpu_addr = new_addr; | ||||
|     } | ||||
|  | ||||
|     u8* GetHostPtr() const { | ||||
|         ASSERT(is_registered); | ||||
|         return host_ptr; | ||||
|     } | ||||
|  | ||||
|     CacheAddr GetCacheAddr() const { | ||||
|         ASSERT(is_registered); | ||||
|         return cache_addr; | ||||
|     void SetHostPtr(u8* new_addr) { | ||||
|         host_ptr = new_addr; | ||||
|     } | ||||
|  | ||||
|     const SurfaceParams& GetSurfaceParams() const { | ||||
|         return params; | ||||
|     } | ||||
|  | ||||
|     void Register(GPUVAddr gpu_addr_, VAddr cpu_addr_, u8* host_ptr_) { | ||||
|         ASSERT(!is_registered); | ||||
|         is_registered = true; | ||||
|         gpu_addr = gpu_addr_; | ||||
|         cpu_addr = cpu_addr_; | ||||
|         host_ptr = host_ptr_; | ||||
|         cache_addr = ToCacheAddr(host_ptr_); | ||||
|         DecorateSurfaceName(); | ||||
|     } | ||||
|  | ||||
|     void Unregister() { | ||||
|         ASSERT(is_registered); | ||||
|         is_registered = false; | ||||
|     } | ||||
|  | ||||
|     bool IsRegistered() const { | ||||
|         return is_registered; | ||||
|     } | ||||
|  | ||||
|     std::size_t GetSizeInBytes() const { | ||||
|         return params.GetGuestSizeInBytes(); | ||||
|         return memory_size; | ||||
|     } | ||||
|  | ||||
|     u8* GetStagingBufferLevelData(u32 level) { | ||||
|         return staging_buffer.data() + params.GetHostMipmapLevelOffset(level); | ||||
|     std::size_t GetHostSizeInBytes() const { | ||||
|         return host_memory_size; | ||||
|     } | ||||
|  | ||||
|     std::size_t GetMipmapSize(const u32 level) const { | ||||
|         return mipmap_sizes[level]; | ||||
|     } | ||||
|  | ||||
|     bool MatchFormat(VideoCore::Surface::PixelFormat pixel_format) const { | ||||
|         return params.pixel_format == pixel_format; | ||||
|     } | ||||
|  | ||||
|     bool MatchTarget(VideoCore::Surface::SurfaceTarget target) const { | ||||
|         return params.target == target; | ||||
|     } | ||||
|  | ||||
|     bool MatchesTopology(const SurfaceParams& rhs) const { | ||||
|         const u32 src_bpp = params.GetBytesPerPixel(); | ||||
|         const u32 dst_bpp = rhs.GetBytesPerPixel(); | ||||
|         return std::tie(src_bpp, params.is_tiled) == std::tie(dst_bpp, rhs.is_tiled); | ||||
|     } | ||||
|  | ||||
|     bool MatchesStructure(const SurfaceParams& rhs) const { | ||||
|         if (params.is_tiled) { | ||||
|             const u32 a_width1 = params.GetBlockAlignedWidth(); | ||||
|             const u32 a_width2 = rhs.GetBlockAlignedWidth(); | ||||
|             return std::tie(a_width1, params.height, params.depth, params.block_width, | ||||
|                             params.block_height, params.block_depth, params.tile_width_spacing) == | ||||
|                    std::tie(a_width2, rhs.height, rhs.depth, rhs.block_width, rhs.block_height, | ||||
|                             rhs.block_depth, rhs.tile_width_spacing); | ||||
|         } else { | ||||
|             return std::tie(params.width, params.height, params.pitch) == | ||||
|                    std::tie(rhs.width, rhs.height, rhs.pitch); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     std::optional<std::pair<u32, u32>> GetLayerMipmap(const GPUVAddr candidate_gpu_addr) const { | ||||
|         if (candidate_gpu_addr < gpu_addr) | ||||
|             return {}; | ||||
|         const GPUVAddr relative_address = candidate_gpu_addr - gpu_addr; | ||||
|         const u32 layer = relative_address / layer_size; | ||||
|         const GPUVAddr mipmap_address = relative_address - layer_size * layer; | ||||
|         const auto mipmap_it = binary_find(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address); | ||||
|         if (mipmap_it != mipmap_offsets.end()) { | ||||
|             return {{layer, std::distance(mipmap_offsets.begin(), mipmap_it)}}; | ||||
|         } | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
|     std::vector<CopyParams> BreakDown() const { | ||||
|         auto set_up_copy = [](CopyParams& cp, const SurfaceParams& params, const u32 depth, | ||||
|                               const u32 level) { | ||||
|             cp.source_x = 0; | ||||
|             cp.source_y = 0; | ||||
|             cp.source_z = 0; | ||||
|             cp.dest_x = 0; | ||||
|             cp.dest_y = 0; | ||||
|             cp.dest_z = 0; | ||||
|             cp.source_level = level; | ||||
|             cp.dest_level = level; | ||||
|             cp.width = params.GetMipWidth(level); | ||||
|             cp.height = params.GetMipHeight(level); | ||||
|             cp.depth = depth; | ||||
|         }; | ||||
|         const u32 layers = params.depth; | ||||
|         const u32 mipmaps = params.num_levels; | ||||
|         if (params.is_layered) { | ||||
|             std::vector<CopyParams> result{layers * mipmaps}; | ||||
|             for (std::size_t layer = 0; layer < layers; layer++) { | ||||
|                 const u32 layer_offset = layer * mipmaps; | ||||
