Fence Manager: Add fences on Reference Count.
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		@@ -268,11 +268,13 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
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    case BufferMethods::SemaphoreAddressHigh:
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    case BufferMethods::SemaphoreAddressLow:
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    case BufferMethods::SemaphoreSequence:
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    case BufferMethods::RefCnt:
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    case BufferMethods::UnkCacheFlush:
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    case BufferMethods::WrcacheFlush:
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    case BufferMethods::FenceValue:
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        break;
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    case BufferMethods::RefCnt:
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        rasterizer->SignalReference();
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        break;
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    case BufferMethods::FenceAction:
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        ProcessFenceActionMethod();
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        break;
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