Merge pull request #2494 from lioncash/shader-text
gl_shader_decompiler: Add AddLine() overloads with single function that forwards to libfmt
This commit is contained in:
		| @@ -57,15 +57,14 @@ public: | ||||
|         shader_source += text; | ||||
|     } | ||||
|  | ||||
|     void AddLine(std::string_view text) { | ||||
|         AddExpression(text); | ||||
|         AddNewLine(); | ||||
|     } | ||||
|  | ||||
|     void AddLine(char character) { | ||||
|         DEBUG_ASSERT(scope >= 0); | ||||
|         AppendIndentation(); | ||||
|         shader_source += character; | ||||
|     // Forwards all arguments directly to libfmt. | ||||
|     // Note that all formatting requirements for fmt must be | ||||
|     // obeyed when using this function. (e.g. {{ must be used | ||||
|     // printing the character '{' is desirable. Ditto for }} and '}', | ||||
|     // etc). | ||||
|     template <typename... Args> | ||||
|     void AddLine(std::string_view text, Args&&... args) { | ||||
|         AddExpression(fmt::format(text, std::forward<Args>(args)...)); | ||||
|         AddNewLine(); | ||||
|     } | ||||
|  | ||||
| @@ -75,9 +74,7 @@ public: | ||||
|     } | ||||
|  | ||||
|     std::string GenerateTemporary() { | ||||
|         std::string temporary = "tmp"; | ||||
|         temporary += std::to_string(temporary_index++); | ||||
|         return temporary; | ||||
|         return fmt::format("tmp{}", temporary_index++); | ||||
|     } | ||||
|  | ||||
|     std::string GetResult() { | ||||
| @@ -167,41 +164,41 @@ public: | ||||
|         DeclareSamplers(); | ||||
|         DeclarePhysicalAttributeReader(); | ||||
|  | ||||
|         code.AddLine("void execute_" + suffix + "() {"); | ||||
|         code.AddLine("void execute_{}() {{", suffix); | ||||
|         ++code.scope; | ||||
|  | ||||
|         // VM's program counter | ||||
|         const auto first_address = ir.GetBasicBlocks().begin()->first; | ||||
|         code.AddLine("uint jmp_to = " + std::to_string(first_address) + "u;"); | ||||
|         code.AddLine("uint jmp_to = {}u;", first_address); | ||||
|  | ||||
|         // TODO(Subv): Figure out the actual depth of the flow stack, for now it seems | ||||
|         // unlikely that shaders will use 20 nested SSYs and PBKs. | ||||
|         constexpr u32 FLOW_STACK_SIZE = 20; | ||||
|         code.AddLine(fmt::format("uint flow_stack[{}];", FLOW_STACK_SIZE)); | ||||
|         code.AddLine("uint flow_stack[{}];", FLOW_STACK_SIZE); | ||||
|         code.AddLine("uint flow_stack_top = 0u;"); | ||||
|  | ||||
|         code.AddLine("while (true) {"); | ||||
|         code.AddLine("while (true) {{"); | ||||
|         ++code.scope; | ||||
|  | ||||
|         code.AddLine("switch (jmp_to) {"); | ||||
|         code.AddLine("switch (jmp_to) {{"); | ||||
|  | ||||
|         for (const auto& pair : ir.GetBasicBlocks()) { | ||||
|             const auto [address, bb] = pair; | ||||
|             code.AddLine(fmt::format("case 0x{:x}u: {{", address)); | ||||
|             code.AddLine("case 0x{:x}u: {{", address); | ||||
|             ++code.scope; | ||||
|  | ||||
|             VisitBlock(bb); | ||||
|  | ||||
|             --code.scope; | ||||
|             code.AddLine('}'); | ||||
|             code.AddLine("}}"); | ||||
|         } | ||||
|  | ||||
|         code.AddLine("default: return;"); | ||||
|         code.AddLine('}'); | ||||
|         code.AddLine("}}"); | ||||
|  | ||||
|         for (std::size_t i = 0; i < 2; ++i) { | ||||
|             --code.scope; | ||||
|             code.AddLine('}'); | ||||
|             code.AddLine("}}"); | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @@ -241,12 +238,13 @@ private: | ||||
|     } | ||||
|  | ||||
|     void DeclareGeometry() { | ||||
|         if (stage != ShaderStage::Geometry) | ||||
|         if (stage != ShaderStage::Geometry) { | ||||
|             return; | ||||
|         } | ||||
|  | ||||
|         const auto topology = GetTopologyName(header.common3.output_topology); | ||||
|         const auto max_vertices = std::to_string(header.common4.max_output_vertices); | ||||
|         code.AddLine("layout (" + topology + ", max_vertices = " + max_vertices + ") out;"); | ||||
|         const auto max_vertices = header.common4.max_output_vertices.Value(); | ||||
|         code.AddLine("layout ({}, max_vertices = {}) out;", topology, max_vertices); | ||||
|         code.AddNewLine(); | ||||
|  | ||||
|         DeclareVertexRedeclarations(); | ||||
| @@ -255,7 +253,7 @@ private: | ||||
|     void DeclareVertexRedeclarations() { | ||||
|         bool clip_distances_declared = false; | ||||
|  | ||||
|         code.AddLine("out gl_PerVertex {"); | ||||
|         code.AddLine("out gl_PerVertex {{"); | ||||
|         ++code.scope; | ||||
|  | ||||
|         code.AddLine("vec4 gl_Position;"); | ||||
| @@ -271,40 +269,42 @@ private: | ||||
|         } | ||||
|  | ||||
|         --code.scope; | ||||
|         code.AddLine("};"); | ||||
|         code.AddLine("}};"); | ||||
|         code.AddNewLine(); | ||||
|     } | ||||
|  | ||||
|     void DeclareRegisters() { | ||||
|         const auto& registers = ir.GetRegisters(); | ||||
|         for (const u32 gpr : registers) { | ||||
|             code.AddLine("float " + GetRegister(gpr) + " = 0;"); | ||||
|             code.AddLine("float {} = 0;", GetRegister(gpr)); | ||||
|         } | ||||
|         if (!registers.empty()) | ||||
|         if (!registers.empty()) { | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclarePredicates() { | ||||
|         const auto& predicates = ir.GetPredicates(); | ||||
|         for (const auto pred : predicates) { | ||||
|             code.AddLine("bool " + GetPredicate(pred) + " = false;"); | ||||