|                 for (std::size_t level = 0; level < mipmaps; level++) { | ||||
|                     CopyParams& cp = result[layer_offset + level]; | ||||
|                     set_up_copy(cp, params, layer, level); | ||||
|                 } | ||||
|             } | ||||
|             return result; | ||||
|         } else { | ||||
|             std::vector<CopyParams> result{mipmaps}; | ||||
|             for (std::size_t level = 0; level < mipmaps; level++) { | ||||
|                 CopyParams& cp = result[level]; | ||||
|                 set_up_copy(cp, params, params.GetMipDepth(level), level); | ||||
|             } | ||||
|             return result; | ||||
|         } | ||||
|     } | ||||
|  | ||||
| protected: | ||||
|     explicit SurfaceBaseImpl(const SurfaceParams& params); | ||||
|     ~SurfaceBaseImpl(); // non-virtual is intended | ||||
|     explicit SurfaceBaseImpl(const GPUVAddr gpu_vaddr, const SurfaceParams& params); | ||||
|     ~SurfaceBaseImpl() = default; | ||||
|  | ||||
|     virtual void DecorateSurfaceName() = 0; | ||||
|  | ||||
|     const SurfaceParams params; | ||||
|     GPUVAddr gpu_addr{}; | ||||
|     GPUVAddr gpu_addr_end{}; | ||||
|     std::vector<u32> mipmap_sizes; | ||||
|     std::vector<u32> mipmap_offsets; | ||||
|     const std::size_t layer_size; | ||||
|     const std::size_t memory_size; | ||||
|     const std::size_t host_memory_size; | ||||
|     u8* host_ptr; | ||||
|     VAddr cpu_addr; | ||||
|  | ||||
| private: | ||||
|     GPUVAddr gpu_addr{}; | ||||
|     VAddr cpu_addr{}; | ||||
|     u8* host_ptr{}; | ||||
|     CacheAddr cache_addr{}; | ||||
|     bool is_registered{}; | ||||
|  | ||||
|     std::vector<u8> staging_buffer; | ||||
|     void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer, | ||||
|                      u32 level); | ||||
| }; | ||||
|  | ||||
| template <typename TTextureCache, typename TView> | ||||
| template <typename TView> | ||||
| class SurfaceBase : public SurfaceBaseImpl { | ||||
| public: | ||||
|     virtual void UploadTexture() = 0; | ||||
|     virtual void UploadTexture(std::vector<u8>& staging_buffer) = 0; | ||||
|  | ||||
|     virtual void DownloadTexture() = 0; | ||||
|     virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0; | ||||
|  | ||||
|     TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) { | ||||
|         if (view_addr < GetGpuAddr() || !params.IsFamiliar(view_params)) { | ||||
|             // It can't be a view if it's in a prior address. | ||||
|             return {}; | ||||
|         } | ||||
|  | ||||
|         const auto relative_offset{static_cast<u64>(view_addr - GetGpuAddr())}; | ||||
|         const auto it{view_offset_map.find(relative_offset)}; | ||||
|         if (it == view_offset_map.end()) { | ||||
|             // Couldn't find an aligned view. | ||||
|             return {}; | ||||
|         } | ||||
|         const auto [layer, level] = it->second; | ||||
|  | ||||
|         if (!params.IsViewValid(view_params, layer, level)) { | ||||
|             return {}; | ||||
|         } | ||||
|  | ||||
|         return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels()); | ||||
|     void MarkAsModified(const bool is_modified_, const u64 tick) { | ||||
|         is_modified = is_modified_ || is_protected; | ||||
|         modification_tick = tick; | ||||
|     } | ||||
|  | ||||
|     void MarkAsModified(bool is_modified_) { | ||||
|         is_modified = is_modified_; | ||||
|         if (is_modified_) { | ||||
|             modification_tick = texture_cache.Tick(); | ||||
|         } | ||||
|     void MarkAsProtected(const bool is_protected) { | ||||
|         this->is_protected = is_protected; | ||||
|     } | ||||
|  | ||||
|     TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) { | ||||
|         TView* view{TryGetView(view_addr, view_params)}; | ||||
|         ASSERT(view != nullptr); | ||||
|         return view; | ||||
|     void MarkAsPicked(const bool is_picked) { | ||||
|         this->is_picked = is_picked; | ||||
|     } | ||||
|  | ||||
|     bool IsModified() const { | ||||
|         return is_modified; | ||||
|     } | ||||
|  | ||||
|     bool IsProtected() const { | ||||
|         return is_protected; | ||||
|     } | ||||
|  | ||||
|     bool IsRegistered() const { | ||||
|         return is_registered; | ||||
|     } | ||||
|  | ||||
|     bool IsPicked() const { | ||||
|         return is_picked; | ||||
|     } | ||||
|  | ||||
|     void MarkAsRegistered(bool is_reg) { | ||||
|         is_registered = is_reg; | ||||
|     } | ||||
|  | ||||
|     u64 GetModificationTick() const { | ||||
|         return modification_tick; | ||||
|     } | ||||
|  | ||||
|     TView EmplaceOverview(const SurfaceParams& overview_params) { | ||||
|         ViewParams vp{}; | ||||
|         vp.base_level = 0; | ||||
|         vp.num_levels = params.num_levels; | ||||
|         vp.target = overview_params.target; | ||||
|         if (params.is_layered && !overview_params.is_layered) { | ||||
|             vp.base_layer = 0; | ||||
|             vp.num_layers = 1; | ||||
