texture_cache: Style and Corrections
This commit is contained in:
		 Fernando Sahmkow
					Fernando Sahmkow
				
			
				
					committed by
					
						 FernandoS27
						FernandoS27
					
				
			
			
				
	
			
			
			 FernandoS27
						FernandoS27
					
				
			
						parent
						
							51ba60b27e
						
					
				
				
					commit
					d1812316e1
				
			| @@ -104,7 +104,7 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen | ||||
| std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { | ||||
|     constexpr std::size_t start_offset = 10; | ||||
|     constexpr u64 key = 0xE2400FFFFF07000FULL; | ||||
|     constexpr u64 mask =0xFFFFFFFFFF7FFFFFULL; | ||||
|     constexpr u64 mask = 0xFFFFFFFFFF7FFFFFULL; | ||||
|     std::size_t offset = start_offset; | ||||
|     std::size_t size = start_offset * sizeof(u64); | ||||
|     while (offset < program.size()) { | ||||
|   | ||||
| @@ -339,7 +339,8 @@ struct MetaImage { | ||||
| }; | ||||
|  | ||||
| /// Parameters that modify an operation but are not part of any particular operand | ||||
| using Meta = std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>; | ||||
| using Meta = | ||||
|     std::variant<MetaArithmetic, MetaTexture, MetaImage, MetaStackClass, Tegra::Shader::HalfType>; | ||||
|  | ||||
| /// Holds any kind of operation that can be done in the IR | ||||
| class OperationNode final { | ||||
|   | ||||
| @@ -447,70 +447,70 @@ enum class SurfaceCompression : u8 { | ||||
| }; | ||||
|  | ||||
| inline constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{ | ||||
|     SurfaceCompression::None,           // ABGR8U | ||||
|     SurfaceCompression::None,           // ABGR8S | ||||
|     SurfaceCompression::None,           // ABGR8UI | ||||
|     SurfaceCompression::None,           // B5G6R5U | ||||
|     SurfaceCompression::None,           // A2B10G10R10U | ||||
|     SurfaceCompression::None,           // A1B5G5R5U | ||||
|     SurfaceCompression::None,           // R8U | ||||
|     SurfaceCompression::None,           // R8UI | ||||
|     SurfaceCompression::None,           // RGBA16F | ||||
|     SurfaceCompression::None,           // RGBA16U | ||||
|     SurfaceCompression::None,           // RGBA16UI | ||||
|     SurfaceCompression::None,           // R11FG11FB10F | ||||
|     SurfaceCompression::None,           // RGBA32UI | ||||
|     SurfaceCompression::Compressed,     // DXT1 | ||||
|     SurfaceCompression::Compressed,     // DXT23 | ||||
|     SurfaceCompression::Compressed,     // DXT45 | ||||
|     SurfaceCompression::Compressed,     // DXN1 | ||||
|     SurfaceCompression::Compressed,     // DXN2UNORM | ||||
|     SurfaceCompression::Compressed,     // DXN2SNORM | ||||
|     SurfaceCompression::Compressed,     // BC7U | ||||
|     SurfaceCompression::Compressed,     // BC6H_UF16 | ||||
|     SurfaceCompression::Compressed,     // BC6H_SF16 | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_4X4 | ||||
|     SurfaceCompression::None,           // BGRA8 | ||||
|     SurfaceCompression::None,           // RGBA32F | ||||
|     SurfaceCompression::None,           // RG32F | ||||
|     SurfaceCompression::None,           // R32F | ||||
|     SurfaceCompression::None,           // R16F | ||||
|     SurfaceCompression::None,           // R16U | ||||
|     SurfaceCompression::None,           // R16S | ||||
|     SurfaceCompression::None,           // R16UI | ||||
|     SurfaceCompression::None,           // R16I | ||||
|     SurfaceCompression::None,           // RG16 | ||||
|     SurfaceCompression::None,           // RG16F | ||||
|     SurfaceCompression::None,           // RG16UI | ||||
|     SurfaceCompression::None,           // RG16I | ||||
|     SurfaceCompression::None,           // RG16S | ||||
|     SurfaceCompression::None,           // RGB32F | ||||
|     SurfaceCompression::None,           // RGBA8_SRGB | ||||
|     SurfaceCompression::None,           // RG8U | ||||
|     SurfaceCompression::None,           // RG8S | ||||
|     SurfaceCompression::None,           // RG32UI | ||||
|     SurfaceCompression::None,           // R32UI | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_8X8 | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_8X5 | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_5X4 | ||||
|     SurfaceCompression::None,           // BGRA8_SRGB | ||||
|     SurfaceCompression::Compressed,     // DXT1_SRGB | ||||
|     SurfaceCompression::Compressed,     // DXT23_SRGB | ||||
|     SurfaceCompression::Compressed,     // DXT45_SRGB | ||||
|     SurfaceCompression::Compressed,     // BC7U_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_4X4_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_8X8_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_8X5_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_5X4_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_5X5 | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_5X5_SRGB | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_10X8 | ||||
|     SurfaceCompression::Converted,      // ASTC_2D_10X8_SRGB | ||||
|     SurfaceCompression::None,           // Z32F | ||||
|     SurfaceCompression::None,           // Z16 | ||||
|     SurfaceCompression::None,           // Z24S8 | ||||
|     SurfaceCompression::Rearranged,     // S8Z24 | ||||
|     SurfaceCompression::None,           // Z32FS8 | ||||
|     SurfaceCompression::None,       // ABGR8U | ||||
|     SurfaceCompression::None,       // ABGR8S | ||||
|     SurfaceCompression::None,       // ABGR8UI | ||||
|     SurfaceCompression::None,       // B5G6R5U | ||||
|     SurfaceCompression::None,       // A2B10G10R10U | ||||
|     SurfaceCompression::None,       // A1B5G5R5U | ||||
