shader_ir/decode: Implement half float saturation
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		| @@ -23,8 +23,6 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) { | ||||
|     } else { | ||||
|         UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); | ||||
|     } | ||||
|     UNIMPLEMENTED_IF_MSG(instr.alu_half_imm.saturate != 0, | ||||
|                          "Half float immediate saturation not implemented"); | ||||
|  | ||||
|     Node op_a = GetRegister(instr.gpr8); | ||||
|     op_a = GetOperandAbsNegHalf(op_a, instr.alu_half_imm.abs_a, instr.alu_half_imm.negate_a); | ||||
| @@ -43,10 +41,10 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) { | ||||
|             return Immediate(0); | ||||
|         } | ||||
|     }(); | ||||
|  | ||||
|     value = GetSaturatedHalfFloat(value, instr.alu_half_imm.saturate); | ||||
|     value = HalfMerge(GetRegister(instr.gpr0), value, instr.alu_half_imm.merge); | ||||
|  | ||||
|     SetRegister(bb, instr.gpr0, value); | ||||
|  | ||||
|     return pc; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -218,6 +218,15 @@ Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) { | ||||
|     return value; | ||||
| } | ||||
|  | ||||
| Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) { | ||||
|     if (!saturate) { | ||||
|         return value; | ||||
|     } | ||||
|     const Node positive_zero = Immediate(std::copysignf(0, 1)); | ||||
|     const Node positive_one = Immediate(1.0f); | ||||
|     return Operation(OperationCode::HClamp, HALF_NO_PRECISE, value, positive_zero, positive_one); | ||||
| } | ||||
|  | ||||
| Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) { | ||||
|     const std::unordered_map<PredCondition, OperationCode> PredicateComparisonTable = { | ||||
|         {PredCondition::LessThan, OperationCode::LogicalFLessThan}, | ||||
|   | ||||
| @@ -114,6 +114,7 @@ enum class OperationCode { | ||||
|     HFma,      /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2 | ||||
|     HAbsolute, /// (f16vec2 a) -> f16vec2 | ||||
|     HNegate,   /// (f16vec2 a, bool first, bool second) -> f16vec2 | ||||
|     HClamp,    /// (f16vec2 src, float min, float max) -> f16vec2 | ||||
|     HMergeF32, /// (f16vec2 src) -> float | ||||
|     HMergeH0,  /// (f16vec2 dest, f16vec2 src) -> f16vec2 | ||||
|     HMergeH1,  /// (f16vec2 dest, f16vec2 src) -> f16vec2 | ||||
| @@ -716,6 +717,8 @@ private: | ||||
|     Node HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge); | ||||
|     /// Conditionally absolute/negated half float pair. Absolute is applied first | ||||
|     Node GetOperandAbsNegHalf(Node value, bool absolute, bool negate); | ||||
|     /// Conditionally saturates a half float pair | ||||
|     Node GetSaturatedHalfFloat(Node value, bool saturate = true); | ||||
|  | ||||
|     /// Returns a predicate comparing two floats | ||||
|     Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b); | ||||
|   | ||||
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