|         } else { | ||||
|             vp.base_layer = 0; | ||||
|             vp.num_layers = params.depth; | ||||
|         } | ||||
|         return GetView(vp); | ||||
|     } | ||||
|  | ||||
|     std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr) { | ||||
|         if (view_addr < gpu_addr) | ||||
|             return {}; | ||||
|         if (params.target == SurfaceTarget::Texture3D || view_params.target == SurfaceTarget::Texture3D) { | ||||
|             return {}; | ||||
|         } | ||||
|         const std::size_t size = view_params.GetGuestSizeInBytes(); | ||||
|         const GPUVAddr relative_address = view_addr - gpu_addr; | ||||
|         auto layer_mipmap = GetLayerMipmap(relative_address); | ||||
|         if (!layer_mipmap) { | ||||
|             return {}; | ||||
|         } | ||||
|         const u32 layer = (*layer_mipmap).first; | ||||
|         const u32 mipmap = (*layer_mipmap).second; | ||||
|         if (GetMipmapSize(mipmap) != size) { | ||||
|             // TODO: the view may cover many mimaps, this case can still go on | ||||
|             return {}; | ||||
|         } | ||||
|         ViewParams vp{}; | ||||
|         vp.base_layer = layer; | ||||
|         vp.num_layers = 1; | ||||
|         vp.base_level = mipmap; | ||||
|         vp.num_levels = 1; | ||||
|         vp.target = params.target; | ||||
|         return {GetView(vp)}; | ||||
|     } | ||||
|  | ||||
|     TView GetMainView() const { | ||||
|         return main_view; | ||||
|     } | ||||
|  | ||||
| protected: | ||||
|     explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params) | ||||
|         : SurfaceBaseImpl{params}, texture_cache{texture_cache}, | ||||
|           view_offset_map{params.CreateViewOffsetMap()} {} | ||||
|     explicit SurfaceBase(const GPUVAddr gpu_addr, const SurfaceParams& params) | ||||
|         : SurfaceBaseImpl(gpu_addr, params) {} | ||||
|  | ||||
|     ~SurfaceBase() = default; | ||||
|  | ||||
|     virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0; | ||||
|     virtual TView CreateView(const ViewParams& view_key) = 0; | ||||
|  | ||||
|     std::unordered_map<ViewParams, TView> views; | ||||
|     TView main_view; | ||||
|  | ||||
| private: | ||||
|     TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) { | ||||
|         const ViewKey key{base_layer, num_layers, base_level, num_levels}; | ||||
|     TView GetView(const ViewParams& key) { | ||||
|         const auto [entry, is_cache_miss] = views.try_emplace(key); | ||||
|         auto& view{entry->second}; | ||||
|         if (is_cache_miss) { | ||||
|             view = CreateView(key); | ||||
|         } | ||||
|         return view.get(); | ||||
|         return view; | ||||
|     } | ||||
|  | ||||
|     TTextureCache& texture_cache; | ||||
|     const std::map<u64, std::pair<u32, u32>> view_offset_map; | ||||
|  | ||||
|     std::unordered_map<ViewKey, std::unique_ptr<TView>> views; | ||||
|  | ||||
|     bool is_modified{}; | ||||
|     bool is_protected{}; | ||||
|     bool is_registered{}; | ||||
|     bool is_picked{}; | ||||
|     u64 modification_tick{}; | ||||
| }; | ||||
|  | ||||
|   | ||||
| @@ -7,6 +7,7 @@ | ||||
| #include "common/cityhash.h" | ||||
| #include "common/alignment.h" | ||||
| #include "core/core.h" | ||||
| #include "video_core/engines/shader_bytecode.h" | ||||
| #include "video_core/surface.h" | ||||
| #include "video_core/texture_cache/surface_params.h" | ||||
| #include "video_core/textures/decoders.h" | ||||
| @@ -22,6 +23,37 @@ using VideoCore::Surface::PixelFormatFromTextureFormat; | ||||
| using VideoCore::Surface::SurfaceTarget; | ||||
| using VideoCore::Surface::SurfaceTargetFromTextureType; | ||||
|  | ||||
| SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) { | ||||
|     switch (type) { | ||||
|     case Tegra::Shader::TextureType::Texture1D: { | ||||
|         if (is_array) | ||||
|             return SurfaceTarget::Texture1DArray; | ||||
|         else | ||||
|             return SurfaceTarget::Texture1D; | ||||
|     } | ||||
|     case Tegra::Shader::TextureType::Texture2D: { | ||||
|         if (is_array) | ||||
|             return SurfaceTarget::Texture2DArray; | ||||
|         else | ||||
|             return SurfaceTarget::Texture2D; | ||||
|     } | ||||
|     case Tegra::Shader::TextureType::Texture3D: { | ||||
|         ASSERT(!is_array); | ||||
|         return SurfaceTarget::Texture3D; | ||||
|     } | ||||
|     case Tegra::Shader::TextureType::TextureCube: { | ||||
|         if (is_array) | ||||
|             return SurfaceTarget::TextureCubeArray; | ||||
|         else | ||||
|             return SurfaceTarget::TextureCubemap; | ||||
|     } | ||||
|     default: { | ||||
|         UNREACHABLE(); | ||||
|         return SurfaceTarget::Texture2D; | ||||
|     } | ||||
|     } | ||||
| } | ||||
|  | ||||
| namespace { | ||||
| constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { | ||||
|     return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile); | ||||
