util_shaders: Unify BGRA copy passes
This commit is contained in:
		| @@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) { | ||||
|     if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) { | ||||
|         return false; | ||||
|     } | ||||
|     if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) { | ||||
|     if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) { | ||||
|         return false; | ||||
|     } | ||||
|     return true; | ||||
|   | ||||
| @@ -162,6 +162,14 @@ public: | ||||
|         return texture.handle; | ||||
|     } | ||||
|  | ||||
|     GLuint GlFormat() const noexcept { | ||||
|         return gl_format; | ||||
|     } | ||||
|  | ||||
|     GLuint GlType() const noexcept { | ||||
|         return gl_type; | ||||
|     } | ||||
|  | ||||
| private: | ||||
|     void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset); | ||||
|  | ||||
|   | ||||
| @@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB | ||||
|     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT},                          // BC6H_UFLOAT | ||||
|     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT},                            // BC6H_SFLOAT | ||||
|     {GL_COMPRESSED_RGBA_ASTC_4x4_KHR},                                // ASTC_2D_4X4_UNORM | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},                            // B8G8R8A8_UNORM | ||||
|     {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},                 // B8G8R8A8_UNORM | ||||
|     {GL_RGBA32F, GL_RGBA, GL_FLOAT},                                  // R32G32B32A32_FLOAT | ||||
|     {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT},                            // R32G32B32A32_SINT | ||||
|     {GL_RG32F, GL_RG, GL_FLOAT},                                      // R32G32_FLOAT | ||||
| @@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB | ||||
|     {GL_COMPRESSED_RGBA_ASTC_8x8_KHR},                                // ASTC_2D_8X8_UNORM | ||||
|     {GL_COMPRESSED_RGBA_ASTC_8x5_KHR},                                // ASTC_2D_8X5_UNORM | ||||
|     {GL_COMPRESSED_RGBA_ASTC_5x4_KHR},                                // ASTC_2D_5X4_UNORM | ||||
|     {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE},                     // B8G8R8A8_SRGB | ||||
|     {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},          // B8G8R8A8_SRGB | ||||
|     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},                         // BC1_RGBA_SRGB | ||||
|     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},                         // BC2_SRGB | ||||
|     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},                         // BC3_SRGB | ||||
|   | ||||
| @@ -257,38 +257,31 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im | ||||
|  | ||||
| void UtilShaders::CopyBGR(Image& dst_image, Image& src_image, | ||||
|                           std::span<const VideoCommon::ImageCopy> copies) { | ||||
|     static constexpr GLuint BINDING_INPUT_IMAGE = 0; | ||||
|     static constexpr GLuint BINDING_OUTPUT_IMAGE = 1; | ||||
|     static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0}; | ||||
|     const u32 bytes_per_block = BytesPerBlock(dst_image.info.format); | ||||
|     switch (bytes_per_block) { | ||||
|     case 2: | ||||
|         // BGR565 copy | ||||
|         for (const ImageCopy& copy : copies) { | ||||
|             ASSERT(copy.src_offset == zero_offset); | ||||
|             ASSERT(copy.dst_offset == zero_offset); | ||||
|             bgr_copy_pass.Execute(dst_image, src_image, copy); | ||||
|     for (const ImageCopy& copy : copies) { | ||||
|         ASSERT(copy.src_offset == zero_offset); | ||||
|         ASSERT(copy.dst_offset == zero_offset); | ||||
|  | ||||
|         if (bgr_pbo_size < dst_image.unswizzled_size_bytes) { | ||||
|             bgr_pbo.Create(); | ||||
|             bgr_pbo_size = dst_image.unswizzled_size_bytes; | ||||
|             glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY); | ||||
|         } | ||||
|         break; | ||||
|     case 4: { | ||||
|         // BGRA8 copy | ||||
|         program_manager.BindComputeProgram(copy_bgra_program.handle); | ||||
|         constexpr GLenum FORMAT = GL_RGBA8; | ||||
|         for (const ImageCopy& copy : copies) { | ||||
|             ASSERT(copy.src_offset == zero_offset); | ||||
|             ASSERT(copy.dst_offset == zero_offset); | ||||
|             glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(), | ||||
|                                copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT); | ||||
