Merge pull request #1105 from Subv/convert_neg
Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.
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		| @@ -1293,8 +1293,6 @@ private: | |||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|         case OpCode::Type::Conversion: { |         case OpCode::Type::Conversion: { | ||||||
|             ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented"); |  | ||||||
|  |  | ||||||
|             switch (opcode->GetId()) { |             switch (opcode->GetId()) { | ||||||
|             case OpCode::Id::I2I_R: { |             case OpCode::Id::I2I_R: { | ||||||
|                 ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); |                 ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); | ||||||
|   | |||||||
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