Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						b16c8e0e8d 
					 
					
						
						
							
							Merge pull request  #3515  from ReinUsesLisp/vertex-vk-assert  
						
						... 
						
						
						
						vk_rasterizer: Fix vertex range assert 
						
						
					 
					
						2020-03-15 21:26:54 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						7cc46a6faa 
					 
					
						
						
							
							Merge pull request  #3501  from ReinUsesLisp/rgba16-snorm  
						
						... 
						
						
						
						video_core: Implement RGBA16_SNORM 
						
						
					 
					
						2020-03-15 21:24:53 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						ddafc99776 
					 
					
						
						
							
							Merge pull request  #3502  from namkazt/patch-3  
						
						... 
						
						
						
						shader_decode: Reimplement BFE instructions 
						
						
					 
					
						2020-03-15 21:23:04 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						d64edf21bb 
					 
					
						
						
							
							Merge pull request  #3503  from makigumo/patch-2  
						
						... 
						
						
						
						maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32 
						
						
					 
					
						2020-03-15 21:21:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5afc397d52 
					 
					
						
						
							
							gl_shader_decompiler: Implement legacy varyings  
						
						... 
						
						
						
						Legacy varyings are special attributes carried over in hardware from
the OpenGL 1 and OpenGL 2 days. These were generally used instead of the
generic attributes we use today. They are deprecated or removed from
most APIs, but Nvidia still ships them in hardware.
To implement these, this commit maps them 1:1 to OpenGL compatibility. 
						
						
					 
					
						2020-03-15 21:03:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6442e02c5d 
					 
					
						
						
							
							shader/shader_ir: Track usage in input attribute and of legacy varyings  
						
						
						
						
					 
					
						2020-03-15 21:01:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8e6e55d6f8 
					 
					
						
						
							
							shader/shader_ir: Fix clip distance usage stores  
						
						
						
						
					 
					
						2020-03-15 20:53:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						464bd5fad7 
					 
					
						
						
							
							shader/shader_ir: Change declare output attribute to a switch  
						
						
						
						
					 
					
						2020-03-15 20:49:35 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						86b1f15d9a 
					 
					
						
						
							
							Merge pull request  #3512  from bunnei/fix-renderdoc  
						
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						renderer_opengl: Keep frames synchronized when using a GPU debugger. 
						
						
					 
					
						2020-03-15 19:28:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						52acb7f9a0 
					 
					
						
						
							
							maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats  
						
						
						
						
					 
					
						2020-03-15 18:51:49 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						d91a880f11 
					 
					
						
						
							
							Merge pull request  #3516  from makigumo/patch-3  
						
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						vk_shader_decompiler: fix linux build 
						
						
					 
					
						2020-03-15 18:43:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						71cc772988 
					 
					
						
						
							
							vk_rasterizer: Implement layered clears  
						
						
						
						
					 
					
						2020-03-15 18:37:19 -03:00 
						 
				 
			
				
					
						
							
							
								makigumo 
							
						 
					 
					
						
						
							
						
						f91046bf8d 
					 
					
						
						
							
							vk_shader_decompiler: fix linux build  
						
						
						
						
					 
					
						2020-03-15 18:00:14 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a7131af7d6 
					 
					
						
						
							
							vk_rasterizer: Fix vertex range assert  
						
						... 
						
						
						
						End can be equal to start in CalculateVertexArraysSize. This is quite
common when the vertex size is zero. 
						
						
					 
					
						2020-03-15 04:04:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8baf98e439 
					 
					
						
						
							
							vk_rasterizer: Reimplement clears with vkCmdClearAttachments  
						
						
						
						
					 
					
						2020-03-15 03:40:41 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c5afe93dcc 
					 
					
						
						
							
							renderer_opengl: Keep presentation frames in lock-step when GPU debugging.  
						
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						- Fixes renderdoc with OpenGL renderer. 
						
						
					 
					
						2020-03-14 17:45:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4373fa8042 
					 
					
						
						
							
							gl_device: Add option to check GL_EXT_debug_tool.  
						
						
						
						
					 
					
						2020-03-14 17:39:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4dfd5c84ea 
					 
					
						
						
							
							Merge pull request  #3508  from FernandoS27/page-table  
						
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						PageTable: move backing addresses to a children class as the CPU page table does not need them. 
						
						
					 
					
						2020-03-14 16:50:27 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						380fc8d2e1 
					 
					
						
						
							
							DirtyFlags: relax need to set render_targets as dirty  
						
						... 
						
						
						
						The texture cache already takes care of setting a render target to dirty 
when invalidated. 
						