|             glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(), | ||||
|                                copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT); | ||||
|             glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth); | ||||
|         } | ||||
|         program_manager.RestoreGuestCompute(); | ||||
|         break; | ||||
|     } | ||||
|     default: | ||||
|         UNREACHABLE(); | ||||
|         break; | ||||
|         // Copy from source to PBO | ||||
|         glPixelStorei(GL_PACK_ALIGNMENT, 1); | ||||
|         glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width); | ||||
|         glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle); | ||||
|         glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, | ||||
|                              copy.src_subresource.num_layers, src_image.GlFormat(), | ||||
|                              src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr); | ||||
|  | ||||
|         // Copy from PBO to destination in reverse order | ||||
|         glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ||||
|         glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width); | ||||
|         glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle); | ||||
|         glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, | ||||
|                             copy.dst_subresource.num_layers, dst_image.GlFormat(), | ||||
|                             dst_image.GlType(), nullptr); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -309,36 +302,4 @@ GLenum StoreFormat(u32 bytes_per_block) { | ||||
|     return GL_R8UI; | ||||
| } | ||||
|  | ||||
| void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image, | ||||
|                              const ImageCopy& copy) { | ||||
|     if (CopyBufferCreationNeeded(copy)) { | ||||
|         CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565); | ||||
|     } | ||||
|     // Copy from source to PBO | ||||
|     glPixelStorei(GL_PACK_ALIGNMENT, 1); | ||||
|     glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width); | ||||
|     glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle); | ||||
|     glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, | ||||
|                          copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, | ||||
|                          static_cast<GLsizei>(bgr16_pbo_size), nullptr); | ||||
|  | ||||
|     // Copy from PBO to destination in reverse order | ||||
|     glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ||||
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width); | ||||
|     glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle); | ||||
|     glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height, | ||||
|                         copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, | ||||
|                         nullptr); | ||||
| } | ||||
|  | ||||
| bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) { | ||||
|     return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16); | ||||
| } | ||||
|  | ||||
| void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) { | ||||
|     bgr16_pbo.Create(); | ||||
|     bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16); | ||||
|     glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY); | ||||
| } | ||||
|  | ||||
| } // namespace OpenGL | ||||
|   | ||||
| @@ -19,22 +19,6 @@ class ProgramManager; | ||||
|  | ||||
| struct ImageBufferMap; | ||||
|  | ||||
| class Bgr565CopyPass { | ||||
| public: | ||||
|     Bgr565CopyPass() = default; | ||||
|     ~Bgr565CopyPass() = default; | ||||
|  | ||||
|     void Execute(const Image& dst_image, const Image& src_image, | ||||
|                  const VideoCommon::ImageCopy& copy); | ||||
|  | ||||
| private: | ||||
|     [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy); | ||||
|     void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format); | ||||
|  | ||||
|     OGLBuffer bgr16_pbo; | ||||
|     size_t bgr16_pbo_size{}; | ||||
| }; | ||||
|  | ||||
| class UtilShaders { | ||||
| public: | ||||
|     explicit UtilShaders(ProgramManager& program_manager); | ||||
| @@ -70,7 +54,8 @@ private: | ||||
|     OGLProgram copy_bgra_program; | ||||
|     OGLProgram copy_bc4_program; | ||||
|  | ||||
|     Bgr565CopyPass bgr_copy_pass; | ||||
|     OGLBuffer bgr_pbo; | ||||
|     size_t bgr_pbo_size{}; | ||||
| }; | ||||
|  | ||||
| GLenum StoreFormat(u32 bytes_per_block); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 ameerj
					ameerj