gl_shader_cache: Rename Program abstractions into Pipeline
This commit is contained in:
		@@ -67,14 +67,14 @@ add_library(video_core STATIC
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    renderer_base.h
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    renderer_opengl/gl_buffer_cache.cpp
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    renderer_opengl/gl_buffer_cache.h
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    renderer_opengl/gl_compute_program.cpp
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    renderer_opengl/gl_compute_program.h
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    renderer_opengl/gl_compute_pipeline.cpp
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    renderer_opengl/gl_compute_pipeline.h
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    renderer_opengl/gl_device.cpp
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    renderer_opengl/gl_device.h
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    renderer_opengl/gl_fence_manager.cpp
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    renderer_opengl/gl_fence_manager.h
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    renderer_opengl/gl_graphics_program.cpp
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    renderer_opengl/gl_graphics_program.h
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    renderer_opengl/gl_graphics_pipeline.cpp
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    renderer_opengl/gl_graphics_pipeline.h
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    renderer_opengl/gl_rasterizer.cpp
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    renderer_opengl/gl_rasterizer.h
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    renderer_opengl/gl_resource_manager.cpp
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@@ -5,7 +5,7 @@
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#include <cstring>
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#include "common/cityhash.h"
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#include "video_core/renderer_opengl/gl_compute_program.h"
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#include "video_core/renderer_opengl/gl_compute_pipeline.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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namespace OpenGL {
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@@ -17,20 +17,20 @@ using VideoCommon::ImageId;
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constexpr u32 MAX_TEXTURES = 64;
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constexpr u32 MAX_IMAGES = 16;
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size_t ComputeProgramKey::Hash() const noexcept {
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size_t ComputePipelineKey::Hash() const noexcept {
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    return static_cast<size_t>(
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        Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this));
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}
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bool ComputeProgramKey::operator==(const ComputeProgramKey& rhs) const noexcept {
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bool ComputePipelineKey::operator==(const ComputePipelineKey& rhs) const noexcept {
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    return std::memcmp(this, &rhs, sizeof *this) == 0;
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}
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ComputeProgram::ComputeProgram(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                               Tegra::MemoryManager& gpu_memory_,
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                               Tegra::Engines::KeplerCompute& kepler_compute_,
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                               ProgramManager& program_manager_, const Shader::Info& info_,
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                               OGLProgram source_program_, OGLAssemblyProgram assembly_program_)
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ComputePipeline::ComputePipeline(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                                 Tegra::MemoryManager& gpu_memory_,
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                                 Tegra::Engines::KeplerCompute& kepler_compute_,
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                                 ProgramManager& program_manager_, const Shader::Info& info_,
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                                 OGLProgram source_program_, OGLAssemblyProgram assembly_program_)
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    : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, gpu_memory{gpu_memory_},
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      kepler_compute{kepler_compute_}, program_manager{program_manager_}, info{info_},
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      source_program{std::move(source_program_)}, assembly_program{std::move(assembly_program_)} {
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@@ -53,7 +53,7 @@ ComputeProgram::ComputeProgram(TextureCache& texture_cache_, BufferCache& buffer
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    ASSERT(num_images <= MAX_IMAGES);
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}
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void ComputeProgram::Configure() {
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void ComputePipeline::Configure() {
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    buffer_cache.SetEnabledComputeUniformBuffers(info.constant_buffer_mask);
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    buffer_cache.UnbindComputeStorageBuffers();
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    size_t ssbo_index{};
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@@ -30,30 +30,30 @@ namespace OpenGL {
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class ProgramManager;
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struct ComputeProgramKey {
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struct ComputePipelineKey {
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    u64 unique_hash;
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    u32 shared_memory_size;
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    std::array<u32, 3> workgroup_size;
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    size_t Hash() const noexcept;
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    bool operator==(const ComputeProgramKey&) const noexcept;
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    bool operator==(const ComputePipelineKey&) const noexcept;
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    bool operator!=(const ComputeProgramKey& rhs) const noexcept {
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    bool operator!=(const ComputePipelineKey& rhs) const noexcept {
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        return !operator==(rhs);
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    }
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};
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static_assert(std::has_unique_object_representations_v<ComputeProgramKey>);
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static_assert(std::is_trivially_copyable_v<ComputeProgramKey>);
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static_assert(std::is_trivially_constructible_v<ComputeProgramKey>);
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static_assert(std::has_unique_object_representations_v<ComputePipelineKey>);
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static_assert(std::is_trivially_copyable_v<ComputePipelineKey>);
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static_assert(std::is_trivially_constructible_v<ComputePipelineKey>);
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class ComputeProgram {
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class ComputePipeline {
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public:
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    explicit ComputeProgram(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                            Tegra::MemoryManager& gpu_memory_,
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                            Tegra::Engines::KeplerCompute& kepler_compute_,
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                            ProgramManager& program_manager_, const Shader::Info& info_,
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                            OGLProgram source_program_, OGLAssemblyProgram assembly_program_);
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    explicit ComputePipeline(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                             Tegra::MemoryManager& gpu_memory_,
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                             Tegra::Engines::KeplerCompute& kepler_compute_,
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                             ProgramManager& program_manager_, const Shader::Info& info_,
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                             OGLProgram source_program_, OGLAssemblyProgram assembly_program_);
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    void Configure();