|             code.AddLine("bool {} = false;", GetPredicate(pred)); | ||||
|         } | ||||
|         if (!predicates.empty()) | ||||
|         if (!predicates.empty()) { | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclareLocalMemory() { | ||||
|         if (const u64 local_memory_size = header.GetLocalMemorySize(); local_memory_size > 0) { | ||||
|             const auto element_count = Common::AlignUp(local_memory_size, 4) / 4; | ||||
|             code.AddLine("float " + GetLocalMemory() + '[' + std::to_string(element_count) + "];"); | ||||
|             code.AddLine("float {}[{}];", GetLocalMemory(), element_count); | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclareInternalFlags() { | ||||
|         for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) { | ||||
|             const InternalFlag flag_code = static_cast<InternalFlag>(flag); | ||||
|             code.AddLine("bool " + GetInternalFlag(flag_code) + " = false;"); | ||||
|             const auto flag_code = static_cast<InternalFlag>(flag); | ||||
|             code.AddLine("bool {} = false;", GetInternalFlag(flag_code)); | ||||
|         } | ||||
|         code.AddNewLine(); | ||||
|     } | ||||
| @@ -343,9 +343,10 @@ private: | ||||
|                 DeclareInputAttribute(index, false); | ||||
|             } | ||||
|         } | ||||
|         if (!attributes.empty()) | ||||
|         if (!attributes.empty()) { | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclareInputAttribute(Attribute::Index index, bool skip_unused) { | ||||
|         const u32 generic_index{GetGenericAttributeIndex(index)}; | ||||
| @@ -370,8 +371,7 @@ private: | ||||
|             location += GENERIC_VARYING_START_LOCATION; | ||||
|         } | ||||
|  | ||||
|         code.AddLine("layout (location = " + std::to_string(location) + ") " + suffix + "in vec4 " + | ||||
|                      name + ';'); | ||||
|         code.AddLine("layout (location = {}) {} in vec4 {};", name, location, suffix, name); | ||||
|     } | ||||
|  | ||||
|     void DeclareOutputAttributes() { | ||||
| @@ -389,23 +389,23 @@ private: | ||||
|                 DeclareOutputAttribute(index); | ||||
|             } | ||||
|         } | ||||
|         if (!attributes.empty()) | ||||
|         if (!attributes.empty()) { | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclareOutputAttribute(Attribute::Index index) { | ||||
|         const u32 location{GetGenericAttributeIndex(index) + GENERIC_VARYING_START_LOCATION}; | ||||
|         code.AddLine("layout (location = " + std::to_string(location) + ") out vec4 " + | ||||
|                      GetOutputAttribute(index) + ';'); | ||||
|         code.AddLine("layout (location = {}) out vec4 {};", location, GetOutputAttribute(index)); | ||||
|     } | ||||
|  | ||||
|     void DeclareConstantBuffers() { | ||||
|         for (const auto& entry : ir.GetConstantBuffers()) { | ||||
|             const auto [index, size] = entry; | ||||
|             code.AddLine("layout (std140, binding = CBUF_BINDING_" + std::to_string(index) + | ||||
|                          ") uniform " + GetConstBufferBlock(index) + " {"); | ||||
|             code.AddLine("    vec4 " + GetConstBuffer(index) + "[MAX_CONSTBUFFER_ELEMENTS];"); | ||||
|             code.AddLine("};"); | ||||
|             code.AddLine("layout (std140, binding = CBUF_BINDING_{}) uniform {} {{", index, | ||||
|                          GetConstBufferBlock(index)); | ||||
|             code.AddLine("    vec4 {}[MAX_CONSTBUFFER_ELEMENTS];", GetConstBuffer(index)); | ||||
|             code.AddLine("}};"); | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
| @@ -417,17 +417,16 @@ private: | ||||
|             // Since we don't know how the shader will use the shader, hint the driver to disable as | ||||
|             // much optimizations as possible | ||||
|             std::string qualifier = "coherent volatile"; | ||||
|             if (usage.is_read && !usage.is_written) | ||||
|             if (usage.is_read && !usage.is_written) { | ||||
|                 qualifier += " readonly"; | ||||
|             else if (usage.is_written && !usage.is_read) | ||||
|             } else if (usage.is_written && !usage.is_read) { | ||||
|                 qualifier += " writeonly"; | ||||
|             } | ||||
|  | ||||
|             const std::string binding = | ||||
|                 fmt::format("GMEM_BINDING_{}_{}", base.cbuf_index, base.cbuf_offset); | ||||
|             code.AddLine("layout (std430, binding = " + binding + ") " + qualifier + " buffer " + | ||||
|                          GetGlobalMemoryBlock(base) + " {"); | ||||
|             code.AddLine("    float " + GetGlobalMemory(base) + "[];"); | ||||
|             code.AddLine("};"); | ||||
|             code.AddLine("layout (std430, binding = GMEM_BINDING_{}_{}) {} buffer {} {{", | ||||
|                          base.cbuf_index, base.cbuf_offset, qualifier, GetGlobalMemoryBlock(base)); | ||||
|             code.AddLine("    float {}[];", GetGlobalMemory(base)); | ||||
|             code.AddLine("}};"); | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
| @@ -435,7 +434,7 @@ private: | ||||
|     void DeclareSamplers() { | ||||
|         const auto& samplers = ir.GetSamplers(); | ||||
|         for (const auto& sampler : samplers) { | ||||
|             std::string sampler_type = [&]() { | ||||
|             std::string sampler_type = [&sampler] { | ||||
|                 switch (sampler.GetType()) { | ||||
|                 case Tegra::Shader::TextureType::Texture1D: | ||||
|                     return "sampler1D"; | ||||
| @@ -450,25 +449,28 @@ private: | ||||
|                     return "sampler2D"; | ||||
|                 } | ||||
