shader_decode: Use proper primitive names
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		| @@ -155,8 +155,8 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, u32 pc) { | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::ST_L: { | ||||
|         // UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", | ||||
|         //                      static_cast<u32>(instr.st_l.unknown.Value())); | ||||
|         UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", | ||||
|                              static_cast<u32>(instr.st_l.unknown.Value())); | ||||
|  | ||||
|         const Node index = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), | ||||
|                                      Immediate(static_cast<s32>(instr.smem_imm))); | ||||
|   | ||||
| @@ -54,7 +54,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|         UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "KIL condition code used: {}", | ||||
|                              static_cast<u32>(cc)); | ||||
|  | ||||
|         bb.push_back(Operation(OperationCode::Kil)); | ||||
|         bb.push_back(Operation(OperationCode::Discard)); | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::MOV_SYS: { | ||||
| @@ -79,7 +79,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|                              "BRA with constant buffers are not implemented"); | ||||
|  | ||||
|         const u32 target = pc + instr.bra.GetBranchTarget(); | ||||
|         const Node branch = Operation(OperationCode::Bra, Immediate(target)); | ||||
|         const Node branch = Operation(OperationCode::Branch, Immediate(target)); | ||||
|  | ||||
|         const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; | ||||
|         if (cc != Tegra::Shader::ConditionCode::T) { | ||||
| @@ -97,7 +97,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|         // target of the jump that the SYNC instruction will make. The SSY opcode has a similar | ||||
|         // structure to the BRA opcode. | ||||
|         const u32 target = pc + instr.bra.GetBranchTarget(); | ||||
|         bb.push_back(Operation(OperationCode::Ssy, Immediate(target))); | ||||
|         bb.push_back(Operation(OperationCode::PushFlowStack, Immediate(target))); | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::PBK: { | ||||
| @@ -108,7 +108,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|         // using SYNC on a PBK address will kill the shader execution. We don't emulate this because | ||||
|         // it's very unlikely a driver will emit such invalid shader. | ||||
|         const u32 target = pc + instr.bra.GetBranchTarget(); | ||||
|         bb.push_back(Operation(OperationCode::Pbk, Immediate(target))); | ||||
|         bb.push_back(Operation(OperationCode::PushFlowStack, Immediate(target))); | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::SYNC: { | ||||
| @@ -117,7 +117,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|                              static_cast<u32>(cc)); | ||||
|  | ||||
|         // The SYNC opcode jumps to the address previously set by the SSY opcode | ||||
|         bb.push_back(Operation(OperationCode::Sync)); | ||||
|         bb.push_back(Operation(OperationCode::PopFlowStack)); | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::BRK: { | ||||
| @@ -126,7 +126,7 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|                              static_cast<u32>(cc)); | ||||
|  | ||||
|         // The BRK opcode jumps to the address previously set by the PBK opcode | ||||
|         bb.push_back(Operation(OperationCode::Brk)); | ||||
|         bb.push_back(Operation(OperationCode::PopFlowStack)); | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::IPA: { | ||||
|   | ||||
| @@ -163,13 +163,11 @@ enum class OperationCode { | ||||
|     F4TextureQueryLod,        /// (MetaTexture, float[N] coords) -> float4 | ||||
|     F4TexelFetch,             /// (MetaTexture, int[N], int) -> float4 | ||||
|  | ||||
|     Bra,  /// (uint branch_target) -> void | ||||
|     Ssy,  /// (uint branch_target) -> void | ||||
|     Pbk,  /// (uint branch_target) -> void | ||||
|     Sync, /// () -> void | ||||
|     Brk,  /// () -> void | ||||
|     Exit, /// () -> void | ||||
|     Kil,  /// () -> void | ||||
|     Branch,        /// (uint branch_target) -> void | ||||
|     PushFlowStack, /// (uint branch_target) -> void | ||||
|     PopFlowStack,  /// () -> void | ||||
|     Exit,          /// () -> void | ||||
|     Discard,       /// () -> void | ||||
|  | ||||
|     EmitVertex,   /// () -> void | ||||
|     EndPrimitive, /// () -> void | ||||
|   | ||||
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