| @@ -29,7 +61,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { | ||||
| } // Anonymous namespace | ||||
|  | ||||
| SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, | ||||
|                                               const Tegra::Texture::FullTextureInfo& config) { | ||||
|                                               const Tegra::Texture::FullTextureInfo& config, | ||||
|                                               const VideoCommon::Shader::Sampler& entry) { | ||||
|     SurfaceParams params; | ||||
|     params.is_tiled = config.tic.IsTiled(); | ||||
|     params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); | ||||
| @@ -41,7 +74,8 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, | ||||
|                                                        params.srgb_conversion); | ||||
|     params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); | ||||
|     params.type = GetFormatType(params.pixel_format); | ||||
|     params.target = SurfaceTargetFromTextureType(config.tic.texture_type); | ||||
|     // TODO: on 1DBuffer we should use the tic info. | ||||
|     params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray()); | ||||
|     params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); | ||||
|     params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); | ||||
|     params.depth = config.tic.Depth(); | ||||
| @@ -52,8 +86,7 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, | ||||
|     params.pitch = params.is_tiled ? 0 : config.tic.Pitch(); | ||||
|     params.unaligned_height = config.tic.Height(); | ||||
|     params.num_levels = config.tic.max_mip_level + 1; | ||||
|  | ||||
|     params.CalculateCachedValues(); | ||||
|     params.is_layered = params.IsLayered(); | ||||
|     return params; | ||||
| } | ||||
|  | ||||
| @@ -77,8 +110,7 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer( | ||||
|     params.target = SurfaceTarget::Texture2D; | ||||
|     params.depth = 1; | ||||
|     params.num_levels = 1; | ||||
|  | ||||
|     params.CalculateCachedValues(); | ||||
|     params.is_layered = false; | ||||
|     return params; | ||||
| } | ||||
|  | ||||
| @@ -108,8 +140,7 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz | ||||
|     params.unaligned_height = config.height; | ||||
|     params.target = SurfaceTarget::Texture2D; | ||||
|     params.num_levels = 1; | ||||
|  | ||||
|     params.CalculateCachedValues(); | ||||
|     params.is_layered = false; | ||||
|     return params; | ||||
| } | ||||
|  | ||||
| @@ -128,13 +159,13 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( | ||||
|     params.type = GetFormatType(params.pixel_format); | ||||
|     params.width = config.width; | ||||
|     params.height = config.height; | ||||
|     params.pitch = config.pitch; | ||||
|     params.unaligned_height = config.height; | ||||
|     // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters | ||||
|     params.target = SurfaceTarget::Texture2D; | ||||
|     params.depth = 1; | ||||
|     params.num_levels = 1; | ||||
|  | ||||
|     params.CalculateCachedValues(); | ||||
|     params.is_layered = params.IsLayered(); | ||||
|     return params; | ||||
| } | ||||
|  | ||||
| @@ -147,7 +178,7 @@ u32 SurfaceParams::GetMipHeight(u32 level) const { | ||||
| } | ||||
|  | ||||
| u32 SurfaceParams::GetMipDepth(u32 level) const { | ||||
|     return IsLayered() ? depth : std::max(1U, depth >> level); | ||||
|     return is_layered ? depth : std::max(1U, depth >> level); | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsLayered() const { | ||||
| @@ -183,7 +214,7 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const { | ||||
|     if (level == 0) { | ||||
|         return this->block_depth; | ||||
|     } | ||||
|     if (IsLayered()) { | ||||
|     if (is_layered) { | ||||
|         return 1; | ||||
|     } | ||||
|  | ||||
| @@ -216,6 +247,10 @@ std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const { | ||||
|     return offset; | ||||
| } | ||||
|  | ||||
| std::size_t SurfaceParams::GetGuestMipmapSize(u32 level) const { | ||||
|     return GetInnerMipmapMemorySize(level, false, false); | ||||
| } | ||||
|  | ||||
| std::size_t SurfaceParams::GetHostMipmapSize(u32 level) const { | ||||
|     return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers(); | ||||
| } | ||||
| @@ -229,7 +264,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co | ||||
|     for (u32 level = 0; level < num_levels; ++level) { | ||||
|         size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed); | ||||
|     } | ||||
|     if (is_tiled && (IsLayered() || target == SurfaceTarget::Texture3D)) { | ||||
|     if (is_tiled && is_layered) { | ||||
|         return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth); | ||||
|     } | ||||
|     return size; | ||||
| @@ -256,150 +291,32 @@ u32 SurfaceParams::GetBytesPerPixel() const { | ||||
|     return VideoCore::Surface::GetBytesPerPixel(pixel_format); | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const { | ||||
|     if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) != | ||||
