Lioncash 
							
						 
					 
					
						
						
							
						
						3c54edae24 
					 
					
						
						
							
							video_core/ast: Eliminate variable shadowing warnings  
						
						
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5a0a9c7449 
					 
					
						
						
							
							video_core/ast: Replace std::string with a constexpr std::string_view  
						
						... 
						
						
						
						Same behavior, but without the need to heap allocate 
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						3a20d9734f 
					 
					
						
						
							
							video_core/ast: Default the move constructor and assignment operator  
						
						... 
						
						
						
						This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over. 
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						43503a69bf 
					 
					
						
						
							
							video_core/{ast, expr}: Organize forward declaration  
						
						... 
						
						
						
						Keeps them alphabetically sorted for readability. 
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						50ad745585 
					 
					
						
						
							
							video_core/expr: Supply operator!= along with operator==  
						
						... 
						
						
						
						Provides logical symmetry to the interface. 
						
						
					 
					
						2019-10-05 09:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8eb1398f8d 
					 
					
						
						
							
							video_core/{ast, expr}: Use std::move where applicable  
						
						... 
						
						
						
						Avoids unnecessary atomic reference count increments and decrements. 
						
						
					 
					
						2019-10-05 09:14:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8e0c80f269 
					 
					
						
						
							
							video_core/ast: Supply const accessors for data where applicable  
						
						... 
						
						
						
						Provides const equivalents of data accessors for use within const
contexts. 
						
						
					 
					
						2019-10-05 08:22:03 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						3728bbc22a 
					 
					
						
						
							
							Merge pull request  #2888  from FernandoS27/decompiler2  
						
						... 
						
						
						
						Shader_IR: Implement a full control flow decompiler for the shader IR. 
						
						
					 
					
						2019-10-05 21:52:20 +10:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						57fe7fdec0 
					 
					
						
						
							
							qt: Change titlebar formatting  
						
						
						
						
					 
					
						2019-10-05 00:10:04 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						3d4a0b94e3 
					 
					
						
						
							
							common: Add additional SCM revision fields  
						
						
						
						
					 
					
						2019-10-05 00:09:49 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						d45ad75404 
					 
					
						
						
							
							ci: Add version counter variable  
						
						
						
						
					 
					
						2019-10-05 00:09:11 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fe7f20e659 
					 
					
						
						
							
							maxwell_3d: Add dirty flags for depth bounds values  
						
						... 
						
						
						
						This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds. 
						
						
					 
					
						2019-10-05 04:07:47 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0a662d009b 
					 
					
						
						
							
							Merge pull request  #2917  from FernandoS27/fermi-deduction-2  
						
						... 
						
						
						
						TextureCache: Add the ability to deduce if two textures are depth on blit. 
						
						
					 
					
						2019-10-04 20:12:01 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						538f5880ff 
					 
					
						
						
							
							GL_Renderer: Remove lefting snippet.  
						
						
						
						
					 
					
						2019-10-04 19:59:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						75395605d6 
					 
					
						
						
							
							NvFlinger: Remove leftover from corrections and clang format.  
						
						
						
						
					 
					
						2019-10-04 19:59:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9f2719d1a4 
					 
					
						
						
							
							Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.  
						
						
						
						
					 
					
						2019-10-04 19:59:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3f104464de 
					 
					
						
						
							
							Core: Wait for GPU to be idle before shutting down.  
						
						
						
						
					 
					
						2019-10-04 19:59:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						69fa2e6525 
					 
					
						
						
							
							Nvdrv: Correct Event setup in Nvdrv  
						
						... 
						
						
						
						Events are supposed to be cleared on quering. This fixes that issue. 
						
						
					 
					
						2019-10-04 19:59:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						782b7a0ca4 
					 
					
						
						
							
							NVFlinger: Reverse the change that only signaled events on buffer acquire.  
						
						... 
						
						
						
						This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present. 
						
						
					 
					
						2019-10-04 19:59:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ffc2ce89a0 
					 
					
						
						
							
							Nvdrv: Do framelimiting only in the CPU Thread  
						
						
						
						
					 
					
						2019-10-04 19:59:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						976d9ef43c 
					 
					
						
						
							
							NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu.  
						
