yuzu_cmd: Use OpenGL compat when asked in the settings
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		| @@ -176,9 +176,13 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | ||||
|  | ||||
|     SDL_SetMainReady(); | ||||
|  | ||||
|     const SDL_GLprofile profile = Settings::values.use_compatibility_profile | ||||
|                                       ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY | ||||
|                                       : SDL_GL_CONTEXT_PROFILE_CORE; | ||||
|  | ||||
|     SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); | ||||
|     SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); | ||||
|     SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); | ||||
|     SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile); | ||||
|     SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | ||||
|     SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); | ||||
|     SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); | ||||
|   | ||||
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