|         std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format, | ||||
|                  view_params.component_type, view_params.type)) { | ||||
|         return false; | ||||
|     } | ||||
|  | ||||
|     const SurfaceTarget view_target{view_params.target}; | ||||
|     if (view_target == target) { | ||||
|         return true; | ||||
|     } | ||||
|  | ||||
|     switch (target) { | ||||
|     case SurfaceTarget::Texture1D: | ||||
|     case SurfaceTarget::Texture2D: | ||||
|     case SurfaceTarget::Texture3D: | ||||
|         return false; | ||||
|     case SurfaceTarget::Texture1DArray: | ||||
|         return view_target == SurfaceTarget::Texture1D; | ||||
|     case SurfaceTarget::Texture2DArray: | ||||
|         return view_target == SurfaceTarget::Texture2D; | ||||
|     case SurfaceTarget::TextureCubemap: | ||||
|         return view_target == SurfaceTarget::Texture2D || | ||||
|                view_target == SurfaceTarget::Texture2DArray; | ||||
|     case SurfaceTarget::TextureCubeArray: | ||||
|         return view_target == SurfaceTarget::Texture2D || | ||||
|                view_target == SurfaceTarget::Texture2DArray || | ||||
|                view_target == SurfaceTarget::TextureCubemap; | ||||
|     default: | ||||
|         UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target)); | ||||
|         return false; | ||||
|     } | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsPixelFormatZeta() const { | ||||
|     return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat && | ||||
|            pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat; | ||||
| } | ||||
|  | ||||
| void SurfaceParams::CalculateCachedValues() { | ||||
|     switch (target) { | ||||
|     case SurfaceTarget::Texture1D: | ||||
|     case SurfaceTarget::Texture2D: | ||||
|     case SurfaceTarget::Texture3D: | ||||
|         num_layers = 1; | ||||
|         break; | ||||
|     case SurfaceTarget::Texture1DArray: | ||||
|     case SurfaceTarget::Texture2DArray: | ||||
|     case SurfaceTarget::TextureCubemap: | ||||
|     case SurfaceTarget::TextureCubeArray: | ||||
|         num_layers = depth; | ||||
|         break; | ||||
|     default: | ||||
|         UNREACHABLE(); | ||||
|     } | ||||
|  | ||||
|     guest_size_in_bytes = GetInnerMemorySize(false, false, false); | ||||
|  | ||||
|     if (IsPixelFormatASTC(pixel_format)) { | ||||
|         // ASTC is uncompressed in software, in emulated as RGBA8 | ||||
|         host_size_in_bytes = static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * | ||||
|                              static_cast<std::size_t>(depth) * 4ULL; | ||||
|     } else { | ||||
|         host_size_in_bytes = GetInnerMemorySize(true, false, false); | ||||
|     } | ||||
| } | ||||
|  | ||||
| std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, | ||||
|                                                     bool uncompressed) const { | ||||
|     const bool tiled{as_host_size ? false : is_tiled}; | ||||
|     const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())}; | ||||
|     const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())}; | ||||
|     const u32 depth{target == SurfaceTarget::Texture3D ? GetMipDepth(level) : 1U}; | ||||
|     const u32 depth{is_layered ? 1U : GetMipDepth(level)}; | ||||
|     return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth, | ||||
|                                          GetMipBlockHeight(level), GetMipBlockDepth(level)); | ||||
| } | ||||
|  | ||||
| std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only, | ||||
|                                               bool uncompressed) const { | ||||
|     return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : num_layers); | ||||
|     return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : depth); | ||||
| } | ||||
|  | ||||
| std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const { | ||||
|     std::map<u64, std::pair<u32, u32>> view_offset_map; | ||||
|     switch (target) { | ||||
|     case SurfaceTarget::Texture1D: | ||||
|     case SurfaceTarget::Texture2D: | ||||
|     case SurfaceTarget::Texture3D: { | ||||
|         // TODO(Rodrigo): Add layer iterations for 3D textures | ||||
|         constexpr u32 layer = 0; | ||||
|         for (u32 level = 0; level < num_levels; ++level) { | ||||
|             const std::size_t offset{GetGuestMipmapLevelOffset(level)}; | ||||
|             view_offset_map.insert({offset, {layer, level}}); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|     case SurfaceTarget::Texture1DArray: | ||||
|     case SurfaceTarget::Texture2DArray: | ||||
|     case SurfaceTarget::TextureCubemap: | ||||
|     case SurfaceTarget::TextureCubeArray: { | ||||
|         const std::size_t layer_size{GetGuestLayerSize()}; | ||||
|         for (u32 level = 0; level < num_levels; ++level) { | ||||
|             const std::size_t level_offset{GetGuestMipmapLevelOffset(level)}; | ||||
|             for (u32 layer = 0; layer < num_layers; ++layer) { | ||||
