Fix one encoding in TEX Instruction
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		@@ -2562,9 +2562,9 @@ private:
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                    break;
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                }
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                case 3: {
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                    const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
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                    const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
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                    const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
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                    const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
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                    const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
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                    const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
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                    if (is_array) {
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                        depth_compare_extra = depth_compare;
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                        coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
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