						
						
						
					 
					
						2019-10-04 19:59:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5b5e60ffec 
					 
					
						
						
							
							GPU_Async: Correct fences, display events and more.  
						
						... 
						
						
						
						This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time. 
						
						
					 
					
						2019-10-04 19:59:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4e9f975935 
					 
					
						
						
							
							Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs  
						
						
						
						
					 
					
						2019-10-04 19:59:47 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						25ee892d5e 
					 
					
						
						
							
							audio/audout_u: Change formatting for old clang-format versions  
						
						
						
						
					 
					
						2019-10-04 23:51:56 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e1afeec76d 
					 
					
						
						
							
							yuzu/game_list_worker: Silence warnings  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f297e9ff22 
					 
					
						
						
							
							yuzu/game_list: Silence -Wswitch and -Wunused-variable  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2b9b695fa7 
					 
					
						
						
							
							yuzu/configure_service: Silence -Wswitch  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e03f46fb0e 
					 
					
						
						
							
							yuzu_tester: Remove unused variable  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8d0b1a957e 
					 
					
						
						
							
							service/nvdrv: Silence -Wswitch  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5c907f85fc 
					 
					
						
						
							
							service/nfp: Silence -Wunused and -Wswitch  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						0759df0aff 
					 
					
						
						
							
							service/hid: Silence -Wunused and -Wswitch  
						
						
						
						
					 
					
						2019-10-04 23:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ab6f8d8a1e 
					 
					
						
						
							
							service/am: Silence -Wreorder  
						
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						634c6e24b0 
					 
					
						
						
							
							service/hid: Remove unused system reference  
						
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1dbd22e695 
					 
					
						
						
							
							service/friend: Remove unused field  
						
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						99db7d23dd 
					 
					
						
						
							
							service/filesystem: Silence -Wunused-variable  
						
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8566096794 
					 
					
						
						
							
							service/bcat: Silence -Wreorder and -Wunused  
						
						
						
						
					 
					
						2019-10-04 23:41:21 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						87e7cc2d5a 
					 
					
						
						
							
							service/audio: Silence -Wunused  
						
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						aacb473aa2 
					 
					
						
						
							
							service/apm: Silence -Wunused and -Wreorder  
						
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f4417eab8f 
					 
					
						
						
							
							common/file_util: Silence -Wswitch  
						
						
						
						
					 
					
						2019-10-04 23:28:34 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ab47a660c8 
					 
					
						
						
							
							Texture_Cache: Blit Deduction corrections and simplifications.  
						
						
						
						
					 
					
						2019-10-04 18:53:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2036504a82 
					 
					
						
						
							
							TextureCache: Add the ability to deduce if two textures are depth on blit.  
						
						
						
						
					 
					
						2019-10-04 18:53:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e6eae4b815 
					 
					
						
						
							
							Shader_ir: Address feedback  
						
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3c09d9abe6 
					 
					
						
						
							
							Shader_Ir: Address Feedback and clang format.  
						
						
						
						
					 
					
						2019-10-04 18:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						507a9c6a40 
					 
					
						
						
							
							vk_shader_decompiler: Correct Branches inside conditionals.  
						
						
						
						
					 
					
						2019-10-04 18:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						000ad558dd 
					 
					
						
						
							
							vk_shader_decompiler: Clean code and be const correct.  
						
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7c756baa77 
					 
					
						
						
							
							Shader_IR: clean up AST handling and add documentation.  
						
						
						
						
					 
					
						2019-10-04 18:52:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5ea740beb5 
					 
					
						
						
							
							Shader_IR: Correct OutwardMoves for Ifs  
						
						
						
						
					 
					
						2019-10-04 18:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						100a4bd988 
					 
					
						
						
							
							vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD  
						
						
						
						
					 
					
						2019-10-04 18:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						189a50bc2a 
					 
					
						
						
							
							gl_shader_decompiler: Refactor and address feedback.  
						
						
						
						
					 
					
						2019-10-04 18:52:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b3c46d6948 
					 
					
						
						
							
							Shader_IR: corrections and clang-format  
						
						
						
						
					 
					
						2019-10-04 18:52:53 -04:00