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@@ -76,8 +76,8 @@ private:
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namespace std {
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template <>
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struct hash<OpenGL::ComputeProgramKey> {
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    size_t operator()(const OpenGL::ComputeProgramKey& k) const noexcept {
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struct hash<OpenGL::ComputePipelineKey> {
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    size_t operator()(const OpenGL::ComputePipelineKey& k) const noexcept {
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        return k.Hash();
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    }
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};
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@@ -7,7 +7,7 @@
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#include "common/cityhash.h"
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#include "shader_recompiler/shader_info.h"
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#include "video_core/renderer_opengl/gl_graphics_program.h"
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#include "video_core/renderer_opengl/gl_graphics_pipeline.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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#include "video_core/renderer_opengl/gl_state_tracker.h"
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#include "video_core/texture_cache/texture_cache.h"
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@@ -62,22 +62,22 @@ std::pair<GLint, GLint> TransformFeedbackEnum(u8 location) {
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}
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} // Anonymous namespace
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size_t GraphicsProgramKey::Hash() const noexcept {
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size_t GraphicsPipelineKey::Hash() const noexcept {
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    return static_cast<size_t>(Common::CityHash64(reinterpret_cast<const char*>(this), Size()));
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}
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bool GraphicsProgramKey::operator==(const GraphicsProgramKey& rhs) const noexcept {
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bool GraphicsPipelineKey::operator==(const GraphicsPipelineKey& rhs) const noexcept {
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    return std::memcmp(this, &rhs, Size()) == 0;
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}
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GraphicsProgram::GraphicsProgram(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                                 Tegra::MemoryManager& gpu_memory_,
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                                 Tegra::Engines::Maxwell3D& maxwell3d_,
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                                 ProgramManager& program_manager_, StateTracker& state_tracker_,
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                                 OGLProgram program_,
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                                 std::array<OGLAssemblyProgram, 5> assembly_programs_,
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                                 const std::array<const Shader::Info*, 5>& infos,
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                                 const VideoCommon::TransformFeedbackState* xfb_state)
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GraphicsPipeline::GraphicsPipeline(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                                   Tegra::MemoryManager& gpu_memory_,
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                                   Tegra::Engines::Maxwell3D& maxwell3d_,
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                                   ProgramManager& program_manager_, StateTracker& state_tracker_,
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                                   OGLProgram program_,
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                                   std::array<OGLAssemblyProgram, 5> assembly_programs_,
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                                   const std::array<const Shader::Info*, 5>& infos,
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                                   const VideoCommon::TransformFeedbackState* xfb_state)
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    : texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
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      gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_}, program_manager{program_manager_},
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      state_tracker{state_tracker_}, program{std::move(program_)}, assembly_programs{std::move(
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@@ -126,7 +126,7 @@ struct Spec {
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    static constexpr bool has_images = true;
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};
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void GraphicsProgram::Configure(bool is_indexed) {
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void GraphicsPipeline::Configure(bool is_indexed) {
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    std::array<ImageId, MAX_TEXTURES + MAX_IMAGES> image_view_ids;
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    std::array<u32, MAX_TEXTURES + MAX_IMAGES> image_view_indices;
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    std::array<GLuint, MAX_TEXTURES> samplers;
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@@ -347,7 +347,7 @@ void GraphicsProgram::Configure(bool is_indexed) {
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    }
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}
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void GraphicsProgram::GenerateTransformFeedbackState(
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void GraphicsPipeline::GenerateTransformFeedbackState(
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    const VideoCommon::TransformFeedbackState& xfb_state) {
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    // TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal
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    // when this is required.
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@@ -394,7 +394,7 @@ void GraphicsProgram::GenerateTransformFeedbackState(
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    num_xfb_strides = static_cast<GLsizei>(current_stream - xfb_streams.data());
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}
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void GraphicsProgram::ConfigureTransformFeedbackImpl() const {
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void GraphicsPipeline::ConfigureTransformFeedbackImpl() const {
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    glTransformFeedbackStreamAttribsNV(num_xfb_attribs, xfb_attribs.data(), num_xfb_strides,
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                                       xfb_streams.data(), GL_INTERLEAVED_ATTRIBS);
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}
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@@ -24,7 +24,7 @@ class ProgramManager;
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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struct GraphicsProgramKey {
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struct GraphicsPipelineKey {
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    std::array<u64, 6> unique_hashes;
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    union {
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        u32 raw;
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@@ -40,34 +40,34 @@ struct GraphicsProgramKey {
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    size_t Hash() const noexcept;
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    bool operator==(const GraphicsProgramKey&) const noexcept;
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    bool operator==(const GraphicsPipelineKey&) const noexcept;
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    bool operator!=(const GraphicsProgramKey& rhs) const noexcept {
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    bool operator!=(const GraphicsPipelineKey& rhs) const noexcept {
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        return !operator==(rhs);
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    }
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    [[nodiscard]] size_t Size() const noexcept {
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        if (xfb_enabled != 0) {
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            return sizeof(GraphicsProgramKey);
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            return sizeof(GraphicsPipelineKey);
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        } else {
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            return offsetof(GraphicsProgramKey, padding);
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            return offsetof(GraphicsPipelineKey, padding);
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        }
