settings: Disable controller preview if controller is not active
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@@ -100,6 +100,7 @@ private:
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static LedPattern GetColorPattern(std::size_t index, bool player_on);
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void UpdateColors();
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void ResetInputs();
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// Draw controller functions
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void DrawHandheldController(QPainter& p, QPointF center);
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@@ -176,6 +177,7 @@ private:
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using StickArray =
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
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bool is_enabled{};
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bool mapping_active{};
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int blink_counter{};
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QColor button_color{};
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