|             }(); | ||||
|             if (sampler.IsArray()) | ||||
|             if (sampler.IsArray()) { | ||||
|                 sampler_type += "Array"; | ||||
|             if (sampler.IsShadow()) | ||||
|                 sampler_type += "Shadow"; | ||||
|  | ||||
|             code.AddLine("layout (binding = SAMPLER_BINDING_" + std::to_string(sampler.GetIndex()) + | ||||
|                          ") uniform " + sampler_type + ' ' + GetSampler(sampler) + ';'); | ||||
|             } | ||||
|         if (!samplers.empty()) | ||||
|             if (sampler.IsShadow()) { | ||||
|                 sampler_type += "Shadow"; | ||||
|             } | ||||
|  | ||||
|             code.AddLine("layout (binding = SAMPLER_BINDING_{}) uniform {} {};", sampler.GetIndex(), | ||||
|                          sampler_type, GetSampler(sampler)); | ||||
|         } | ||||
|         if (!samplers.empty()) { | ||||
|             code.AddNewLine(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void DeclarePhysicalAttributeReader() { | ||||
|         if (!ir.HasPhysicalAttributes()) { | ||||
|             return; | ||||
|         } | ||||
|         code.AddLine("float readPhysicalAttribute(uint physical_address) {"); | ||||
|         code.AddLine("float readPhysicalAttribute(uint physical_address) {{"); | ||||
|         ++code.scope; | ||||
|         code.AddLine("switch (physical_address) {"); | ||||
|         code.AddLine("switch (physical_address) {{"); | ||||
|  | ||||
|         // Just declare generic attributes for now. | ||||
|         const auto num_attributes{static_cast<u32>(GetNumPhysicalInputAttributes())}; | ||||
| @@ -483,15 +485,15 @@ private: | ||||
|                 const bool declared{stage != ShaderStage::Fragment || | ||||
|                                     header.ps.GetAttributeUse(index) != AttributeUse::Unused}; | ||||
|                 const std::string value{declared ? ReadAttribute(attribute, element) : "0"}; | ||||
|                 code.AddLine(fmt::format("case 0x{:x}: return {};", address, value)); | ||||
|                 code.AddLine("case 0x{:x}: return {};", address, value); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         code.AddLine("default: return 0;"); | ||||
|  | ||||
|         code.AddLine('}'); | ||||
|         code.AddLine("}}"); | ||||
|         --code.scope; | ||||
|         code.AddLine('}'); | ||||
|         code.AddLine("}}"); | ||||
|         code.AddNewLine(); | ||||
|     } | ||||
|  | ||||
| @@ -516,23 +518,26 @@ private: | ||||
|                 return {}; | ||||
|             } | ||||
|             return (this->*decompiler)(*operation); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto gpr = std::get_if<GprNode>(node)) { | ||||
|         if (const auto gpr = std::get_if<GprNode>(node)) { | ||||
|             const u32 index = gpr->GetIndex(); | ||||
|             if (index == Register::ZeroIndex) { | ||||
|                 return "0"; | ||||
|             } | ||||
|             return GetRegister(index); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto immediate = std::get_if<ImmediateNode>(node)) { | ||||
|         if (const auto immediate = std::get_if<ImmediateNode>(node)) { | ||||
|             const u32 value = immediate->GetValue(); | ||||
|             if (value < 10) { | ||||
|                 // For eyecandy avoid using hex numbers on single digits | ||||
|                 return fmt::format("utof({}u)", immediate->GetValue()); | ||||
|             } | ||||
|             return fmt::format("utof(0x{:x}u)", immediate->GetValue()); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto predicate = std::get_if<PredicateNode>(node)) { | ||||
|         if (const auto predicate = std::get_if<PredicateNode>(node)) { | ||||
|             const auto value = [&]() -> std::string { | ||||
|                 switch (const auto index = predicate->GetIndex(); index) { | ||||
|                 case Tegra::Shader::Pred::UnusedIndex: | ||||
| @@ -544,19 +549,22 @@ private: | ||||
|                 } | ||||
|             }(); | ||||
|             if (predicate->IsNegated()) { | ||||
|                 return "!(" + value + ')'; | ||||
|                 return fmt::format("!({})", value); | ||||
|             } | ||||
|             return value; | ||||
|         } | ||||
|  | ||||
|         } else if (const auto abuf = std::get_if<AbufNode>(node)) { | ||||
|         if (const auto abuf = std::get_if<AbufNode>(node)) { | ||||
|             UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderStage::Geometry, | ||||
|                                  "Physical attributes in geometry shaders are not implemented"); | ||||
|             if (abuf->IsPhysicalBuffer()) { | ||||
|                 return "readPhysicalAttribute(ftou(" + Visit(abuf->GetPhysicalAddress()) + "))"; | ||||
|                 return fmt::format("readPhysicalAttribute(ftou({}))", | ||||
|                                    Visit(abuf->GetPhysicalAddress())); | ||||
|             } | ||||
|             return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer()); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto cbuf = std::get_if<CbufNode>(node)) { | ||||
|         if (const auto cbuf = std::get_if<CbufNode>(node)) { | ||||
|             const Node offset = cbuf->GetOffset(); | ||||
|             if (const auto immediate = std::get_if<ImmediateNode>(offset)) { | ||||
|                 // Direct access | ||||
| @@ -564,57 +572,63 @@ private: | ||||
|                 ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access"); | ||||
|                 return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()), | ||||
|                                    offset_imm / (4 * 4), (offset_imm / 4) % 4); | ||||
