shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
This commit is contained in:
		| @@ -564,7 +564,7 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor | ||||
|             return {{0, 4, 8}, 4, 8, 16}; | ||||
|         } | ||||
|     }(); | ||||
|     const u32 mask = (1 << size) - 1; | ||||
|     const u32 mask = (1U << size) - 1; | ||||
|  | ||||
|     std::vector<Node> aoffi; | ||||
|     aoffi.reserve(coord_count); | ||||
| @@ -595,4 +595,4 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor | ||||
|     return aoffi; | ||||
| } | ||||
|  | ||||
| } // namespace VideoCommon::Shader | ||||
| } // namespace VideoCommon::Shader | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Mat M
					Mat M