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    }
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};
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static_assert(std::has_unique_object_representations_v<GraphicsProgramKey>);
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static_assert(std::is_trivially_copyable_v<GraphicsProgramKey>);
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static_assert(std::is_trivially_constructible_v<GraphicsProgramKey>);
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static_assert(std::has_unique_object_representations_v<GraphicsPipelineKey>);
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static_assert(std::is_trivially_copyable_v<GraphicsPipelineKey>);
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static_assert(std::is_trivially_constructible_v<GraphicsPipelineKey>);
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class GraphicsProgram {
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class GraphicsPipeline {
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public:
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    explicit GraphicsProgram(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                             Tegra::MemoryManager& gpu_memory_,
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                             Tegra::Engines::Maxwell3D& maxwell3d_,
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                             ProgramManager& program_manager_, StateTracker& state_tracker_,
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                             OGLProgram program_,
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                             std::array<OGLAssemblyProgram, 5> assembly_programs_,
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                             const std::array<const Shader::Info*, 5>& infos,
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                             const VideoCommon::TransformFeedbackState* xfb_state);
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    explicit GraphicsPipeline(TextureCache& texture_cache_, BufferCache& buffer_cache_,
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                              Tegra::MemoryManager& gpu_memory_,
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                              Tegra::Engines::Maxwell3D& maxwell3d_,
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                              ProgramManager& program_manager_, StateTracker& state_tracker_,
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                              OGLProgram program_,
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                              std::array<OGLAssemblyProgram, 5> assembly_programs_,
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                              const std::array<const Shader::Info*, 5>& infos,
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                              const VideoCommon::TransformFeedbackState* xfb_state);
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    void Configure(bool is_indexed);
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@@ -110,8 +110,8 @@ private:
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namespace std {
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template <>
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struct hash<OpenGL::GraphicsProgramKey> {
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    size_t operator()(const OpenGL::GraphicsProgramKey& k) const noexcept {
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struct hash<OpenGL::GraphicsPipelineKey> {
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    size_t operator()(const OpenGL::GraphicsPipelineKey& k) const noexcept {
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        return k.Hash();
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    }
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};
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@@ -218,13 +218,13 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
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    SyncState();
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    GraphicsProgram* const program{shader_cache.CurrentGraphicsProgram()};
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    GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
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    std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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    program->Configure(is_indexed);
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    pipeline->Configure(is_indexed);
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    const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology);
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    BeginTransformFeedback(program, primitive_mode);
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    BeginTransformFeedback(pipeline, primitive_mode);
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    const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance);
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    const GLsizei num_instances =
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@@ -271,7 +271,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
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}
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void RasterizerOpenGL::DispatchCompute() {
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    ComputeProgram* const program{shader_cache.CurrentComputeProgram()};
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    ComputePipeline* const program{shader_cache.CurrentComputePipeline()};
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    if (!program) {
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        return;
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    }
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@@ -996,7 +996,7 @@ void RasterizerOpenGL::SyncFramebufferSRGB() {
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    oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb);
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}
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void RasterizerOpenGL::BeginTransformFeedback(GraphicsProgram* program, GLenum primitive_mode) {
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void RasterizerOpenGL::BeginTransformFeedback(GraphicsPipeline* program, GLenum primitive_mode) {
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    const auto& regs = maxwell3d.regs;
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    if (regs.tfb_enabled == 0) {
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        return;
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@@ -194,7 +194,7 @@ private:
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    void SyncVertexInstances();
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    /// Begin a transform feedback
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    void BeginTransformFeedback(GraphicsProgram* program, GLenum primitive_mode);
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    void BeginTransformFeedback(GraphicsPipeline* pipeline, GLenum primitive_mode);
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    /// End a transform feedback
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    void EndTransformFeedback();
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@@ -152,7 +152,7 @@ GLenum AssemblyStage(size_t stage_index) {
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    return GL_NONE;
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}
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Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsProgramKey& key,
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Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key,
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                                    const Shader::IR::Program& program) {
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    UNIMPLEMENTED_IF_MSG(key.xfb_enabled != 0, "Transform feedbacks");
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@@ -282,7 +282,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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ShaderCache::~ShaderCache() = default;
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GraphicsProgram* ShaderCache::CurrentGraphicsProgram() {
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GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() {
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    if (!RefreshStages(graphics_key.unique_hashes)) {
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        return nullptr;
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    }
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@@ -302,18 +302,18 @@ GraphicsProgram* ShaderCache::CurrentGraphicsProgram() {
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    const auto [pair, is_new]{graphics_cache.try_emplace(graphics_key)};
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    auto& program{pair->second};
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    if (is_new) {
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        program = CreateGraphicsProgram();
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        program = CreateGraphicsPipeline();
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    }
 | 
			