|                 const auto layer_offset{static_cast<std::size_t>(layer_size * layer)}; | ||||
|                 const std::size_t offset{level_offset + layer_offset}; | ||||
|                 view_offset_map.insert({offset, {layer, level}}); | ||||
|             } | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|     default: | ||||
|         UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target)); | ||||
|     } | ||||
|     return view_offset_map; | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const { | ||||
|     return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) && | ||||
|            IsInBounds(view_params, layer, level); | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const { | ||||
|     return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level); | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const { | ||||
|     if (view_params.target != SurfaceTarget::Texture3D) { | ||||
|         return true; | ||||
|     } | ||||
|     return view_params.depth == GetMipDepth(level); | ||||
| } | ||||
|  | ||||
| bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const { | ||||
|     return layer + view_params.num_layers <= num_layers && | ||||
|            level + view_params.num_levels <= num_levels; | ||||
| } | ||||
|  | ||||
| std::size_t HasheableSurfaceParams::Hash() const { | ||||
| std::size_t SurfaceParams::Hash() const { | ||||
|     return static_cast<std::size_t>( | ||||
|         Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this))); | ||||
| } | ||||
|  | ||||
| bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const { | ||||
| bool SurfaceParams::operator==(const SurfaceParams& rhs) const { | ||||
|     return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, | ||||
|                     height, depth, pitch, unaligned_height, num_levels, pixel_format, | ||||
|                     component_type, type, target) == | ||||
| @@ -409,4 +326,27 @@ bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const | ||||
|                     rhs.type, rhs.target); | ||||
| } | ||||
|  | ||||
| std::string SurfaceParams::TargetName() const { | ||||
|     switch (target) { | ||||
|     case SurfaceTarget::Texture1D: | ||||
|         return "1D"; | ||||
|     case SurfaceTarget::Texture2D: | ||||
|         return "2D"; | ||||
|     case SurfaceTarget::Texture3D: | ||||
|         return "3D"; | ||||
|     case SurfaceTarget::Texture1DArray: | ||||
|         return "1DArray"; | ||||
|     case SurfaceTarget::Texture2DArray: | ||||
|         return "2DArray"; | ||||
|     case SurfaceTarget::TextureCubemap: | ||||
|         return "Cube"; | ||||
|     case SurfaceTarget::TextureCubeArray: | ||||
|         return "CubeArray"; | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); | ||||
|         UNREACHABLE(); | ||||
|         return fmt::format("TUK({})", static_cast<u32>(target)); | ||||
|     } | ||||
| } | ||||
|  | ||||
| } // namespace VideoCommon | ||||
|   | ||||
| @@ -6,50 +6,21 @@ | ||||
|  | ||||
| #include <map> | ||||
|  | ||||
| #include "common/alignment.h" | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/engines/fermi_2d.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/surface.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| class HasheableSurfaceParams { | ||||
| public: | ||||
|     std::size_t Hash() const; | ||||
|  | ||||
|     bool operator==(const HasheableSurfaceParams& rhs) const; | ||||
|  | ||||
|     bool operator!=(const HasheableSurfaceParams& rhs) const { | ||||
|         return !operator==(rhs); | ||||
|     } | ||||
|  | ||||
| protected: | ||||
|     // Avoid creation outside of a managed environment. | ||||
|     HasheableSurfaceParams() = default; | ||||
|  | ||||
|     bool is_tiled; | ||||
|     bool srgb_conversion; | ||||
|     u32 block_width; | ||||
|     u32 block_height; | ||||
|     u32 block_depth; | ||||
|     u32 tile_width_spacing; | ||||
|     u32 width; | ||||
|     u32 height; | ||||
|     u32 depth; | ||||
|     u32 pitch; | ||||
|     u32 unaligned_height; | ||||
|     u32 num_levels; | ||||
|     VideoCore::Surface::PixelFormat pixel_format; | ||||
|     VideoCore::Surface::ComponentType component_type; | ||||
|     VideoCore::Surface::SurfaceType type; | ||||
|     VideoCore::Surface::SurfaceTarget target; | ||||
| }; | ||||
|  | ||||
| class SurfaceParams final : public HasheableSurfaceParams { | ||||
| class SurfaceParams { | ||||
| public: | ||||
|     /// Creates SurfaceCachedParams from a texture configuration. | ||||
|     static SurfaceParams CreateForTexture(Core::System& system, | ||||
|                                           const Tegra::Texture::FullTextureInfo& config); | ||||
|                                           const Tegra::Texture::FullTextureInfo& config, | ||||
|                                           const VideoCommon::Shader::Sampler& entry); | ||||
|  | ||||
|     /// Creates SurfaceCachedParams for a depth buffer configuration. | ||||
|     static SurfaceParams CreateForDepthBuffer( | ||||
| @@ -64,68 +35,33 @@ public: | ||||
|     static SurfaceParams CreateForFermiCopySurface( | ||||
