Properly Implemented TXQ Instruction
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		@@ -2976,6 +2976,8 @@ private:
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                ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
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                           "NODEP is not implemented");
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                ++shader.scope;
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                shader.AddLine('{');
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                // TODO: the new commits on the texture refactor, change the way samplers work.
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                // Sadly, not all texture instructions specify the type of texture their sampler
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                // uses. This must be fixed at a later instance.
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@@ -2983,8 +2985,14 @@ private:
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                    GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false);
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                switch (instr.txq.query_type) {
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                case Tegra::Shader::TextureQueryType::Dimension: {
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                    const std::string texture = "textureQueryLevels(" + sampler + ')';
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                    regs.SetRegisterToInteger(instr.gpr0, true, 0, texture, 1, 1);
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                    const std::string texture = "textureSize(" + sampler + ", " +
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                                                regs.GetRegisterAsInteger(instr.gpr8) + ')';
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                    const std::string mip_level = "textureQueryLevels(" + sampler + ')';
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                    shader.AddLine("ivec2 sizes = " + texture + ';');
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                    regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
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                    regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
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                    regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
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                    regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
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                    break;
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                }
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                default: {
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@@ -2993,6 +3001,8 @@ private:
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                    UNREACHABLE();
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                }
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                }
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                --shader.scope;
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                shader.AddLine('}');
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                break;
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            }
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            case OpCode::Id::TMML: {
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