		||||
    return program.get();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ComputeProgram* ShaderCache::CurrentComputeProgram() {
 | 
			
		||||
ComputePipeline* ShaderCache::CurrentComputePipeline() {
 | 
			
		||||
    const VideoCommon::ShaderInfo* const shader{ComputeShader()};
 | 
			
		||||
    if (!shader) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
    }
 | 
			
		||||
    const auto& qmd{kepler_compute.launch_description};
 | 
			
		||||
    const ComputeProgramKey key{
 | 
			
		||||
    const ComputePipelineKey key{
 | 
			
		||||
        .unique_hash = shader->unique_hash,
 | 
			
		||||
        .shared_memory_size = qmd.shared_alloc,
 | 
			
		||||
        .workgroup_size{qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z},
 | 
			
		||||
@@ -323,20 +323,20 @@ ComputeProgram* ShaderCache::CurrentComputeProgram() {
 | 
			
		||||
    if (!is_new) {
 | 
			
		||||
        return pipeline.get();
 | 
			
		||||
    }
 | 
			
		||||
    pipeline = CreateComputeProgram(key, shader);
 | 
			
		||||
    pipeline = CreateComputePipeline(key, shader);
 | 
			
		||||
    return pipeline.get();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<GraphicsProgram> ShaderCache::CreateGraphicsProgram() {
 | 
			