|             } | ||||
|  | ||||
|             } else if (std::holds_alternative<OperationNode>(*offset)) { | ||||
|             if (std::holds_alternative<OperationNode>(*offset)) { | ||||
|                 // Indirect access | ||||
|                 const std::string final_offset = code.GenerateTemporary(); | ||||
|                 code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4);"); | ||||
|                 code.AddLine("uint {} = (ftou({}) / 4);", final_offset, Visit(offset)); | ||||
|                 return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()), | ||||
|                                    final_offset, final_offset); | ||||
|             } | ||||
|  | ||||
|             } else { | ||||
|             UNREACHABLE_MSG("Unmanaged offset node type"); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto gmem = std::get_if<GmemNode>(node)) { | ||||
|         if (const auto gmem = std::get_if<GmemNode>(node)) { | ||||
|             const std::string real = Visit(gmem->GetRealAddress()); | ||||
|             const std::string base = Visit(gmem->GetBaseAddress()); | ||||
|             const std::string final_offset = "(ftou(" + real + ") - ftou(" + base + ")) / 4"; | ||||
|             const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); | ||||
|             return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto lmem = std::get_if<LmemNode>(node)) { | ||||
|         if (const auto lmem = std::get_if<LmemNode>(node)) { | ||||
|             return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto internal_flag = std::get_if<InternalFlagNode>(node)) { | ||||
|         if (const auto internal_flag = std::get_if<InternalFlagNode>(node)) { | ||||
|             return GetInternalFlag(internal_flag->GetFlag()); | ||||
|         } | ||||
|  | ||||
|         } else if (const auto conditional = std::get_if<ConditionalNode>(node)) { | ||||
|         if (const auto conditional = std::get_if<ConditionalNode>(node)) { | ||||
|             // It's invalid to call conditional on nested nodes, use an operation instead | ||||
|             code.AddLine("if (" + Visit(conditional->GetCondition()) + ") {"); | ||||
|             code.AddLine("if ({}) {{", Visit(conditional->GetCondition())); | ||||
|             ++code.scope; | ||||
|  | ||||
|             VisitBlock(conditional->GetCode()); | ||||
|  | ||||
|             --code.scope; | ||||
|             code.AddLine('}'); | ||||
|             code.AddLine("}}"); | ||||
|             return {}; | ||||
|         } | ||||
|  | ||||
|         } else if (const auto comment = std::get_if<CommentNode>(node)) { | ||||
|         if (const auto comment = std::get_if<CommentNode>(node)) { | ||||
|             return "// " + comment->GetText(); | ||||
|         } | ||||
|  | ||||
|         UNREACHABLE(); | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
|     std::string ReadAttribute(Attribute::Index attribute, u32 element, Node buffer = {}) { | ||||
|         const auto GeometryPass = [&](std::string name) { | ||||
|         const auto GeometryPass = [&](std::string_view name) { | ||||
|             if (stage == ShaderStage::Geometry && buffer) { | ||||
|                 // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games | ||||
|                 // set an 0x80000000 index for those and the shader fails to build. Find out why | ||||
|                 // this happens and what's its intent. | ||||
|                 return "gs_" + std::move(name) + "[ftou(" + Visit(buffer) + ") % MAX_VERTEX_INPUT]"; | ||||
|                 return fmt::format("gs_{}[ftou({}) % MAX_VERTEX_INPUT]", name, Visit(buffer)); | ||||
|             } | ||||
|             return name; | ||||
|             return std::string(name); | ||||
|         }; | ||||
|  | ||||
|         switch (attribute) { | ||||
| @@ -677,7 +691,7 @@ private: | ||||
|         const std::string precise = stage != ShaderStage::Fragment ? "precise " : ""; | ||||
|  | ||||
|         const std::string temporary = code.GenerateTemporary(); | ||||
|         code.AddLine(precise + "float " + temporary + " = " + value + ';'); | ||||
|         code.AddLine("{}float {} = {};", precise, temporary, value); | ||||
|         return temporary; | ||||
|     } | ||||
|  | ||||
| @@ -691,7 +705,7 @@ private: | ||||
|         } | ||||
|  | ||||
|         const std::string temporary = code.GenerateTemporary(); | ||||
|         code.AddLine("float " + temporary + " = " + Visit(operand) + ';'); | ||||
|         code.AddLine("float {} = {};", temporary, Visit(operand)); | ||||
|         return temporary; | ||||
|     } | ||||
|  | ||||
| @@ -706,31 +720,32 @@ private: | ||||
|         case Type::Float: | ||||
|             return value; | ||||
|         case Type::Int: | ||||
|             return "ftoi(" + value + ')'; | ||||
|             return fmt::format("ftoi({})", value); | ||||
|         case Type::Uint: | ||||
|             return "ftou(" + value + ')'; | ||||
|             return fmt::format("ftou({})", value); | ||||
|         case Type::HalfFloat: | ||||
|             return "toHalf2(" + value + ')'; | ||||
|             return fmt::format("toHalf2({})", value); | ||||
|         } | ||||
|         UNREACHABLE(); | ||||
|         return value; | ||||
|     } | ||||
|  | ||||
|     std::string BitwiseCastResult(std::string value, Type type, bool needs_parenthesis = false) { | ||||
|     std::string BitwiseCastResult(const std::string& value, Type type, | ||||
|                                   bool needs_parenthesis = false) { | ||||
|         switch (type) { | ||||
|         case Type::Bool: | ||||
|         case Type::Bool2: | ||||
|         case Type::Float: | ||||
|             if (needs_parenthesis) { | ||||
