Tobias 
							
						 
					 
					
						
						
							
						
						351d5a2227 
					 
					
						
						
							
							Correct bpp value for ASTC_2D_8X5  
						
						
						
						
					 
					
						2018-10-28 19:49:10 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aa1cf608ed 
					 
					
						
						
							
							Merge pull request  #1601  from FernandoS27/shader-precision  
						
						... 
						
						
						
						Improved Shader accuracy on Vertex and Geometry Shaders. 
						
						
					 
					
						2018-10-28 13:06:21 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e5ca097e32 
					 
					
						
						
							
							Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332  
						
						
						
						
					 
					
						2018-10-28 11:38:40 -04:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						0287b2be6d 
					 
					
						
						
							
							Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support  
						
						
						
						
					 
					
						2018-10-28 01:13:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d63f5acb15 
					 
					
						
						
							
							Merge pull request  #1594  from FreddyFunk/static-cast  
						
						... 
						
						
						
						gl_rasterizer_cache: Fix compiler warning 
						
						
					 
					
						2018-10-27 21:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						d8d557df86 
					 
					
						
						
							
							Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD  
						
						
						
						
					 
					
						2018-10-27 20:09:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ed95ce6bb7 
					 
					
						
						
							
							Merge pull request  #1592  from bunnei/prim-restart  
						
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						gl_rasterizer: Implement primitive restart. 
						
						
					 
					
						2018-10-27 13:25:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						705300992e 
					 
					
						
						
							
							Implement Default Block Height for each format  
						
						
						
						
					 
					
						2018-10-27 10:17:39 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
							
						
						0bf24d310e 
					 
					
						
						
							
							gl_rasterizer_cache: Fix compiler warning  
						
						
						
						
					 
					
						2018-10-27 13:06:26 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						58444a0376 
					 
					
						
						
							
							gl_rasterizer: Implement primitive restart.  
						
						
						
						
					 
					
						2018-10-26 00:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d278f25bda 
					 
					
						
						
							
							Merge pull request  #1533  from FernandoS27/lmem  
						
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						Implemented Shader Local Memory 
						
						
					 
					
						2018-10-26 00:16:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						949d9a7136 
					 
					
						
						
							
							maxwell_3d: Add code for initializing register defaults.  
						
						
						
						
					 
					
						2018-10-25 23:42:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8cea598158 
					 
					
						
						
							
							gl_rasterizer: Implement depth range.  
						
						
						
						
					 
					
						2018-10-25 21:53:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f7a173de6c 
					 
					
						
						
							
							Merge pull request  #1524  from FernandoS27/layers-fix  
						
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						rasterizer: Fix Layered Textures Loading and Cubemaps 
						
						
					 
					
						2018-10-25 00:29:18 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ca142f35c0 
					 
					
						
						
							
							Implemented LD_L and ST_L  
						
						
						
						
					 
					
						2018-10-24 17:51:53 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						abefe29398 
					 
					
						
						
							
							Implement Shader Local Memory  
						
						
						
						
					 
					
						2018-10-24 17:50:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						69b35d7615 
					 
					
						
						
							
							Merge pull request  #1554  from FernandoS27/pointsize  
						
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						Implement PointSize Output Attribute. 
						
						
					 
					
						2018-10-24 17:38:38 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						257b7bbfee 
					 
					
						
						
							
							decoders: Remove unused variable within SwizzledData()  
						
						
						
						
					 
					
						2018-10-23 23:51:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a97cdb5eb4 
					 
					
						
						
							
							maxwell_3d: Remove unused variable within ProcessQueryGet()  
						
						
						
						
					 
					
						2018-10-23 23:50:16 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ed8ca608a0 
					 
					
						
						
							
							Implement PointSize  
						
						
						
						
					 
					
						2018-10-23 15:08:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e0ea2f5f6e 
					 
					
						
						
							
							Fixed Layered Textures Loading and Cubemaps  
						
						
						
						
					 
					
						2018-10-23 14:27:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5716496239 
					 
					
						
						
							
							Merge pull request  #1519  from ReinUsesLisp/vsetp  
						
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						gl_shader_decompiler: Implement VSETP 
						
						
					 
					
						2018-10-23 10:22:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0f3d8c2574 
					 
					
						
						
							
							Merge pull request  #1539  from lioncash/dma  
						
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						maxwell_dma: Silence compilation warnings 
						
						
					 
					
						2018-10-23 10:22:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						75d807788c 
					 
					
						
						
							
							Merge pull request  #1470  from FernandoS27/alpha_testing  
						
						... 
						