		||||
std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() {
 | 
			
		||||
    GraphicsEnvironments environments;
 | 
			
		||||
    GetGraphicsEnvironments(environments, graphics_key.unique_hashes);
 | 
			
		||||
 | 
			
		||||
    main_pools.ReleaseContents();
 | 
			
		||||
    return CreateGraphicsProgram(main_pools, graphics_key, environments.Span(), true);
 | 
			
		||||
    return CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<GraphicsProgram> ShaderCache::CreateGraphicsProgram(
 | 
			
		||||
    ShaderPools& pools, const GraphicsProgramKey& key, std::span<Shader::Environment* const> envs,
 | 
			
		||||
std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
 | 
			
		||||
    ShaderPools& pools, const GraphicsPipelineKey& key, std::span<Shader::Environment* const> envs,
 | 
			
		||||
    bool build_in_parallel) {
 | 
			
		||||
    LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash());
 | 
			
		||||
    size_t env_index{0};
 | 
			
		||||
@@ -382,27 +382,27 @@ std::unique_ptr<GraphicsProgram> ShaderCache::CreateGraphicsProgram(
 | 
			
		||||
    if (!device.UseAssemblyShaders()) {
 | 
			
		||||
        LinkProgram(source_program.handle);
 | 
			
		||||
    }
 | 
			
		||||
    return std::make_unique<GraphicsProgram>(
 | 
			
		||||
    return std::make_unique<GraphicsPipeline>(
 | 
			
		||||
        texture_cache, buffer_cache, gpu_memory, maxwell3d, program_manager, state_tracker,
 | 
			
		||||
        std::move(source_program), std::move(assembly_programs), infos,
 | 
			
		||||
        key.xfb_enabled != 0 ? &key.xfb_state : nullptr);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<ComputeProgram> ShaderCache::CreateComputeProgram(
 | 
			
		||||
    const ComputeProgramKey& key, const VideoCommon::ShaderInfo* shader) {
 | 
			
		||||
std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
 | 
			
		||||
    const ComputePipelineKey& key, const VideoCommon::ShaderInfo* shader) {
 | 
			
		||||
    const GPUVAddr program_base{kepler_compute.regs.code_loc.Address()};
 | 
			
		||||
    const auto& qmd{kepler_compute.launch_description};
 | 
			
		||||
    ComputeEnvironment env{kepler_compute, gpu_memory, program_base, qmd.program_start};
 | 
			
		||||
    env.SetCachedSize(shader->size_bytes);
 | 
			
		||||
 | 
			
		||||
    main_pools.ReleaseContents();
 | 
			
		||||
    return CreateComputeProgram(main_pools, key, env, true);
 | 
			
		||||
    return CreateComputePipeline(main_pools, key, env, true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<ComputeProgram> ShaderCache::CreateComputeProgram(ShaderPools& pools,
 | 
			
		||||
                                                                  const ComputeProgramKey& key,
 | 
			
		||||
                                                                  Shader::Environment& env,
 | 
			
		||||
                                                                  bool build_in_parallel) {
 | 
			
		||||
std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(ShaderPools& pools,
 | 
			
		||||
                                                                    const ComputePipelineKey& key,
 | 
			
		||||
                                                                    Shader::Environment& env,
 | 
			
		||||
                                                                    bool build_in_parallel) {
 | 
			
		||||
    LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash());
 | 
			
		||||
 | 
			
		||||
    Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
 | 
			
		||||
@@ -418,9 +418,9 @@ std::unique_ptr<ComputeProgram> ShaderCache::CreateComputeProgram(ShaderPools& p
 | 
			
		||||
        AddShader(GL_COMPUTE_SHADER, source_program.handle, code);
 | 
			
		||||
        LinkProgram(source_program.handle);
 | 
			
		||||
    }
 | 
			
		||||
    return std::make_unique<ComputeProgram>(texture_cache, buffer_cache, gpu_memory, kepler_compute,
 | 
			