|     SurfaceCompression::None,       // R8U | ||||
|     SurfaceCompression::None,       // R8UI | ||||
|     SurfaceCompression::None,       // RGBA16F | ||||
|     SurfaceCompression::None,       // RGBA16U | ||||
|     SurfaceCompression::None,       // RGBA16UI | ||||
|     SurfaceCompression::None,       // R11FG11FB10F | ||||
|     SurfaceCompression::None,       // RGBA32UI | ||||
|     SurfaceCompression::Compressed, // DXT1 | ||||
|     SurfaceCompression::Compressed, // DXT23 | ||||
|     SurfaceCompression::Compressed, // DXT45 | ||||
|     SurfaceCompression::Compressed, // DXN1 | ||||
|     SurfaceCompression::Compressed, // DXN2UNORM | ||||
|     SurfaceCompression::Compressed, // DXN2SNORM | ||||
|     SurfaceCompression::Compressed, // BC7U | ||||
|     SurfaceCompression::Compressed, // BC6H_UF16 | ||||
|     SurfaceCompression::Compressed, // BC6H_SF16 | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_4X4 | ||||
|     SurfaceCompression::None,       // BGRA8 | ||||
|     SurfaceCompression::None,       // RGBA32F | ||||
|     SurfaceCompression::None,       // RG32F | ||||
|     SurfaceCompression::None,       // R32F | ||||
|     SurfaceCompression::None,       // R16F | ||||
|     SurfaceCompression::None,       // R16U | ||||
|     SurfaceCompression::None,       // R16S | ||||
|     SurfaceCompression::None,       // R16UI | ||||
|     SurfaceCompression::None,       // R16I | ||||
|     SurfaceCompression::None,       // RG16 | ||||
|     SurfaceCompression::None,       // RG16F | ||||
|     SurfaceCompression::None,       // RG16UI | ||||
|     SurfaceCompression::None,       // RG16I | ||||
|     SurfaceCompression::None,       // RG16S | ||||
|     SurfaceCompression::None,       // RGB32F | ||||
|     SurfaceCompression::None,       // RGBA8_SRGB | ||||
|     SurfaceCompression::None,       // RG8U | ||||
|     SurfaceCompression::None,       // RG8S | ||||
|     SurfaceCompression::None,       // RG32UI | ||||
|     SurfaceCompression::None,       // R32UI | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_8X8 | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_8X5 | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_5X4 | ||||
|     SurfaceCompression::None,       // BGRA8_SRGB | ||||
|     SurfaceCompression::Compressed, // DXT1_SRGB | ||||
|     SurfaceCompression::Compressed, // DXT23_SRGB | ||||
|     SurfaceCompression::Compressed, // DXT45_SRGB | ||||
|     SurfaceCompression::Compressed, // BC7U_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_4X4_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_8X8_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_8X5_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_5X4_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_5X5 | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_5X5_SRGB | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_10X8 | ||||
|     SurfaceCompression::Converted,  // ASTC_2D_10X8_SRGB | ||||
|     SurfaceCompression::None,       // Z32F | ||||
|     SurfaceCompression::None,       // Z16 | ||||
|     SurfaceCompression::None,       // Z24S8 | ||||
|     SurfaceCompression::Rearranged, // S8Z24 | ||||
|     SurfaceCompression::None,       // Z32FS8 | ||||
| }}; | ||||
|  | ||||
| static constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) { | ||||
|   | ||||
| @@ -101,7 +101,7 @@ MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs) | ||||
| std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap( | ||||
|     const GPUVAddr candidate_gpu_addr) const { | ||||
|     if (gpu_addr == candidate_gpu_addr) { | ||||
|         return {{0,0}}; | ||||
|         return {{0, 0}}; | ||||
|     } | ||||
|     if (candidate_gpu_addr < gpu_addr) { | ||||
|         return {}; | ||||
|   | ||||
| @@ -254,7 +254,8 @@ public: | ||||
|             } | ||||
|             return {}; | ||||
|         } else { | ||||
|             return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1)); | ||||
|             return GetView( | ||||
|                 ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1)); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   | ||||
| @@ -18,6 +18,7 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "common/math_util.h" | ||||
| #include "core/memory.h" | ||||
| #include "core/settings.h" | ||||
| #include "video_core/engines/fermi_2d.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/gpu.h" | ||||
|   | ||||
| @@ -256,7 +256,8 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, | ||||
| } | ||||
|  | ||||
| void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, | ||||
|                     u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) { | ||||
|                     u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, | ||||
|                     u32 block_height_bit) { | ||||
|     const u32 block_height = 1U << block_height_bit; | ||||
|     const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / | ||||
|                                   gob_size_x}; | ||||
| @@ -278,8 +279,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 | ||||
| } | ||||
|  | ||||
| void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, | ||||
|                       u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit, | ||||
|                       u32 offset_x, u32 offset_y) { | ||||
|                       u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, | ||||
|                       u32 block_height_bit, u32 offset_x, u32 offset_y) { | ||||
|     const u32 block_height = 1U << block_height_bit; | ||||
|     for (u32 line = 0; line < subrect_height; ++line) { | ||||
|         const u32 y2 = line + offset_y; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user