|                 return '(' + value + ')'; | ||||
|                 return fmt::format("({})", value); | ||||
|             } | ||||
|             return value; | ||||
|         case Type::Int: | ||||
|             return "itof(" + value + ')'; | ||||
|             return fmt::format("itof({})", value); | ||||
|         case Type::Uint: | ||||
|             return "utof(" + value + ')'; | ||||
|             return fmt::format("utof({})", value); | ||||
|         case Type::HalfFloat: | ||||
|             return "fromHalf2(" + value + ')'; | ||||
|             return fmt::format("fromHalf2({})", value); | ||||
|         } | ||||
|         UNREACHABLE(); | ||||
|         return value; | ||||
| @@ -738,27 +753,27 @@ private: | ||||
|  | ||||
|     std::string GenerateUnary(Operation operation, const std::string& func, Type result_type, | ||||
|                               Type type_a, bool needs_parenthesis = true) { | ||||
|         return ApplyPrecise(operation, | ||||
|                             BitwiseCastResult(func + '(' + VisitOperand(operation, 0, type_a) + ')', | ||||
|                                               result_type, needs_parenthesis)); | ||||
|         const std::string op_str = fmt::format("{}({})", func, VisitOperand(operation, 0, type_a)); | ||||
|  | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type, needs_parenthesis)); | ||||
|     } | ||||
|  | ||||
|     std::string GenerateBinaryInfix(Operation operation, const std::string& func, Type result_type, | ||||
|                                     Type type_a, Type type_b) { | ||||
|         const std::string op_a = VisitOperand(operation, 0, type_a); | ||||
|         const std::string op_b = VisitOperand(operation, 1, type_b); | ||||
|         const std::string op_str = fmt::format("({} {} {})", op_a, func, op_b); | ||||
|  | ||||
|         return ApplyPrecise( | ||||
|             operation, BitwiseCastResult('(' + op_a + ' ' + func + ' ' + op_b + ')', result_type)); | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type)); | ||||
|     } | ||||
|  | ||||
|     std::string GenerateBinaryCall(Operation operation, const std::string& func, Type result_type, | ||||
|                                    Type type_a, Type type_b) { | ||||
|         const std::string op_a = VisitOperand(operation, 0, type_a); | ||||
|         const std::string op_b = VisitOperand(operation, 1, type_b); | ||||
|         const std::string op_str = fmt::format("{}({}, {})", func, op_a, op_b); | ||||
|  | ||||
|         return ApplyPrecise(operation, | ||||
|                             BitwiseCastResult(func + '(' + op_a + ", " + op_b + ')', result_type)); | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type)); | ||||
|     } | ||||
|  | ||||
|     std::string GenerateTernary(Operation operation, const std::string& func, Type result_type, | ||||
| @@ -766,10 +781,9 @@ private: | ||||
|         const std::string op_a = VisitOperand(operation, 0, type_a); | ||||
|         const std::string op_b = VisitOperand(operation, 1, type_b); | ||||
|         const std::string op_c = VisitOperand(operation, 2, type_c); | ||||
|         const std::string op_str = fmt::format("{}({}, {}, {})", func, op_a, op_b, op_c); | ||||
|  | ||||
|         return ApplyPrecise( | ||||
|             operation, | ||||
|             BitwiseCastResult(func + '(' + op_a + ", " + op_b + ", " + op_c + ')', result_type)); | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type)); | ||||
|     } | ||||
|  | ||||
|     std::string GenerateQuaternary(Operation operation, const std::string& func, Type result_type, | ||||
| @@ -778,10 +792,9 @@ private: | ||||
|         const std::string op_b = VisitOperand(operation, 1, type_b); | ||||
|         const std::string op_c = VisitOperand(operation, 2, type_c); | ||||
|         const std::string op_d = VisitOperand(operation, 3, type_d); | ||||
|         const std::string op_str = fmt::format("{}({}, {}, {}, {})", func, op_a, op_b, op_c, op_d); | ||||
|  | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(func + '(' + op_a + ", " + op_b + ", " + | ||||
|                                                              op_c + ", " + op_d + ')', | ||||
|                                                          result_type)); | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type)); | ||||
|     } | ||||
|  | ||||
|     std::string GenerateTexture(Operation operation, const std::string& function_suffix, | ||||
| @@ -844,7 +857,7 @@ private: | ||||
|                 // required to be constant) | ||||
|                 expr += std::to_string(static_cast<s32>(immediate->GetValue())); | ||||
|             } else { | ||||
|                 expr += "ftoi(" + Visit(operand) + ')'; | ||||
|                 expr += fmt::format("ftoi({})", Visit(operand)); | ||||
|             } | ||||
|             break; | ||||
|         case Type::Float: | ||||
| @@ -877,7 +890,7 @@ private: | ||||
|                 expr += std::to_string(static_cast<s32>(immediate->GetValue())); | ||||
|             } else if (device.HasVariableAoffi()) { | ||||
|                 // Avoid using variable AOFFI on unsupported devices. | ||||
|                 expr += "ftoi(" + Visit(operand) + ')'; | ||||
|                 expr += fmt::format("ftoi({})", Visit(operand)); | ||||
|             } else { | ||||
|                 // Insert 0 on devices not supporting variable AOFFI. | ||||
|                 expr += '0'; | ||||
| @@ -902,7 +915,6 @@ private: | ||||
|                 return {}; | ||||
|             } | ||||
|             target = GetRegister(gpr->GetIndex()); | ||||
|  | ||||
|         } else if (const auto abuf = std::get_if<AbufNode>(dest)) { | ||||
|             UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); | ||||