						
						
						Implemented Alpha Test using Shader Emulation 
						
						
					 
					
						2018-10-23 10:21:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7d6dca0d0a 
					 
					
						
						
							
							gl_shader_decompiler: Implement VSETP  
						
						
						
						
					 
					
						2018-10-23 01:07:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5dfb43531c 
					 
					
						
						
							
							gl_shader_decompiler: Abstract VMAD into a video subset  
						
						
						
						
					 
					
						2018-10-23 01:07:20 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						848a49112a 
					 
					
						
						
							
							Merge pull request  #1512  from ReinUsesLisp/brk  
						
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						gl_shader_decompiler: Implement PBK and BRK 
						
						
					 
					
						2018-10-23 00:01:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						496d155d7b 
					 
					
						
						
							
							Merge pull request  #1550  from FernandoS27/fmul32  
						
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						Added Saturation to FMUL32I 
						
						
					 
					
						2018-10-22 23:58:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4cccfb4190 
					 
					
						
						
							
							Merge pull request  #1537  from lioncash/shader  
						
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						gl_shader_decompiler: Minor changes 
						
						
					 
					
						2018-10-22 22:49:49 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						259da93567 
					 
					
						
						
							
							Added Saturation to FMUL32I  
						
						
						
						
					 
					
						2018-10-22 20:22:15 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						8e1239fbc5 
					 
					
						
						
							
							Assert that multiple render targets are not set while alpha testing  
						
						
						
						
					 
					
						2018-10-22 15:35:45 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						59a004f915 
					 
					
						
						
							
							Use standard UBO and fix/stylize the code  
						
						
						
						
					 
					
						2018-10-22 15:07:33 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						17315cee16 
					 
					
						
						
							
							Cache uniform locations and restructure the implementation  
						
						
						
						
					 
					
						2018-10-22 15:07:32 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						bcb5b924fd 
					 
					
						
						
							
							Remove SyncAlphaTest and clang format  
						
						
						
						
					 
					
						2018-10-22 15:07:31 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						7b39107e3a 
					 
					
						
						
							
							Added Alpha Func  
						
						
						
						
					 
					
						2018-10-22 15:07:30 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						aa620c14af 
					 
					
						
						
							
							Implemented Alpha Testing  
						
						
						
						
					 
					
						2018-10-22 15:07:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1226a5706e 
					 
					
						
						
							
							Merge pull request  #1547  from FernandoS27/fix-fset  
						
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						Fixed FSETP and FSET 
						
						
					 
					
						2018-10-22 12:53:47 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						5c5b4e8e7d 
					 
					
						
						
							
							Fixed FSETP and FSET  
						
						
						
						
					 
					
						2018-10-22 11:31:17 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e2416bbd1f 
					 
					
						
						
							
							Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT  
						
						
						
						
					 
					
						2018-10-22 09:27:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c1e5525fc6 
					 
					
						
						
							
							engines/maxwell_*: Use nested namespace specifiers where applicable  
						
						... 
						
						
						
						These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent. 
						
						
					 
					
						2018-10-20 15:58:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d53c73adaa 
					 
					
						
						
							
							maxwell_dma: Make variables const where applicable within HandleCopy()  
						
						... 
						
						
						
						These are never modified, so we can make that assumption explicit. 
						
						
					 
					
						2018-10-20 15:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						dd1ee39426 
					 
					
						
						
							
							maxwell_dma: Make FlushAndInvalidate's size parameter a u64  
						
						... 
						
						
						
						This prevents truncation warnings at the lambda's usage sites. 
						
						
					 
					
						2018-10-20 15:54:45 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						08e574eec4 
					 
					
						
						
							
							maxwell_dma: Remove unused variables in HandleCopy()  
						
						... 
						
						
						
						These pointer variables are never used, so we can get rid of them. 
						
						
					 
					
						2018-10-20 15:53:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8a86c8d48b 
					 
					
						
						
							
							gl_shader_decompiler: Allow std::move to function in SetPredicate  
						
						... 
						
						
						
						If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data). 
						
						
					 
					
						2018-10-20 14:25:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						381baf783d 
					 
					
						
						
							
							gl_shader_decompiler: Get rid of variable shadowing warnings  
						
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						A variable with the same name was previously declared in an outer scope. 
						
						
					 
					
						2018-10-20 14:22:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						61ef8af1e2 
					 
					
						
						
							
							gl_shader_decompiler: Fix a few comment typos  
						
						
						
						
					 
					
						2018-10-20 14:19:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3ec795d95e 
					 
					
						
						
							
							gl_shader_decompiler: Move position varying declaration back to gl_shader_gen  
						
						... 
						
						
						
						The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position". 
						
						
					 
					
						2018-10-20 02:19:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b1f8bff7db 
					 
					
						
						
							
							Merge pull request  #1501  from ReinUsesLisp/half-float  
						
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						gl_shader_decompiler: Implement H* instructions 
						
						
					 
					
						2018-10-19 23:47:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7e665c2721 
					 
					
						
						
							
							GPU: Improved implementation of maxwell DMA (Subv).  
						
						
						
						
					 
					
						2018-10-18 22:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bcde71d4d9 
					 
					
						
						
							
							decoders: Introduce functions for un/swizzling subrects.  
						
						
						
						
					 
					
						2018-10-18 22:41:43 -04:00