Merge pull request #6861 from yzct12345/const-mempy-is-all-the-speed
decoders: Optimize memcpy for the other functions
This commit is contained in:
		| @@ -84,34 +84,107 @@ template <bool TO_LINEAR> | ||||
| void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width, | ||||
|              u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) { | ||||
|     switch (bytes_per_pixel) { | ||||
|     case 1: | ||||
|         return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height, | ||||
| #define BPP_CASE(x)                                                                                \ | ||||
|     case x:                                                                                        \ | ||||
|         return SwizzleImpl<TO_LINEAR, x>(output, input, width, height, depth, block_height,        \ | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 2: | ||||
|         return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height, | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 3: | ||||
|         return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height, | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 4: | ||||
|         return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height, | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 6: | ||||
|         return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height, | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 8: | ||||
|         return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height, | ||||
|                                          block_depth, stride_alignment); | ||||
|     case 12: | ||||
|         return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height, | ||||
|                                           block_depth, stride_alignment); | ||||
|     case 16: | ||||
|         return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height, | ||||
|                                           block_depth, stride_alignment); | ||||
|         BPP_CASE(1) | ||||
|         BPP_CASE(2) | ||||
|         BPP_CASE(3) | ||||
|         BPP_CASE(4) | ||||
|         BPP_CASE(6) | ||||
|         BPP_CASE(8) | ||||
|         BPP_CASE(12) | ||||
|         BPP_CASE(16) | ||||
| #undef BPP_CASE | ||||
|     default: | ||||
|         UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel); | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <u32 BYTES_PER_PIXEL> | ||||
| void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, | ||||
|                     u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit, | ||||
|                     u32 offset_x, u32 offset_y) { | ||||
|     const u32 block_height = 1U << block_height_bit; | ||||
|     const u32 image_width_in_gobs = | ||||
|         (swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X; | ||||
|     for (u32 line = 0; line < subrect_height; ++line) { | ||||
|         const u32 dst_y = line + offset_y; | ||||
|         const u32 gob_address_y = | ||||
|             (dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs + | ||||
|             ((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; | ||||
|         const auto& table = SWIZZLE_TABLE[dst_y % GOB_SIZE_Y]; | ||||
|         for (u32 x = 0; x < subrect_width; ++x) { | ||||
|             const u32 dst_x = x + offset_x; | ||||
|             const u32 gob_address = | ||||
|                 gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height; | ||||
|             const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X]; | ||||
|             const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL; | ||||
|  | ||||
|             const u8* const source_line = unswizzled_data + unswizzled_offset; | ||||
|             u8* const dest_addr = swizzled_data + swizzled_offset; | ||||
|             std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <u32 BYTES_PER_PIXEL> | ||||
| void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height, | ||||
|                       u32 origin_x, u32 origin_y, u8* output, const u8* input) { | ||||
|     const u32 stride = width * BYTES_PER_PIXEL; | ||||
|     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; | ||||
|     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height); | ||||
|  | ||||
|     const u32 block_height_mask = (1U << block_height) - 1; | ||||
|     const u32 x_shift = GOB_SIZE_SHIFT + block_height; | ||||
|  | ||||
|     for (u32 line = 0; line < line_count; ++line) { | ||||
|         const u32 src_y = line + origin_y; | ||||
|         const auto& table = SWIZZLE_TABLE[src_y % GOB_SIZE_Y]; | ||||
|  | ||||
|         const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT; | ||||
|         const u32 src_offset_y = (block_y >> block_height) * block_size + | ||||
|                                  ((block_y & block_height_mask) << GOB_SIZE_SHIFT); | ||||
|         for (u32 column = 0; column < line_length_in; ++column) { | ||||
|             const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL; | ||||
|             const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift; | ||||
|  | ||||
|             const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X]; | ||||
|             const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL; | ||||
|  | ||||
|             std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| template <u32 BYTES_PER_PIXEL> | ||||
| void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height, | ||||
|                          u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output, | ||||
|                          const u8* input) { | ||||
|     UNIMPLEMENTED_IF(origin_x > 0); | ||||
|     UNIMPLEMENTED_IF(origin_y > 0); | ||||
|  | ||||
|     const u32 stride = width * BYTES_PER_PIXEL; | ||||
|     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; | ||||
|     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth); | ||||
|  | ||||
|     const u32 block_height_mask = (1U << block_height) - 1; | ||||
|     const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth; | ||||
|  | ||||
|     for (u32 line = 0; line < line_count; ++line) { | ||||
|         const auto& table = SWIZZLE_TABLE[line % GOB_SIZE_Y]; | ||||
|         const u32 block_y = line / GOB_SIZE_Y; | ||||
|         const u32 dst_offset_y = | ||||
|             (block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE; | ||||
|         for (u32 x = 0; x < line_length_in; ++x) { | ||||
|             const u32 dst_offset = | ||||
|                 ((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X]; | ||||
|             const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch; | ||||
|             std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, | ||||
| @@ -131,81 +204,67 @@ void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_p | ||||
| void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, | ||||
|                     u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data, | ||||
