shader_decode: Implement PSET
This commit is contained in:
		| @@ -16,7 +16,22 @@ u32 ShaderIR::DecodePredicateSetRegister(BasicBlock& bb, u32 pc) { | ||||
|     const Instruction instr = {program_code[pc]}; | ||||
|     const auto opcode = OpCode::Decode(instr); | ||||
|  | ||||
|     UNIMPLEMENTED(); | ||||
|     UNIMPLEMENTED_IF_MSG(instr.generates_cc, | ||||
|                          "Condition codes generation in PSET is not implemented"); | ||||
|  | ||||
|     const Node op_a = GetPredicate(instr.pset.pred12, instr.pset.neg_pred12 != 0); | ||||
|     const Node op_b = GetPredicate(instr.pset.pred29, instr.pset.neg_pred29 != 0); | ||||
|     const Node first_pred = Operation(GetPredicateCombiner(instr.pset.cond), op_a, op_b); | ||||
|  | ||||
|     const Node second_pred = GetPredicate(instr.pset.pred39, instr.pset.neg_pred39 != 0); | ||||
|  | ||||
|     const OperationCode combiner = GetPredicateCombiner(instr.pset.op); | ||||
|     const Node result = Operation(combiner, first_pred, second_pred); | ||||
|  | ||||
|     const Node true_value = instr.pset.bf ? Immediate(1.0f) : Immediate(0xffffffff); | ||||
|     const Node false_value = instr.pset.bf ? Immediate(0.0f) : Immediate(0); | ||||
|     const Node value = Operation(OperationCode::Select, PRECISE, true_value, false_value); | ||||
|     SetRegister(bb, instr.gpr0, value); | ||||
|  | ||||
|     return pc; | ||||
| } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 ReinUsesLisp
					ReinUsesLisp