shader: Implement bindless images
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		| @@ -55,8 +55,9 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { | ||||
|             coords.push_back(GetRegister(instr.gpr8.Value() + i)); | ||||
|         } | ||||
|  | ||||
|         ASSERT(instr.sust.is_immediate); | ||||
|         const auto& image{GetImage(instr.image, instr.sust.image_type)}; | ||||
|         const auto type{instr.sust.image_type}; | ||||
|         const auto& image{instr.sust.is_immediate ? GetImage(instr.image, type) | ||||
|                                                   : GetBindlessImage(instr.gpr39, type)}; | ||||
|         MetaImage meta{image, values}; | ||||
|         const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))}; | ||||
|         bb.push_back(store); | ||||
| @@ -86,4 +87,29 @@ const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::Image | ||||
|     return *used_images.emplace(entry).first; | ||||
| } | ||||
|  | ||||
| const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, | ||||
|                                         Tegra::Shader::ImageType type) { | ||||
|     const Node image_register{GetRegister(reg)}; | ||||
|     const Node base_image{ | ||||
|         TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; | ||||
|     const auto cbuf{std::get_if<CbufNode>(base_image)}; | ||||
|     const auto cbuf_offset_imm{std::get_if<ImmediateNode>(cbuf->GetOffset())}; | ||||
|     const auto cbuf_offset{cbuf_offset_imm->GetValue()}; | ||||
|     const auto cbuf_index{cbuf->GetIndex()}; | ||||
|     const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; | ||||
|  | ||||
|     // If this image has already been used, return the existing mapping. | ||||
|     const auto itr{std::find_if(used_images.begin(), used_images.end(), | ||||
|                                 [=](const Image& entry) { return entry.GetOffset() == cbuf_key; })}; | ||||
|     if (itr != used_images.end()) { | ||||
|         ASSERT(itr->GetType() == type); | ||||
|         return *itr; | ||||
|     } | ||||
|  | ||||
|     // Otherwise create a new mapping for this image. | ||||
|     const std::size_t next_index{used_images.size()}; | ||||
|     const Image entry{cbuf_index, cbuf_offset, next_index, type}; | ||||
|     return *used_images.emplace(entry).first; | ||||
| } | ||||
|  | ||||
| } // namespace VideoCommon::Shader | ||||
|   | ||||
| @@ -270,6 +270,15 @@ public: | ||||
|     explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type) | ||||
|         : offset{offset}, index{index}, type{type}, is_bindless{false} {} | ||||
|  | ||||
|     explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index, | ||||
|                    Tegra::Shader::ImageType type) | ||||
|         : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type}, | ||||
|           is_bindless{true} {} | ||||
|  | ||||
|     explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type, | ||||
|                    bool is_bindless) | ||||
|         : offset{offset}, index{index}, type{type}, is_bindless{is_bindless} {} | ||||
|  | ||||
|     std::size_t GetOffset() const { | ||||
|         return offset; | ||||
|     } | ||||
|   | ||||
| @@ -262,6 +262,9 @@ private: | ||||
|     /// Accesses an image. | ||||
|     const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type); | ||||
|  | ||||
|     /// Access a bindless image sampler. | ||||
|     const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type); | ||||
|  | ||||
|     /// Extracts a sequence of bits from a node | ||||
|     Node BitfieldExtract(Node value, u32 offset, u32 bits); | ||||
|  | ||||
|   | ||||
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