Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
This commit is contained in:
		| @@ -18,13 +18,29 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | ||||
|     const auto opcode = OpCode::Decode(instr); | ||||
|  | ||||
|     switch (opcode->get().GetId()) { | ||||
|     case OpCode::Id::I2I_R: { | ||||
|     case OpCode::Id::I2I_R: | ||||
|     case OpCode::Id::I2I_C: | ||||
|     case OpCode::Id::I2I_IMM: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.selector); | ||||
|         UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF(instr.alu.saturate_d); | ||||
|  | ||||
|         const bool input_signed = instr.conversion.is_input_signed; | ||||
|         const bool output_signed = instr.conversion.is_output_signed; | ||||
|  | ||||
|         Node value = GetRegister(instr.gpr20); | ||||
|         Node value = [&]() { | ||||
|             switch (opcode->get().GetId()) { | ||||
|             case OpCode::Id::I2I_R: | ||||
|                 return GetRegister(instr.gpr20); | ||||
|             case OpCode::Id::I2I_C: | ||||
|                 return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); | ||||
|             case OpCode::Id::I2I_IMM: | ||||
|                 return Immediate(instr.alu.GetSignedImm20_20()); | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 return Immediate(0); | ||||
|             } | ||||
|         }(); | ||||
|         value = ConvertIntegerSize(value, instr.conversion.src_size, input_signed); | ||||
|  | ||||
|         value = GetOperandAbsNegInteger(value, instr.conversion.abs_a, instr.conversion.negate_a, | ||||
| @@ -38,17 +54,24 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::I2F_R: | ||||
|     case OpCode::Id::I2F_C: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); | ||||
|     case OpCode::Id::I2F_C: | ||||
|     case OpCode::Id::I2F_IMM: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF(instr.conversion.selector); | ||||
|         UNIMPLEMENTED_IF_MSG(instr.generates_cc, | ||||
|                              "Condition codes generation in I2F is not implemented"); | ||||
|  | ||||
|         Node value = [&]() { | ||||
|             if (instr.is_b_gpr) { | ||||
|             switch (opcode->get().GetId()) { | ||||
|             case OpCode::Id::I2F_R: | ||||
|                 return GetRegister(instr.gpr20); | ||||
|             } else { | ||||
|             case OpCode::Id::I2F_C: | ||||
|                 return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); | ||||
|             case OpCode::Id::I2F_IMM: | ||||
|                 return Immediate(instr.alu.GetSignedImm20_20()); | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 return Immediate(0); | ||||
|             } | ||||
|         }(); | ||||
|         const bool input_signed = instr.conversion.is_input_signed; | ||||
| @@ -62,24 +85,31 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::F2F_R: | ||||
|     case OpCode::Id::F2F_C: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); | ||||
|     case OpCode::Id::F2F_C: | ||||
|     case OpCode::Id::F2F_IMM: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.f2f.dst_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF(instr.conversion.f2f.src_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF_MSG(instr.generates_cc, | ||||
|                              "Condition codes generation in F2F is not implemented"); | ||||
|  | ||||
|         Node value = [&]() { | ||||
|             if (instr.is_b_gpr) { | ||||
|             switch (opcode->get().GetId()) { | ||||
|             case OpCode::Id::F2F_R: | ||||
|                 return GetRegister(instr.gpr20); | ||||
|             } else { | ||||
|             case OpCode::Id::F2F_C: | ||||
|                 return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); | ||||
|             case OpCode::Id::F2F_IMM: | ||||
|                 return GetImmediate19(instr); | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 return Immediate(0); | ||||
|             } | ||||
|         }(); | ||||
|  | ||||
|         value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a); | ||||
|  | ||||
|         value = [&]() { | ||||
|             switch (instr.conversion.f2f.rounding) { | ||||
|             switch (instr.conversion.f2f.GetRoundingMode()) { | ||||
|             case Tegra::Shader::F2fRoundingOp::None: | ||||
|                 return value; | ||||
|             case Tegra::Shader::F2fRoundingOp::Round: | ||||
| @@ -102,15 +132,22 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | ||||
|         break; | ||||
|     } | ||||
|     case OpCode::Id::F2I_R: | ||||
|     case OpCode::Id::F2I_C: { | ||||
|     case OpCode::Id::F2I_C: | ||||
|     case OpCode::Id::F2I_IMM: { | ||||
|         UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); | ||||
|         UNIMPLEMENTED_IF_MSG(instr.generates_cc, | ||||
|                              "Condition codes generation in F2I is not implemented"); | ||||
|         Node value = [&]() { | ||||
|             if (instr.is_b_gpr) { | ||||
|             switch (opcode->get().GetId()) { | ||||
|             case OpCode::Id::F2I_R: | ||||
|                 return GetRegister(instr.gpr20); | ||||
|             } else { | ||||
|             case OpCode::Id::F2I_C: | ||||
|                 return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); | ||||
|             case OpCode::Id::F2I_IMM: | ||||
|                 return GetImmediate19(instr); | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 return Immediate(0); | ||||
|             } | ||||
|         }(); | ||||
|  | ||||
| @@ -134,7 +171,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { | ||||
|         }(); | ||||
|         const bool is_signed = instr.conversion.is_output_signed; | ||||
|         value = SignedOperation(OperationCode::ICastFloat, is_signed, PRECISE, value); | ||||
|         value = ConvertIntegerSize(value, instr.conversion.dest_size, is_signed); | ||||
|         value = ConvertIntegerSize(value, instr.conversion.dst_size, is_signed); | ||||
|  | ||||
|         SetRegister(bb, instr.gpr0, value); | ||||
|         break; | ||||
|   | ||||
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