shader_decode: Fixup WriteLogicOperation zero comparison
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		| @@ -89,7 +89,7 @@ void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation | ||||
|         return; | ||||
|     case PredicateResultMode::NotZero: { | ||||
|         // Set the predicate to true if the result is not zero. | ||||
|         const Node compare = Operation(OperationCode::LogicalIEqual, result, Immediate(0)); | ||||
|         const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0)); | ||||
|         SetPredicate(bb, static_cast<u64>(predicate), compare); | ||||
|         break; | ||||
|     } | ||||
|   | ||||
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