|  | ||||
| @@ -913,9 +925,9 @@ private: | ||||
|                 case Attribute::Index::PointSize: | ||||
|                     return "gl_PointSize"; | ||||
|                 case Attribute::Index::ClipDistances0123: | ||||
|                     return "gl_ClipDistance[" + std::to_string(abuf->GetElement()) + ']'; | ||||
|                     return fmt::format("gl_ClipDistance[{}]", abuf->GetElement()); | ||||
|                 case Attribute::Index::ClipDistances4567: | ||||
|                     return "gl_ClipDistance[" + std::to_string(abuf->GetElement() + 4) + ']'; | ||||
|                     return fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4); | ||||
|                 default: | ||||
|                     if (IsGenericAttribute(attribute)) { | ||||
|                         return GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()); | ||||
| @@ -925,21 +937,18 @@ private: | ||||
|                     return "0"; | ||||
|                 } | ||||
|             }(); | ||||
|  | ||||
|         } else if (const auto lmem = std::get_if<LmemNode>(dest)) { | ||||
|             target = GetLocalMemory() + "[ftou(" + Visit(lmem->GetAddress()) + ") / 4]"; | ||||
|  | ||||
|             target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); | ||||
|         } else if (const auto gmem = std::get_if<GmemNode>(dest)) { | ||||
|             const std::string real = Visit(gmem->GetRealAddress()); | ||||
|             const std::string base = Visit(gmem->GetBaseAddress()); | ||||
|             const std::string final_offset = "(ftou(" + real + ") - ftou(" + base + ")) / 4"; | ||||
|             const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base); | ||||
|             target = fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset); | ||||
|  | ||||
|         } else { | ||||
|             UNREACHABLE_MSG("Assign called without a proper target"); | ||||
|         } | ||||
|  | ||||
|         code.AddLine(target + " = " + Visit(src) + ';'); | ||||
|         code.AddLine("{} = {};", target, Visit(src)); | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
| @@ -992,8 +1001,9 @@ private: | ||||
|         const std::string condition = Visit(operation[0]); | ||||
|         const std::string true_case = Visit(operation[1]); | ||||
|         const std::string false_case = Visit(operation[2]); | ||||
|         return ApplyPrecise(operation, | ||||
|                             '(' + condition + " ? " + true_case + " : " + false_case + ')'); | ||||
|         const std::string op_str = fmt::format("({} ? {} : {})", condition, true_case, false_case); | ||||
|  | ||||
|         return ApplyPrecise(operation, op_str); | ||||
|     } | ||||
|  | ||||
|     std::string FCos(Operation operation) { | ||||
| @@ -1057,9 +1067,9 @@ private: | ||||
|     std::string ILogicalShiftRight(Operation operation) { | ||||
|         const std::string op_a = VisitOperand(operation, 0, Type::Uint); | ||||
|         const std::string op_b = VisitOperand(operation, 1, Type::Uint); | ||||
|         const std::string op_str = fmt::format("int({} >> {})", op_a, op_b); | ||||
|  | ||||
|         return ApplyPrecise(operation, | ||||
|                             BitwiseCastResult("int(" + op_a + " >> " + op_b + ')', Type::Int)); | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(op_str, Type::Int)); | ||||
|     } | ||||
|  | ||||
|     std::string IArithmeticShiftRight(Operation operation) { | ||||
| @@ -1115,11 +1125,12 @@ private: | ||||
|     } | ||||
|  | ||||
|     std::string HNegate(Operation operation) { | ||||
|         const auto GetNegate = [&](std::size_t index) -> std::string { | ||||
|         const auto GetNegate = [&](std::size_t index) { | ||||
|             return VisitOperand(operation, index, Type::Bool) + " ? -1 : 1"; | ||||
|         }; | ||||
|         const std::string value = '(' + VisitOperand(operation, 0, Type::HalfFloat) + " * vec2(" + | ||||
|                                   GetNegate(1) + ", " + GetNegate(2) + "))"; | ||||
|         const std::string value = | ||||
|             fmt::format("({} * vec2({}, {}))", VisitOperand(operation, 0, Type::HalfFloat), | ||||
|                         GetNegate(1), GetNegate(2)); | ||||
|         return BitwiseCastResult(value, Type::HalfFloat); | ||||
|     } | ||||
|  | ||||
| @@ -1127,7 +1138,8 @@ private: | ||||
|         const std::string value = VisitOperand(operation, 0, Type::HalfFloat); | ||||
|         const std::string min = VisitOperand(operation, 1, Type::Float); | ||||
|         const std::string max = VisitOperand(operation, 2, Type::Float); | ||||
|         const std::string clamped = "clamp(" + value + ", vec2(" + min + "), vec2(" + max + "))"; | ||||
|         const std::string clamped = fmt::format("clamp({}, vec2({}), vec2({}))", value, min, max); | ||||
|  | ||||
|         return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat)); | ||||
|     } | ||||
|  | ||||
| @@ -1138,34 +1150,35 @@ private: | ||||
|             case Tegra::Shader::HalfType::H0_H1: | ||||
|                 return operand; | ||||
|             case Tegra::Shader::HalfType::F32: | ||||
|                 return "vec2(fromHalf2(" + operand + "))"; | ||||
|                 return fmt::format("vec2(fromHalf2({}))", operand); | ||||
|             case Tegra::Shader::HalfType::H0_H0: | ||||
|                 return "vec2(" + operand + "[0])"; | ||||
|                 return fmt::format("vec2({}[0])", operand); | ||||
|             case Tegra::Shader::HalfType::H1_H1: | ||||
|                 return "vec2(" + operand + "[1])"; | ||||
|                 return fmt::format("vec2({}[1])", operand); | ||||
|             } | ||||