|         const Tegra::Engines::Fermi2D::Regs::Surface& config); | ||||
|  | ||||
|     bool IsTiled() const { | ||||
|         return is_tiled; | ||||
|     } | ||||
|     std::size_t Hash() const; | ||||
|  | ||||
|     bool GetSrgbConversion() const { | ||||
|         return srgb_conversion; | ||||
|     } | ||||
|     bool operator==(const SurfaceParams& rhs) const; | ||||
|  | ||||
|     u32 GetBlockWidth() const { | ||||
|         return block_width; | ||||
|     } | ||||
|  | ||||
|     u32 GetTileWidthSpacing() const { | ||||
|         return tile_width_spacing; | ||||
|     } | ||||
|  | ||||
|     u32 GetWidth() const { | ||||
|         return width; | ||||
|     } | ||||
|  | ||||
|     u32 GetHeight() const { | ||||
|         return height; | ||||
|     } | ||||
|  | ||||
|     u32 GetDepth() const { | ||||
|         return depth; | ||||
|     } | ||||
|  | ||||
|     u32 GetPitch() const { | ||||
|         return pitch; | ||||
|     } | ||||
|  | ||||
|     u32 GetNumLevels() const { | ||||
|         return num_levels; | ||||
|     } | ||||
|  | ||||
|     VideoCore::Surface::PixelFormat GetPixelFormat() const { | ||||
|         return pixel_format; | ||||
|     } | ||||
|  | ||||
|     VideoCore::Surface::ComponentType GetComponentType() const { | ||||
|         return component_type; | ||||
|     } | ||||
|  | ||||
|     VideoCore::Surface::SurfaceTarget GetTarget() const { | ||||
|         return target; | ||||
|     } | ||||
|  | ||||
|     VideoCore::Surface::SurfaceType GetType() const { | ||||
|         return type; | ||||
|     bool operator!=(const SurfaceParams& rhs) const { | ||||
|         return !operator==(rhs); | ||||
|     } | ||||
|  | ||||
|     std::size_t GetGuestSizeInBytes() const { | ||||
|         return guest_size_in_bytes; | ||||
|         return GetInnerMemorySize(false, false, false); | ||||
|     } | ||||
|  | ||||
|     std::size_t GetHostSizeInBytes() const { | ||||
|         std::size_t host_size_in_bytes; | ||||
|         if (IsPixelFormatASTC(pixel_format)) { | ||||
|             // ASTC is uncompressed in software, in emulated as RGBA8 | ||||
|             host_size_in_bytes = static_cast<std::size_t>(Common::AlignUp(width, GetDefaultBlockWidth())) * | ||||
|                                  static_cast<std::size_t>(Common::AlignUp(height, GetDefaultBlockHeight())) * | ||||
|                                  static_cast<std::size_t>(depth) * 4ULL; | ||||
|         } else { | ||||
|             host_size_in_bytes = GetInnerMemorySize(true, false, false); | ||||
|         } | ||||
|         return host_size_in_bytes; | ||||
|     } | ||||
|  | ||||
|     u32 GetNumLayers() const { | ||||
|         return num_layers; | ||||
|     u32 GetBlockAlignedWidth() const { | ||||
|         return Common::AlignUp(width, 64 / GetBytesPerPixel()); | ||||
|     } | ||||
|  | ||||
|     /// Returns the width of a given mipmap level. | ||||
| @@ -137,9 +73,6 @@ public: | ||||
|     /// Returns the depth of a given mipmap level. | ||||
|     u32 GetMipDepth(u32 level) const; | ||||
|  | ||||
|     /// Returns true if these parameters are from a layered surface. | ||||
|     bool IsLayered() const; | ||||
|  | ||||
|     /// Returns the block height of a given mipmap level. | ||||
|     u32 GetMipBlockHeight(u32 level) const; | ||||
|  | ||||
| @@ -152,6 +85,9 @@ public: | ||||
|     /// Returns the offset in bytes in host memory (linear) of a given mipmap level. | ||||
|     std::size_t GetHostMipmapLevelOffset(u32 level) const; | ||||
|  | ||||
|     /// Returns the size in bytes in guest memory of a given mipmap level. | ||||
|     std::size_t GetGuestMipmapSize(u32 level) const; | ||||
|  | ||||
|     /// Returns the size in bytes in host memory (linear) of a given mipmap level. | ||||
|     std::size_t GetHostMipmapSize(u32 level) const; | ||||
|  | ||||
| @@ -173,24 +109,30 @@ public: | ||||
|     /// Returns the bytes per pixel. | ||||
|     u32 GetBytesPerPixel() const; | ||||
|  | ||||
|     /// Returns true if another surface can be familiar with this. This is a loosely defined term | ||||
|     /// that reflects the possibility of these two surface parameters potentially being part of a | ||||
|     /// bigger superset. | ||||
|     bool IsFamiliar(const SurfaceParams& view_params) const; | ||||
|  | ||||
|     /// Returns true if the pixel format is a depth and/or stencil format. | ||||
|     bool IsPixelFormatZeta() const; | ||||
|  | ||||
|     /// Creates a map that redirects an address difference to a layer and mipmap level. | ||||
|     std::map<u64, std::pair<u32, u32>> CreateViewOffsetMap() const; | ||||
|     std::string TargetName() const; | ||||
|  | ||||
|     /// Returns true if the passed surface view parameters is equal or a valid subset of this. | ||||
|     bool IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const; | ||||
|     bool is_tiled; | ||||
|     bool srgb_conversion; | ||||
|     bool is_layered; | ||||
|     u32 block_width; | ||||
|     u32 block_height; | ||||
|     u32 block_depth; | ||||