		||||
                                            program_manager, program.info,
 | 
			
		||||
                                            std::move(source_program), std::move(asm_program));
 | 
			
		||||
    return std::make_unique<ComputePipeline>(texture_cache, buffer_cache, gpu_memory,
 | 
			
		||||
                                             kepler_compute, program_manager, program.info,
 | 
			
		||||
                                             std::move(source_program), std::move(asm_program));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace OpenGL
 | 
			
		||||
 
 | 
			
		||||
@@ -15,8 +15,8 @@
 | 
			
		||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
 | 
			
		||||
#include "shader_recompiler/object_pool.h"
 | 
			
		||||
#include "video_core/engines/shader_type.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_compute_program.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_graphics_program.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_compute_pipeline.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_graphics_pipeline.h"
 | 
			
		||||
#include "video_core/shader_cache.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
@@ -55,24 +55,24 @@ public:
 | 
			
		||||
                         ProgramManager& program_manager_, StateTracker& state_tracker_);
 | 
			
		||||
    ~ShaderCache();
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] GraphicsProgram* CurrentGraphicsProgram();
 | 
			
		||||
    [[nodiscard]] GraphicsPipeline* CurrentGraphicsPipeline();
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] ComputeProgram* CurrentComputeProgram();
 | 
			
		||||
    [[nodiscard]] ComputePipeline* CurrentComputePipeline();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::unique_ptr<GraphicsProgram> CreateGraphicsProgram();
 | 
			
		||||
    std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline();
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<GraphicsProgram> CreateGraphicsProgram(
 | 
			
		||||
        ShaderPools& pools, const GraphicsProgramKey& key,
 | 
			
		||||
    std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(
 | 
			
		||||
        ShaderPools& pools, const GraphicsPipelineKey& key,
 | 
			
		||||
        std::span<Shader::Environment* const> envs, bool build_in_parallel);
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<ComputeProgram> CreateComputeProgram(const ComputeProgramKey& key,
 | 
			
		||||
                                                         const VideoCommon::ShaderInfo* shader);
 | 
			
		||||
    std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineKey& key,
 | 
			
		||||
                                                           const VideoCommon::ShaderInfo* shader);
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<ComputeProgram> CreateComputeProgram(ShaderPools& pools,
 | 
			
		||||
                                                         const ComputeProgramKey& key,
 | 
			
		||||
                                                         Shader::Environment& env,
 | 
			
		||||
                                                         bool build_in_parallel);
 | 
			
		||||
    std::unique_ptr<ComputePipeline> CreateComputePipeline(ShaderPools& pools,
 | 
			
		||||
                                                           const ComputePipelineKey& key,
 | 
			
		||||
                                                           Shader::Environment& env,
 | 
			
		||||
                                                           bool build_in_parallel);
 | 
			
		||||
 | 
			
		||||
    Core::Frontend::EmuWindow& emu_window;
 | 
			
		||||
    const Device& device;
 | 
			
		||||
@@ -81,11 +81,11 @@ private:
 | 
			
		||||
    ProgramManager& program_manager;
 | 
			
		||||
    StateTracker& state_tracker;
 | 
			
		||||
 | 
			
		||||
    GraphicsProgramKey graphics_key{};
 | 
			
		||||
    GraphicsPipelineKey graphics_key{};
 | 
			
		||||
 | 
			
		||||
    ShaderPools main_pools;
 | 
			
		||||
    std::unordered_map<GraphicsProgramKey, std::unique_ptr<GraphicsProgram>> graphics_cache;
 | 
			
		||||
    std::unordered_map<ComputeProgramKey, std::unique_ptr<ComputeProgram>> compute_cache;
 | 
			
		||||
    std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>> graphics_cache;
 | 
			
		||||
    std::unordered_map<ComputePipelineKey, std::unique_ptr<ComputePipeline>> compute_cache;
 | 
			
		||||
 | 
			
		||||
    Shader::Profile profile;
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -9,8 +9,8 @@
 | 
			
		||||
 | 
			
		||||
#include <glad/glad.h>
 | 
			
		||||
 | 
			
		||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_device.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace OpenGL {
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user