|             UNREACHABLE(); | ||||
|             return "0"; | ||||
|         }(); | ||||
|         return "fromHalf2(" + value + ')'; | ||||
|         return fmt::format("fromHalf2({})", value); | ||||
|     } | ||||
|  | ||||
|     std::string HMergeF32(Operation operation) { | ||||
|         return "float(toHalf2(" + Visit(operation[0]) + ")[0])"; | ||||
|         return fmt::format("float(toHalf2({})[0])", Visit(operation[0])); | ||||
|     } | ||||
|  | ||||
|     std::string HMergeH0(Operation operation) { | ||||
|         return "fromHalf2(vec2(toHalf2(" + Visit(operation[1]) + ")[0], toHalf2(" + | ||||
|                Visit(operation[0]) + ")[1]))"; | ||||
|         return fmt::format("fromHalf2(vec2(toHalf2({})[0], toHalf2({})[1]))", Visit(operation[1]), | ||||
|                            Visit(operation[0])); | ||||
|     } | ||||
|  | ||||
|     std::string HMergeH1(Operation operation) { | ||||
|         return "fromHalf2(vec2(toHalf2(" + Visit(operation[0]) + ")[0], toHalf2(" + | ||||
|                Visit(operation[1]) + ")[1]))"; | ||||
|         return fmt::format("fromHalf2(vec2(toHalf2({})[0], toHalf2({})[1]))", Visit(operation[0]), | ||||
|                            Visit(operation[1])); | ||||
|     } | ||||
|  | ||||
|     std::string HPack2(Operation operation) { | ||||
|         return "utof(packHalf2x16(vec2(" + Visit(operation[0]) + ", " + Visit(operation[1]) + ")))"; | ||||
|         return fmt::format("utof(packHalf2x16(vec2({}, {})))", Visit(operation[0]), | ||||
|                            Visit(operation[1])); | ||||
|     } | ||||
|  | ||||
|     template <Type type> | ||||
| @@ -1223,7 +1236,7 @@ private: | ||||
|             target = GetInternalFlag(flag->GetFlag()); | ||||
|         } | ||||
|  | ||||
|         code.AddLine(target + " = " + Visit(src) + ';'); | ||||
|         code.AddLine("{} = {};", target, Visit(src)); | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
| @@ -1245,7 +1258,7 @@ private: | ||||
|  | ||||
|     std::string LogicalPick2(Operation operation) { | ||||
|         const std::string pair = VisitOperand(operation, 0, Type::Bool2); | ||||
|         return pair + '[' + VisitOperand(operation, 1, Type::Uint) + ']'; | ||||
|         return fmt::format("{}[{}]", pair, VisitOperand(operation, 1, Type::Uint)); | ||||
|     } | ||||
|  | ||||
|     std::string LogicalAll2(Operation operation) { | ||||
| @@ -1257,15 +1270,15 @@ private: | ||||
|     } | ||||
|  | ||||
|     template <bool with_nan> | ||||
|     std::string GenerateHalfComparison(Operation operation, std::string compare_op) { | ||||
|         std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2, | ||||
|     std::string GenerateHalfComparison(Operation operation, const std::string& compare_op) { | ||||
|         const std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2, | ||||
|                                                         Type::HalfFloat, Type::HalfFloat)}; | ||||
|         if constexpr (!with_nan) { | ||||
|             return comparison; | ||||
|         } | ||||
|         return "halfFloatNanComparison(" + comparison + ", " + | ||||
|                VisitOperand(operation, 0, Type::HalfFloat) + ", " + | ||||
|                VisitOperand(operation, 1, Type::HalfFloat) + ')'; | ||||
|         return fmt::format("halfFloatNanComparison({}, {}, {})", comparison, | ||||
|                            VisitOperand(operation, 0, Type::HalfFloat), | ||||
|                            VisitOperand(operation, 1, Type::HalfFloat)); | ||||
|     } | ||||
|  | ||||
|     template <bool with_nan> | ||||
| @@ -1342,12 +1355,12 @@ private: | ||||
|         switch (meta->element) { | ||||
|         case 0: | ||||
|         case 1: | ||||
|             return "itof(int(textureSize(" + sampler + ", " + lod + ')' + | ||||
|                    GetSwizzle(meta->element) + "))"; | ||||
|             return fmt::format("itof(int(textureSize({}, {}){}))", sampler, lod, | ||||
|                                GetSwizzle(meta->element)); | ||||
|         case 2: | ||||
|             return "0"; | ||||
|         case 3: | ||||
|             return "itof(textureQueryLevels(" + sampler + "))"; | ||||
|             return fmt::format("itof(textureQueryLevels({}))", sampler); | ||||
|         } | ||||
|         UNREACHABLE(); | ||||
|         return "0"; | ||||
| @@ -1358,8 +1371,9 @@ private: | ||||
|         ASSERT(meta); | ||||
|  | ||||
|         if (meta->element < 2) { | ||||
|             return "itof(int((" + GenerateTexture(operation, "QueryLod", {}) + " * vec2(256))" + | ||||
|                    GetSwizzle(meta->element) + "))"; | ||||
|             return fmt::format("itof(int(({} * vec2(256)){}))", | ||||
|                                GenerateTexture(operation, "QueryLod", {}), | ||||
|                                GetSwizzle(meta->element)); | ||||
|         } | ||||
|         return "0"; | ||||
|     } | ||||
| @@ -1398,7 +1412,7 @@ private: | ||||
|         const auto target = std::get_if<ImmediateNode>(operation[0]); | ||||
|         UNIMPLEMENTED_IF(!target); | ||||
|  | ||||
|         code.AddLine(fmt::format("jmp_to = 0x{:x}u;", target->GetValue())); | ||||
|         code.AddLine("jmp_to = 0x{:x}u;", target->GetValue()); | ||||
|         code.AddLine("break;"); | ||||
|         return {}; | ||||
|     } | ||||
| @@ -1407,7 +1421,7 @@ private: | ||||
|         const auto target = std::get_if<ImmediateNode>(operation[0]); | ||||
|         UNIMPLEMENTED_IF(!target); | ||||
|  | ||||
|         code.AddLine(fmt::format("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue())); | ||||
|         code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue()); | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
