hid/npad: Remove redundant non-const variant of IsControllerSupported()
The const qualified variant can also be called in non-const contexts, so we can remove the non-const variant to eliminate a bit of code duplication.
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		@@ -583,36 +583,6 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
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    return true;
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}
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bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
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    if (controller == NPadControllerType::Handheld) {
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        // Handheld is not even a supported type, lets stop here
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        if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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                      NPAD_HANDHELD) == supported_npad_id_types.end()) {
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            return false;
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        }
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        // Handheld should not be supported in docked mode
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        if (Settings::values.use_docked_mode) {
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            return false;
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        }
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    }
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    switch (controller) {
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    case NPadControllerType::ProController:
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        return style.pro_controller;
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    case NPadControllerType::Handheld:
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        return style.handheld;
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    case NPadControllerType::JoyDual:
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        return style.joycon_dual;
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    case NPadControllerType::JoyLeft:
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        return style.joycon_left;
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    case NPadControllerType::JoyRight:
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        return style.joycon_right;
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    case NPadControllerType::Pokeball:
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        return style.pokeball;
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    default:
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        return false;
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    }
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}
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Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
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    if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
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        // These are controllers without led patterns
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@@ -685,10 +655,10 @@ u32 Controller_NPad::GetAndResetPressState() {
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}
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bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
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    const bool support_handheld =
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        std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
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        supported_npad_id_types.end();
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    if (controller == NPadControllerType::Handheld) {
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        const bool support_handheld =
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            std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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                      NPAD_HANDHELD) != supported_npad_id_types.end();
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        // Handheld is not even a supported type, lets stop here
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        if (!support_handheld) {
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            return false;
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@@ -700,6 +670,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
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        return true;
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    }
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    if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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                    [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
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        switch (controller) {
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@@ -717,6 +688,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
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            return false;
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        }
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    }
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    return false;
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}
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@@ -302,7 +302,6 @@ private:
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    };
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    void InitNewlyAddedControler(std::size_t controller_idx);
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    bool IsControllerSupported(NPadControllerType controller);
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    bool IsControllerSupported(NPadControllerType controller) const;
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    NPadControllerType DecideBestController(NPadControllerType priority) const;
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    void RequestPadStateUpdate(u32 npad_id);
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