|     u32 tile_width_spacing; | ||||
|     u32 width; | ||||
|     u32 height; | ||||
|     u32 depth; | ||||
|     u32 pitch; | ||||
|     u32 unaligned_height; | ||||
|     u32 num_levels; | ||||
|     VideoCore::Surface::PixelFormat pixel_format; | ||||
|     VideoCore::Surface::ComponentType component_type; | ||||
|     VideoCore::Surface::SurfaceType type; | ||||
|     VideoCore::Surface::SurfaceTarget target; | ||||
|  | ||||
| private: | ||||
|     /// Calculates values that can be deduced from HasheableSurfaceParams. | ||||
|     void CalculateCachedValues(); | ||||
|  | ||||
|     /// Returns the size of a given mipmap level inside a layer. | ||||
|     std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const; | ||||
|  | ||||
| @@ -200,19 +142,12 @@ private: | ||||
|     /// Returns the size of a layer | ||||
|     std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const; | ||||
|  | ||||
|     /// Returns true if the passed view width and height match the size of this params in a given | ||||
|     /// mipmap level. | ||||
|     bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const; | ||||
|     std::size_t GetNumLayers() const { | ||||
|         return is_layered ? depth : 1; | ||||
|     } | ||||
|  | ||||
|     /// Returns true if the passed view depth match the size of this params in a given mipmap level. | ||||
|     bool IsDepthValid(const SurfaceParams& view_params, u32 level) const; | ||||
|  | ||||
|     /// Returns true if the passed view layers and mipmap levels are in bounds. | ||||
|     bool IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const; | ||||
|  | ||||
|     std::size_t guest_size_in_bytes; | ||||
|     std::size_t host_size_in_bytes; | ||||
|     u32 num_layers; | ||||
|     /// Returns true if these parameters are from a layered surface. | ||||
|     bool IsLayered() const; | ||||
| }; | ||||
|  | ||||
| } // namespace VideoCommon | ||||
|   | ||||
| @@ -9,15 +9,15 @@ | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| std::size_t ViewKey::Hash() const { | ||||
| std::size_t ViewParams::Hash() const { | ||||
|     return static_cast<std::size_t>(base_layer) ^ static_cast<std::size_t>(num_layers << 16) ^ | ||||
|            (static_cast<std::size_t>(base_level) << 32) ^ | ||||
|            (static_cast<std::size_t>(num_levels) << 48); | ||||
|            (static_cast<std::size_t>(base_level) << 24) ^ | ||||
|            (static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36); | ||||
| } | ||||
|  | ||||
| bool ViewKey::operator==(const ViewKey& rhs) const { | ||||
|     return std::tie(base_layer, num_layers, base_level, num_levels) == | ||||
|            std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels); | ||||
| bool ViewParams::operator==(const ViewParams& rhs) const { | ||||
|     return std::tie(base_layer, num_layers, base_level, num_levels, target) == | ||||
|            std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels, rhs.target); | ||||
| } | ||||
|  | ||||
| } // namespace VideoCommon | ||||
|   | ||||
| @@ -7,18 +7,45 @@ | ||||
| #include <functional> | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/surface.h" | ||||
| #include "video_core/texture_cache/surface_params.h" | ||||
|  | ||||
| namespace VideoCommon { | ||||
|  | ||||
| struct ViewKey { | ||||
| struct ViewParams { | ||||
|     std::size_t Hash() const; | ||||
|  | ||||
|     bool operator==(const ViewKey& rhs) const; | ||||
|     bool operator==(const ViewParams& rhs) const; | ||||
|  | ||||
|     u32 base_layer{}; | ||||
|     u32 num_layers{}; | ||||
|     u32 base_level{}; | ||||
|     u32 num_levels{}; | ||||
|     VideoCore::Surface::SurfaceTarget target; | ||||
|     bool IsLayered() const { | ||||
|         switch (target) { | ||||
|         case VideoCore::Surface::SurfaceTarget::Texture1DArray: | ||||
|         case VideoCore::Surface::SurfaceTarget::Texture2DArray: | ||||
|         case VideoCore::Surface::SurfaceTarget::TextureCubemap: | ||||
|         case VideoCore::Surface::SurfaceTarget::TextureCubeArray: | ||||
|             return true; | ||||
|         default: | ||||
|             return false; | ||||
|         } | ||||
|     } | ||||
| }; | ||||
|  | ||||
| class ViewBase { | ||||
| public: | ||||
|     ViewBase(const ViewParams& params) : params{params} {} | ||||
|     ~ViewBase() = default; | ||||
|  | ||||
|     const ViewParams& GetViewParams() const { | ||||
|         return params; | ||||
|     } | ||||
|  | ||||
| protected: | ||||
|     ViewParams params; | ||||
| }; | ||||
|  | ||||
| } // namespace VideoCommon | ||||
| @@ -26,8 +53,8 @@ struct ViewKey { | ||||
| namespace std { | ||||
|  | ||||
| template <> | ||||
| struct hash<VideoCommon::ViewKey> { | ||||
|     std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept { | ||||
| struct hash<VideoCommon::ViewParams> { | ||||
|     std::size_t operator()(const VideoCommon::ViewParams& k) const noexcept { | ||||
|         return k.Hash(); | ||||
|     } | ||||
| }; | ||||
|   | ||||
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