Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
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		| @@ -17,6 +17,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { | ||||
|     switch (format) { | ||||
|     case PixelFormat::ABGR8: | ||||
|         return 4; | ||||
|     default: | ||||
|         return 4; | ||||
|     } | ||||
|  | ||||
|     UNREACHABLE(); | ||||
|   | ||||
| @@ -304,6 +304,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, | ||||
|         gl_framebuffer_data.resize(texture.width * texture.height * 4); | ||||
|         break; | ||||
|     default: | ||||
|         internal_format = GL_RGBA; | ||||
|         texture.gl_format = GL_RGBA; | ||||
|         texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; | ||||
|         gl_framebuffer_data.resize(texture.width * texture.height * 4); | ||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}", | ||||
|                      static_cast<u32>(framebuffer.pixel_format)); | ||||
|         UNREACHABLE(); | ||||
|     } | ||||
|  | ||||
|   | ||||
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