Merge pull request #1754 from ReinUsesLisp/zero-register
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
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		@@ -761,8 +761,7 @@ private:
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                     u64 dest_num_components, u64 value_num_components, u64 dest_elem,
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                     bool precise) {
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        if (reg == Register::ZeroIndex) {
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            LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex");
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            UNREACHABLE();
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            // Setting RZ is a nop in hardware.
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            return;
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        }
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