ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4d63f97945 
					 
					
						
						
							
							shader_bytecode: Include missing <array>  
						
						
						
						
					 
					
						2019-06-24 01:51:02 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						082740d34d 
					 
					
						
						
							
							surface: Correct format S8Z24  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7232a1ed16 
					 
					
						
						
							
							decoders: correct block calculation  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						cb728797b0 
					 
					
						
						
							
							fermi2d: Correct Origin Mode  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						175aa343ff 
					 
					
						
						
							
							texture_cache: Fermi2D reform and implement View Mirage  
						
						... 
						
						
						
						This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general. 
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						06c4ce8645 
					 
					
						
						
							
							shader: Decode SUST and implement backing image functionality  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b8c75a845b 
					 
					
						
						
							
							maxwell_3d: Partially implement texture buffers as 1D textures  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4e81fc8296 
					 
					
						
						
							
							shader: Implement texture buffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d267948a73 
					 
					
						
						
							
							texture_cache: loose TryReconstructSurface when accurate GPU is not on.  
						
						... 
						
						
						
						Also corrects some asserts. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6bd034eae9 
					 
					
						
						
							
							engine_upload: Addapt to new Texture Cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						345e73f2fe 
					 
					
						
						
							
							video_core: Use un-shifted block sizes to avoid integer divisions  
						
						... 
						
						
						
						Instead of storing all block width, height and depths in their shifted
form:
block_width = 1U << block_shift;
Store them like they are provided by the emulated hardware (their
block_shift form). This way we can avoid doing the costly
Common::AlignUp operation to align texture sizes and drop CPU integer
divisions with bitwise logic (defined in Common::AlignBits). 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c7b5c245e1 
					 
					
						
						
							
							Merge pull request  #2562  from ReinUsesLisp/split-cbuf-upload  
						
						... 
						
						
						
						video_core/engines: Move ConstBufferInfo out of Maxwell3D 
						
						
					 
					
						2019-06-17 22:35:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						528c15051c 
					 
					
						
						
							
							kepler_compute: Use std::array for cbuf info  
						
						
						
						
					 
					
						2019-06-07 20:36:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						17d5fb6d06 
					 
					
						
						
							
							kepler_compute: Fix block_dim_x encoding  
						
						
						
						
					 
					
						2019-06-07 20:35:46 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2f2a61887a 
					 
					
						
						
							
							video_core/engines: Move ConstBufferInfo out of Maxwell3D  
						
						
						
						
					 
					
						2019-06-07 19:47:15 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a32c52b1d8 
					 
					
						
						
							
							shader_bytecode: Mark EXIT as flow instruction  
						
						
						
						
					 
					
						2019-06-04 12:18:35 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						75e7b45d69 
					 
					
						
						
							
							shader/memory: Implement ST (generic memory)  
						
						
						
						
					 
					
						2019-05-20 22:41:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f78ef617b6 
					 
					
						
						
							
							shader/memory: Implement LD (generic memory)  
						
						
						
						
					 
					
						2019-05-20 22:38:59 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d49efbfb4a 
					 
					
						
						
							
							Merge pull request  #2441  from ReinUsesLisp/al2p  
						
						... 
						
						
						
						shader: Implement AL2P and ALD.PHYS 
						
						
					 
					
						2019-05-19 14:02:58 -04:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
							
						
						b54bd3f018 
					 
					
						
						
							
							Merge pull request  #2472  from FernandoS27/tic  
						
						... 
						
						
						
						maxwell_3d: reduce severity of different component formats assert. 
						
						
					 
					
						2019-05-19 15:04:47 +01:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
							
						
						3bd5f01240 
					 
					
						
						
							
							Merge pull request  #2469  from lioncash/copyable  
						
						... 
						
						
						
						video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs 
						
						
					 
					
						2019-05-19 15:02:17 +01:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						a6ed792ac4 
					 
					
						
						
							
							Merge pull request  #2470  from lioncash/ranged-for  
						
						... 
						
						
						
						video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults() 
						
						
					 
					
						2019-05-19 09:01:19 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						fc975e9021 
					 
					
						
						
							
							maxwell_3d: reduce sevirity of different component formats assert.  
						
						... 
						
						
						
						This was reduced due to happening on most games and at such constant
rate that it affected performance heavily for the end user. In general,
we are well aware of the assert and an implementation is already
planned. 
						
						
					 
					
						2019-05-14 17:12:54 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b01cce716e 
					 
					
						
						
							
							video_core/engines/engine_upload: Amend constructor initializer list order  
						
						... 
						
						
						
						Silences a -Wreorder warning. 
						
						
					 
					
						2019-05-14 13:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						9b6d993e52 
					 
					
						
						
							
							video_core/engines/engine_upload: Default destructor in the cpp file  
						
						... 
						
						
						
						Avoids inlining destruction logic where applicable, and also makes
forward declarations not cause unexpected compilation errors depending
on where the State class is used. 
						
						
					 
					
						2019-05-14 13:41:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ec1c69258a 
					 
					
						
						
							
							video_core/engines/engine_upload: Remove unnecessary const on parameters in function declarations  
						
						... 
						
