ameerj 
							
						 
					 
					
						
						
							
						
						747b8556a4 
					 
					
						
						
							
							glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:37 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						6577a63d36 
					 
					
						
						
							
							glsl: skip gl_ViewportIndex write if device does not support it  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:37 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						f4799e8fa1 
					 
					
						
						
							
							glsl: Implement transform feedback  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:37 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						e35ffbbeb0 
					 
					
						
						
							
							glsl: Implement VOTE for subgroup size potentially larger  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						3d086e6130 
					 
					
						
						
							
							glsl: Implement some attribute getters and setters  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						bd24fa9713 
					 
					
						
						
							
							glsl: Query GL Device for FP16 extension support  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						53667ddd4e 
					 
					
						
						
							
							glsl: Fixup build issues  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:36 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						eaff1030de 
					 
					
						
						
							
							glsl: Initial backend  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8fb2048934 
					 
					
						
						
							
							vk_rasterizer: Exit render passes on fragment barriers  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						dbf7cb9f90 
					 
					
						
						
							
							vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						94e751f415 
					 
					
						
						
							
							buffer_cache: Invalidate fast buffers on compute  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lat9nq 
							
						 
					 
					
						
						
							
						
						373f75d944 
					 
					
						
						
							
							shader: Add shader loop safety check settings  
						
						 
						
						... 
						
						
						
						Also add a setting for enable Nsight Aftermath. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ba3bdf1d41 
					 
					
						
						
							
							vulkan_device: Enable VK_EXT_vertex_input_dynamic_state  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						41cca8b8ad 
					 
					
						
						
							
							vk_pipeline_cache: Skip cached pipelines with different dynamic state  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ea038d6653 
					 
					
						
						
							
							vulkan: Add VK_EXT_vertex_input_dynamic_state support  
						
						 
						
						... 
						
						
						
						Reduces the number of total pipelines generated on Vulkan.
Tested on Super Smash Bros. Ultimate. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cb78a1b494 
					 
					
						
						
							
							shader: Reorder shader cache directories  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3025b2f605 
					 
					
						
						
							
							vk_rasterizer: Implement first index  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d554778311 
					 
					
						
						
							
							vulkan: Use VK_EXT_provoking_vertex when available  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						cd8427367e 
					 
					
						
						
							
							gl_buffer_cache: Use unorm internal formats for snorm texture buffer views  
						
						 
						
						... 
						
						
						
						Fixes black textures in UE4 games 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5befc0bf87 
					 
					
						
						
							
							shader_environment: Fix local memory size calculations  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						60a96c49e5 
					 
					
						
						
							
							buffer_cache: Fix copy based uniform bindings tracking  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						15bdd27cac 
					 
					
						
						
							
							shader_environment: Add shader_local_memory_crs_size to local memory size  
						
						 
						
						... 
						
						
						
						Fixes DOOM 2016 missing local memory 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7eaa74ad23 
					 
					
						
						
							
							gl_texture_cache: Create image storage views  
						
						 
						
						... 
						
						
						
						Fixes SULD.D tests. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b1ed64ac18 
					 
					
						
						
							
							gl_shader_util: Move shader utility code to a separate file  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						12fe7210d2 
					 
					
						
						
							
							gl_shader_cache: Store workers in shader cache object  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cffd4716c5 
					 
					
						
						
							
							vk_pipeline_cache,shader_notify: Add shader notifications  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						48aad8dc05 
					 
					
						
						
							
							vk_pipeline_cache: Add asynchronous shaders  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2a0aeaa3d2 
					 
					
						
						
							
							vk_rasterizer: Flush work on clear and dispatches  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						c736b9ffab 
					 
					
						
						
							
							DMA: Restrict optimised path for BlockToLinear further.  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f45f7b5c2a 
					 
					
						
						
							
							vk_swapchain: Handle outdated swapchains  
						
						 
						
						... 
						
						
						
						Fixes pixelated presentation on Intel devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						562af30181 
					 
					
						
						
							
							shader: Fix VertexA Shaders.  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b02c78b276 
					 
					
						
						
							
							vk_buffer_cache: Handle null texture buffers  
						
						 
						
						... 
						
						
						
						Fixes a crash on Age of Calamity cutscenes. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8f099af6a8 
					 
					
						
						
							
							nsight_aftermath_tracker: Fix SPIR-V module writes  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8c954fcaee 
					 
					
						
						
							
							vk_pipeline_cache: Set support_derivative_control to true  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						79f2fe1a39 
					 
					
						
						
							
							glasm: Use ARB_derivative_control conditionally  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4a2361a1e2 
					 
					
						
						
							
							buffer_cache: Reduce uniform buffer size from shader usage  
						
						 
						
						... 
						
						
						
						Increases performance significantly on certain titles. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e57ee3b7fd 
					 
					
						
						
							
							transform_feedback: Read buffer stride from index instead of layout  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						46bd362d0d 
					 
					
						
						
							
							fixed_pipeline_state: Use regular for loop instead of ranges for perf  
						
						 
						
						... 
						
						
						
						MSVC generates better code for it. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d26271b014 
					 
					
						
						
							
							vk_swapchain: Avoid recreating the swapchain on each frame  
						
						 
						
						... 
						
						
						
						Recreate only when requested (or sRGB is changed) instead of tracking
the frontend's size. That size is still used as a hint. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1148a4eac7 
					 
					
						
						
							
							vulkan: Conditionally use shaderInt16  
						
						 
						
						... 
						
						
						
						Add support for Polaris AMD devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						77372443c3 
					 
					
						
						
							
							vulkan: Enable depth bounds and use it conditionally  
						
						 
						
						... 
						
						
						
						Intel devices pre-Xe don't support this. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c44b16124f 
					 
					
						
						
							
							vk_buffer_cache: Add transform feedback usage to buffers  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						916ca74324 
					 
					
						
						
							
							opengl: Declare fragment outputs even if they are not used  
						
						 
						
						... 
						
						
						
						Fixes Ori and the Blind Forest's menu on GLASM. For some reason
(probably high level optimizations) it is not sanitized on SPIR-V for
OpenGL. Vulkan is unaffected by this change. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a7e9756671 
					 
					
						
						
							
							buffer_cache: Mark uniform buffers as dirty if any enable bit changes  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						99f2c31b64 
					 
					
						
						
							
							vulkan_device: Enable float64 and int64 conditionally  
						
						 
						
						... 
						
						
						
						Add Intel Xe support. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						56d4a9ebde 
					 
					
						
						
							
							texture_cache: Reduce invalid image/sampler error severity  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b7764c3a79 
					 
					
						
						
							
							shader: Handle host exceptions  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3b595fe8b2 
					 
					
						
						
							
							glasm: Prepare XFB from state instead of global registers  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						adb591a757 
					 
					
						
						
							
							glasm: Use storage buffers instead of global memory when possible  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a41b2ed391 
					 
					
						
						
							
							gl_shader_cache: Add disk shader cache  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00