						
					 
					
						2020-03-14 11:47:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						c51dbf8038 
					 
					
						
						
							
							Merge pull request  #3500  from ReinUsesLisp/incompatible-types  
						
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						texture_cache: Report incompatible textures as black 
						
						
					 
					
						2020-03-14 09:49:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						41905ee467 
					 
					
						
						
							
							Merge pull request  #3499  from ReinUsesLisp/depth-2d-array  
						
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						texture_cache/surface_params: Force depth=1 on 2D textures 
						
						
					 
					
						2020-03-14 09:48:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						35145bd529 
					 
					
						
						
							
							Merge pull request  #3490  from ReinUsesLisp/transform-feedbacks  
						
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						video_core: Initial implementation of transform feedbacks 
						
						
					 
					
						2020-03-14 09:48:15 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						27cbb75e7c 
					 
					
						
						
							
							PageTable: move backing addresses to a children class as the CPU page table does not need them.  
						
						... 
						
						
						
						This PR aims to reduce the memory usage in the CPU page table by moving
GPU specific parameters into a child class. This saves 1Gb of Memory for
most games. 
						
						
					 
					
						2020-03-14 09:43:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						42cb8f1124 
					 
					
						
						
							
							astc: Fix typos from search and replace  
						
						
						
						
					 
					
						2020-03-14 01:05:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9b8fb3c756 
					 
					
						
						
							
							astc: Minor changes to InputBitStream  
						
						
						
						
					 
					
						2020-03-14 00:45:54 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d71d7d917e 
					 
					
						
						
							
							astc: Pass val in Replicate by copy  
						
						
						
						
					 
					
						2020-03-14 00:13:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						134f3ff9b4 
					 
					
						
						
							
							astc: Call std::vector:reserve on decodedClolorValues to avoid reallocating  
						
						
						
						
					 
					
						2020-03-14 00:09:56 -03:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						3287b1247d 
					 
					
						
						
							
							clang-format  
						
						
						
						
					 
					
						2020-03-14 10:07:40 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						240d45830d 
					 
					
						
						
							
							nit  
						
						
						
						
					 
					
						2020-03-14 09:57:24 +07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3377b78ea7 
					 
					
						
						
							
							astc: Call std::vector::reserve on texelWeightValues to avoid reallocating  
						
						
						
						
					 
					
						2020-03-13 23:52:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						801fd04f75 
					 
					
						
						
							
							astc: Create a LUT at compile time for encoding values  
						
						
						
						
					 
					
						2020-03-13 23:40:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e183820956 
					 
					
						
						
							
							astc: Make IntegerEncodedValue a trivial structure  
						
						
						
						
					 
					
						2020-03-13 22:49:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						70a31eda62 
					 
					
						
						
							
							astc: Make IntegerEncodedValue constructor constexpr  
						
						
						
						
					 
					
						2020-03-13 22:36:45 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5ed377b989 
					 
					
						
						
							
							astc: Make IntegerEncodedValue trivially copyable  
						
						
						
						
					 
					
						2020-03-13 22:30:31 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e7d97605e8 
					 
					
						
						
							
							astc: Rename C types to common_types  
						
						
						
						
					 
					
						2020-03-13 22:28:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						835a3d09c6 
					 
					
						
						
							
							astc: Move Popcnt to an anonymous namespace and make it constexpr  
						
						
						
						
					 
					
						2020-03-13 22:26:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						731a9a322e 
					 
					
						
						
							
							astc: Use common types instead of stdint.h integer types  
						
						
						
						
					 
					
						2020-03-13 22:22:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d3dc4e399c 
					 
					
						
						
							
							astc: Use 'enum class' instead of 'enum' for EIntegerEncoding  
						
						
						
						
					 
					
						2020-03-13 22:20:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						69c7a01f88 
					 
					
						
						
							
							vk/gl_shader_decompiler: Silence assertion on compute  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						62560f1e63 
					 
					
						
						
							
							vk_shader_decompiler: Fix default varying regression  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						afebdda203 
					 
					
						
						
							
							maxwell_3d: Add padding words to XFB entries  
						
						... 
						
						
						
						Use INSERT_UNION_PADDING_WORDS instead of alignas to ensure a size
requirement. 
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4bc4851d45 
					 
					
						
						
							
							gl_shader_decompiler: Fix implicit conversion errors  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						47459f6a36 
					 
					
						
						
							
							vk_shader_decompiler: Fix implicit type conversion  
						
						... 
						
						
						
						Co-Authored-By: Mat M. <mathew1800@gmail.com > 
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2fae1e6205 
					 
					
						
						
							
							vk_rasterizer: Implement transform feedback binding zero  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b67360c0f8 
					 
					
						
						
							
							vk_shader_decompiler: Add XFB decorations to generic varyings  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8d5bdcb17b 
					 
					
						
						
							
							vk_device: Enable VK_EXT_transform_feedback when available  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c320702092 
					 
					
						
						
							
							vk_device: Shrink formatless capability name size  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ae6189d7c2 
					 
					
						
						
							
							shader/transform_feedback: Expose buffer stride  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7acebd7eb6 
					 
					
						
						
							
							vk_shader_decompiler: Use registry for specialization  
						
						
						
						
					 
					
						2020-03-13 18:33:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8e9f23f393 
					 
					
						
						
							
							gl_rasterizer: Implement transform feedback bindings  
						
						
						
						
					 
					
						2020-03-13 18:33:04 -03:00