|                     u32 block_height_bit, u32 offset_x, u32 offset_y) { | ||||
|     const u32 block_height = 1U << block_height_bit; | ||||
|     const u32 image_width_in_gobs = | ||||
|         (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X; | ||||
|     for (u32 line = 0; line < subrect_height; ++line) { | ||||
|         const u32 dst_y = line + offset_y; | ||||
|         const u32 gob_address_y = | ||||
|             (dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs + | ||||
|             ((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; | ||||
|         const auto& table = SWIZZLE_TABLE[dst_y % GOB_SIZE_Y]; | ||||
|         for (u32 x = 0; x < subrect_width; ++x) { | ||||
|             const u32 dst_x = x + offset_x; | ||||
|             const u32 gob_address = | ||||
|                 gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height; | ||||
|             const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X]; | ||||
|             const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel; | ||||
|  | ||||
|             const u8* const source_line = unswizzled_data + unswizzled_offset; | ||||
|             u8* const dest_addr = swizzled_data + swizzled_offset; | ||||
|             std::memcpy(dest_addr, source_line, bytes_per_pixel); | ||||
|         } | ||||
|     switch (bytes_per_pixel) { | ||||
| #define BPP_CASE(x)                                                                                \ | ||||
|     case x:                                                                                        \ | ||||
|         return SwizzleSubrect<x>(subrect_width, subrect_height, source_pitch, swizzled_width,      \ | ||||
|                                  swizzled_data, unswizzled_data, block_height_bit, offset_x,       \ | ||||
|                                  offset_y); | ||||
|         BPP_CASE(1) | ||||
|         BPP_CASE(2) | ||||
|         BPP_CASE(3) | ||||
|         BPP_CASE(4) | ||||
|         BPP_CASE(6) | ||||
|         BPP_CASE(8) | ||||
|         BPP_CASE(12) | ||||
|         BPP_CASE(16) | ||||
| #undef BPP_CASE | ||||
|     default: | ||||
|         UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, | ||||
|                       u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) { | ||||
|     const u32 stride = width * bytes_per_pixel; | ||||
|     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; | ||||
|     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height); | ||||
|  | ||||
|     const u32 block_height_mask = (1U << block_height) - 1; | ||||
|     const u32 x_shift = GOB_SIZE_SHIFT + block_height; | ||||
|  | ||||
|     for (u32 line = 0; line < line_count; ++line) { | ||||
|         const u32 src_y = line + origin_y; | ||||
|         const auto& table = SWIZZLE_TABLE[src_y % GOB_SIZE_Y]; | ||||
|  | ||||
|         const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT; | ||||
|         const u32 src_offset_y = (block_y >> block_height) * block_size + | ||||
|                                  ((block_y & block_height_mask) << GOB_SIZE_SHIFT); | ||||
|         for (u32 column = 0; column < line_length_in; ++column) { | ||||
|             const u32 src_x = (column + origin_x) * bytes_per_pixel; | ||||
|             const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift; | ||||
|  | ||||
|             const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X]; | ||||
|             const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel; | ||||
|  | ||||
|             std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel); | ||||
|         } | ||||
|     switch (bytes_per_pixel) { | ||||
| #define BPP_CASE(x)                                                                                \ | ||||
|     case x:                                                                                        \ | ||||
|         return UnswizzleSubrect<x>(line_length_in, line_count, pitch, width, block_height,         \ | ||||
|                                    origin_x, origin_y, output, input); | ||||
|         BPP_CASE(1) | ||||
|         BPP_CASE(2) | ||||
|         BPP_CASE(3) | ||||
|         BPP_CASE(4) | ||||
|         BPP_CASE(6) | ||||
|         BPP_CASE(8) | ||||
|         BPP_CASE(12) | ||||
|         BPP_CASE(16) | ||||
| #undef BPP_CASE | ||||
|     default: | ||||
|         UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height, | ||||
|                          u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x, | ||||
|                          u32 origin_y, u8* output, const u8* input) { | ||||
|     UNIMPLEMENTED_IF(origin_x > 0); | ||||
|     UNIMPLEMENTED_IF(origin_y > 0); | ||||
|  | ||||
|     const u32 stride = width * bytes_per_pixel; | ||||
|     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; | ||||
|     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth); | ||||
|  | ||||
|     const u32 block_height_mask = (1U << block_height) - 1; | ||||
|     const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth; | ||||
|  | ||||
|     for (u32 line = 0; line < line_count; ++line) { | ||||
|         const auto& table = SWIZZLE_TABLE[line % GOB_SIZE_Y]; | ||||
|         const u32 block_y = line / GOB_SIZE_Y; | ||||
|         const u32 dst_offset_y = | ||||
|             (block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE; | ||||
|         for (u32 x = 0; x < line_length_in; ++x) { | ||||
|             const u32 dst_offset = | ||||
|                 ((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X]; | ||||
|             const u32 src_offset = x * bytes_per_pixel + line * pitch; | ||||
|             std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel); | ||||
|         } | ||||
|     switch (bytes_per_pixel) { | ||||
| #define BPP_CASE(x)                                                                                \ | ||||
|     case x:                                                                                        \ | ||||
|         return SwizzleSliceToVoxel<x>(line_length_in, line_count, pitch, width, height,            \ | ||||
|                                       block_height, block_depth, origin_x, origin_y, output,       \ | ||||
|                                       input); | ||||
|         BPP_CASE(1) | ||||
|         BPP_CASE(2) | ||||
|         BPP_CASE(3) | ||||
|         BPP_CASE(4) | ||||
|         BPP_CASE(6) | ||||
|         BPP_CASE(8) | ||||
|         BPP_CASE(12) | ||||
|         BPP_CASE(16) | ||||
| #undef BPP_CASE | ||||
|     default: | ||||
|         UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -228,7 +287,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 | ||||
|             u8* dest_addr = swizzle_data + swizzled_offset; | ||||
|             count++; | ||||
|  | ||||
|             std::memcpy(dest_addr, source_line, 1); | ||||
|             *dest_addr = *source_line; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
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