						
						
						These only apply in the definition of the function. They can be omitted
from the declaration. 
						
						
					 
					
						2019-05-14 13:40:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0f83c8dffa 
					 
					
						
						
							
							video_core/engines/engine_upload: Remove unnecessary includes  
						
						
						
						
					 
					
						2019-05-14 13:39:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5db1b54b58 
					 
					
						
						
							
							video_core/engines/maxwell3d: Get rid of three magic values in CallMethod()  
						
						... 
						
						
						
						We can use the named constant instead of using 32 directly. 
						
						
					 
					
						2019-05-14 09:02:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						48ce5880a0 
					 
					
						
						
							
							video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults()  
						
						... 
						
						
						
						Lessens the amount of code that needs to be read, and gets rid of the
need to introduce an indexing variable. Instead, we just operate on the
objects directly. 
						
						
					 
					
						2019-05-14 08:53:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c212fc9b2c 
					 
					
						
						
							
							video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs  
						
						... 
						
						
						
						std::memset is used to clear the entire register structure, which
requires that the Regs struct be trivially copyable (otherwise undefined
behavior is invoked). This prevents the case where a non-trivial type is
potentially added to the struct. 
						
						
					 
					
						2019-05-14 08:47:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c27b81cb85 
					 
					
						
						
							
							Merge pull request  #2429  from FernandoS27/compute  
						
						... 
						
						
						
						Corrections and Implementation on GPU Engines 
						
						
					 
					
						2019-05-09 13:19:22 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d4df803b2b 
					 
					
						
						
							
							shader_ir/other: Implement IPA.IDX  
						
						
						
						
					 
					
						2019-05-02 21:46:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						71aa9d0877 
					 
					
						
						
							
							shader_ir/memory: Implement physical input attributes  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bd81a03d9d 
					 
					
						
						
							
							gl_shader_decompiler: Declare all possible varyings on physical attribute usage  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7632a7d6d2 
					 
					
						
						
							
							shader_bytecode: Add AL2P decoding  
						
						
						
						
					 
					
						2019-05-02 21:46:25 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e64c41efe8 
					 
					
						
						
							
							Refactors and name corrections.  
						
						
						
						
					 
					
						2019-05-01 15:31:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c52233ec8b 
					 
					
						
						
							
							Merge pull request  #2322  from ReinUsesLisp/wswitch  
						
						... 
						
						
						
						video_core: Silent -Wswitch warnings 
						
						
					 
					
						2019-04-28 22:24:58 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b3118ee316 
					 
					
						
						
							
							Fixes and Corrections to DMA Engine  
						
						
						
						
					 
					
						2019-04-23 15:28:18 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						f1e5314f1a 
					 
					
						
						
							
							Add Swizzle Parameters to the DMA engine  
						
						
						
						
					 
					
						2019-04-23 11:21:00 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e140e2ebc6 
					 
					
						
						
							
							Add Documentation Headers to all the GPU Engines  
						
						
						
						
					 
					
						2019-04-23 08:44:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						021d28c9b8 
					 
					
						
						
							
							Corrections and styling  
						
						
						
						
					 
					
						2019-04-23 08:02:24 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						701ce1c9d0 
					 
					
						
						
							
							Implement Maxwell3D Data Upload  
						
						
						
						
					 
					
						2019-04-22 19:27:36 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e4ff140b99 
					 
					
						
						
							
							Introduce skeleton of the GPU Compute Engine.  
						
						
						
						
					 
					
						2019-04-22 19:05:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a91d3fc639 
					 
					
						
						
							
							Revamp Kepler Memory to use a subegine to manage uploads  
						
						
						
						
					 
					
						2019-04-22 18:50:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						68b707711a 
					 
					
						
						
							
							Merge pull request  #2411  from FernandoS27/unsafe-gpu  
						
						... 
						
						
						
						GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe 
						
						
					 
					
						2019-04-22 17:09:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						01100f8afd 
					 
					
						
						
							
							Merge pull request  #2400  from FernandoS27/corret-kepler-mem  
						
						... 
						
						
						
						Implement Kepler Memory on both Linear and BlockLinear. 
						
						
					 
					
						2019-04-22 16:47:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						da0c3bc658 
					 
					
						
						
							
							Merge pull request  #2407  from FernandoS27/f2f  
						
						... 
						
						
						
						Do some corrections in conversion shader instructions. 
						
						
					 
					
						2019-04-20 00:42:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fbe8d1ceaa 
					 
					
						
						
							
							video_core: Silent -Wswitch warnings  
						
						
						
						
					 
					
						2019-04-18 15:54:39 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5bd5140bde 
					 
					
						
						
							
							Merge pull request  #2348  from FernandoS27/guest-bindless  
						
						... 
						
						
						
						Implement Bindless Textures on Shader Decompiler and GL backend 
						
						
					 
					
						2019-04-17 20:59:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0cfbd3325b 
					 
					
						
						
							
							Merge pull request  #2315  from ReinUsesLisp/severity-decompiler  
						
						... 
						
						
						
						shader_ir/decode: Reduce the severity of common assertions 
						
						
					 
					
						2019-04-16 22:21:19 -04:00