| @@ -1433,7 +1447,7 @@ private: | ||||
|  | ||||
|         UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0, "Sample mask write is unimplemented"); | ||||
|  | ||||
|         code.AddLine("if (alpha_test[0] != 0) {"); | ||||
|         code.AddLine("if (alpha_test[0] != 0) {{"); | ||||
|         ++code.scope; | ||||
|         // We start on the register containing the alpha value in the first RT. | ||||
|         u32 current_reg = 3; | ||||
| @@ -1444,13 +1458,12 @@ private: | ||||
|                 header.ps.IsColorComponentOutputEnabled(render_target, 1) || | ||||
|                 header.ps.IsColorComponentOutputEnabled(render_target, 2) || | ||||
|                 header.ps.IsColorComponentOutputEnabled(render_target, 3)) { | ||||
|                 code.AddLine( | ||||
|                     fmt::format("if (!AlphaFunc({})) discard;", SafeGetRegister(current_reg))); | ||||
|                 code.AddLine("if (!AlphaFunc({})) discard;", SafeGetRegister(current_reg)); | ||||
|                 current_reg += 4; | ||||
|             } | ||||
|         } | ||||
|         --code.scope; | ||||
|         code.AddLine('}'); | ||||
|         code.AddLine("}}"); | ||||
|  | ||||
|         // Write the color outputs using the data in the shader registers, disabled | ||||
|         // rendertargets/components are skipped in the register assignment. | ||||
| @@ -1459,8 +1472,8 @@ private: | ||||
|             // TODO(Subv): Figure out how dual-source blending is configured in the Switch. | ||||
|             for (u32 component = 0; component < 4; ++component) { | ||||
|                 if (header.ps.IsColorComponentOutputEnabled(render_target, component)) { | ||||
|                     code.AddLine(fmt::format("FragColor{}[{}] = {};", render_target, component, | ||||
|                                              SafeGetRegister(current_reg))); | ||||
|                     code.AddLine("FragColor{}[{}] = {};", render_target, component, | ||||
|                                  SafeGetRegister(current_reg)); | ||||
|                     ++current_reg; | ||||
|                 } | ||||
|             } | ||||
| @@ -1469,7 +1482,7 @@ private: | ||||
|         if (header.ps.omap.depth) { | ||||
|             // The depth output is always 2 registers after the last color output, and current_reg | ||||
|             // already contains one past the last color register. | ||||
|             code.AddLine("gl_FragDepth = " + SafeGetRegister(current_reg + 1) + ';'); | ||||
|             code.AddLine("gl_FragDepth = {};", SafeGetRegister(current_reg + 1)); | ||||
|         } | ||||
|  | ||||
|         code.AddLine("return;"); | ||||
| @@ -1479,11 +1492,11 @@ private: | ||||
|     std::string Discard(Operation operation) { | ||||
|         // Enclose "discard" in a conditional, so that GLSL compilation does not complain | ||||
|         // about unexecuted instructions that may follow this. | ||||
|         code.AddLine("if (true) {"); | ||||
|         code.AddLine("if (true) {{"); | ||||
|         ++code.scope; | ||||
|         code.AddLine("discard;"); | ||||
|         --code.scope; | ||||
|         code.AddLine("}"); | ||||
|         code.AddLine("}}"); | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
| @@ -1697,7 +1710,7 @@ private: | ||||
|         const auto index = static_cast<u32>(flag); | ||||
|         ASSERT(index < static_cast<u32>(InternalFlag::Amount)); | ||||
|  | ||||
|         return std::string(InternalFlagNames[index]) + '_' + suffix; | ||||
|         return fmt::format("{}_{}", InternalFlagNames[index], suffix); | ||||
|     } | ||||
|  | ||||
|     std::string GetSampler(const Sampler& sampler) const { | ||||
| @@ -1705,7 +1718,7 @@ private: | ||||
|     } | ||||
|  | ||||
|     std::string GetDeclarationWithSuffix(u32 index, const std::string& name) const { | ||||
|         return name + '_' + std::to_string(index) + '_' + suffix; | ||||
|         return fmt::format("{}_{}_{}", name, index, suffix); | ||||
|     } | ||||
|  | ||||
|     u32 GetNumPhysicalInputAttributes() const { | ||||
| @@ -1733,24 +1746,25 @@ private: | ||||
| } // Anonymous namespace | ||||
|  | ||||
| std::string GetCommonDeclarations() { | ||||
|     const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS); | ||||
|     return "#define MAX_CONSTBUFFER_ELEMENTS " + cbuf + "\n" + | ||||
|     return fmt::format( | ||||
|         "#define MAX_CONSTBUFFER_ELEMENTS {}\n" | ||||
|         "#define ftoi floatBitsToInt\n" | ||||
|         "#define ftou floatBitsToUint\n" | ||||
|         "#define itof intBitsToFloat\n" | ||||
|         "#define utof uintBitsToFloat\n\n" | ||||
|            "float fromHalf2(vec2 pair) {\n" | ||||
|         "float fromHalf2(vec2 pair) {{\n" | ||||
|         "    return utof(packHalf2x16(pair));\n" | ||||
|            "}\n\n" | ||||
|            "vec2 toHalf2(float value) {\n" | ||||
|         "}}\n\n" | ||||
|         "vec2 toHalf2(float value) {{\n" | ||||
|         "    return unpackHalf2x16(ftou(value));\n" | ||||
|            "}\n\n" | ||||
|            "bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {\n" | ||||
|         "}}\n\n" | ||||
|         "bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {{\n" | ||||
|         "    bvec2 is_nan1 = isnan(pair1);\n" | ||||
|         "    bvec2 is_nan2 = isnan(pair2);\n" | ||||
|         "    return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || " | ||||
|         "is_nan2.y);\n" | ||||
|            "}\n"; | ||||
|         "}}\n", | ||||
|         MAX_CONSTBUFFER_ELEMENTS); | ||||
| } | ||||
|  | ||||
| ProgramResult Decompile(const Device& device, const ShaderIR& ir, Maxwell::ShaderStage stage, | ||||
|   | ||||
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