shader_ir: Fix image copy rebase issues
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		 Fernando Sahmkow
					Fernando Sahmkow
				
			
				
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						 ReinUsesLisp
						ReinUsesLisp
					
				
			
			
				
	
			
			
			 ReinUsesLisp
						ReinUsesLisp
					
				
			
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							6f69f06873
						
					
				
				
					commit
					b7de31ac97
				
			| @@ -3,10 +3,15 @@ | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <vector> | ||||
| #include <fmt/format.h> | ||||
|  | ||||
| #include "common/assert.h" | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_types.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "video_core/engines/shader_bytecode.h" | ||||
| #include "video_core/shader/node_helper.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
|  | ||||
| namespace VideoCommon::Shader { | ||||
| @@ -92,8 +97,8 @@ const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, | ||||
|     const Node image_register{GetRegister(reg)}; | ||||
|     const Node base_image{ | ||||
|         TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; | ||||
|     const auto cbuf{std::get_if<CbufNode>(base_image)}; | ||||
|     const auto cbuf_offset_imm{std::get_if<ImmediateNode>(cbuf->GetOffset())}; | ||||
|     const auto cbuf{std::get_if<CbufNode>(&*base_image)}; | ||||
|     const auto cbuf_offset_imm{std::get_if<ImmediateNode>(&*cbuf->GetOffset())}; | ||||
|     const auto cbuf_offset{cbuf_offset_imm->GetValue()}; | ||||
|     const auto cbuf_index{cbuf->GetIndex()}; | ||||
|     const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; | ||||
|   | ||||
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