Subv 
							
						 
					 
					
						
						
							
						
						057170928c 
					 
					
						
						
							
							GPU: Add support for the DXT23 and DXT45 compressed texture formats.  
						
						 
						
						
						
						
					 
					
						2018-04-18 20:48:53 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						de18592179 
					 
					
						
						
							
							nvflinger: Call MicroProfileFlip on NVFlinger::Compose.  
						
						 
						
						
						
						
					 
					
						2018-04-18 20:28:50 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						60e6e8953e 
					 
					
						
						
							
							Merge pull request  #351  from Subv/tex_formats  
						
						 
						
						... 
						
						
						
						GPU: Implemented the B5G6R5 format. 
						
						
					 
					
						2018-04-18 20:20:51 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						2985056340 
					 
					
						
						
							
							GPU: Implemented the B5G6R5 format.  
						
						 
						
						
						
						
					 
					
						2018-04-18 18:16:45 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ce4f159b1c 
					 
					
						
						
							
							gl_shader_gen: Support vertical/horizontal viewport flipping. ( #347 )  
						
						 
						
						... 
						
						
						
						* gl_shader_gen: Support vertical/horizontal viewport flipping.
* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping. 
						
						
					 
					
						2018-04-18 16:42:40 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6a999cf800 
					 
					
						
						
							
							Merge pull request  #350  from Subv/tex_components  
						
						 
						
						... 
						
						
						
						GPU: Fixed the incorrect component order in ABGR8 textures. 
						
						
					 
					
						2018-04-18 15:36:00 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						43d98ca8fe 
					 
					
						
						
							
							GLCache: Added boilerplate code to make supporting configurable texture component types.  
						
						 
						
						... 
						
						
						
						For now only the UNORM type is supported. 
						
						
					 
					
						2018-04-18 14:17:28 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						5b3fab6766 
					 
					
						
						
							
							GLCache: Unify texture and framebuffer formats when converting to OpenGL.  
						
						 
						
						
						
						
					 
					
						2018-04-18 14:17:28 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						b2c1672e10 
					 
					
						
						
							
							GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.  
						
						 
						
						
						
						
					 
					
						2018-04-18 14:17:27 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d3f9ea90e7 
					 
					
						
						
							
							Merge pull request  #349  from Subv/texturing  
						
						 
						
						... 
						
						
						
						GPU: Support non-tiled textures and configurable block height. 
						
						
					 
					
						2018-04-18 14:46:10 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						48d4efbd69 
					 
					
						
						
							
							GPU: Pitch textures are now supported, don't assert when encountering them.  
						
						 
						
						
						
						
					 
					
						2018-04-18 12:52:53 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						a3e82e8e1f 
					 
					
						
						
							
							GLCache: Take into account the texture's block height when caching and unswizzling.  
						
						 
						
						
						
						
					 
					
						2018-04-18 12:52:53 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						ac09b5a2e9 
					 
					
						
						
							
							GLCache: Added a function to convert cached PixelFormats back to texture formats.  
						
						 
						
						... 
						
						
						
						TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place. 
						
						
					 
					
						2018-04-18 12:52:52 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						6b63aaa5b4 
					 
					
						
						
							
							GPU: Allow using a configurable block height when unswizzling textures.  
						
						 
						
						
						
						
					 
					
						2018-04-18 12:52:51 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						db5f2bfa7e 
					 
					
						
						
							
							GPU/TIC: Added the pitch and block height fields to the TIC structure.  
						
						 
						
						
						
						
					 
					
						2018-04-18 11:38:39 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								jlachniet 
							
						 
					 
					
						
						
							
						
						f600f6eebd 
					 
					
						
						
							
							Technically, yuzu can boot commercial games  
						
						 
						
						... 
						
						
						
						Clarifies the yuzu cannot play commercial games to any reasonable extent, rather than not at all. 
						
						
					 
					
						2018-04-18 09:18:41 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						c93ea96366 
					 
					
						
						
							
							Merge pull request  #346  from bunnei/misc-gpu-improvements  
						
						 
						
						... 
						
						
						
						Misc gpu improvements 
						
						
					 
					
						2018-04-17 22:17:07 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						71b4a3b9f6 
					 
					
						
						
							
							Merge pull request  #344  from bunnei/shader-decompiler-p2  
						
						 
						
						... 
						
						
						
						Shader decompiler changes part 2 
						
						
					 
					
						2018-04-17 22:10:53 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						9dc0d13ba5 
					 
					
						
						
							
							Merge pull request  #345  from bunnei/blending  
						
						 
						
						... 
						
						
						
						renderer_opengl: Implement BlendEquation and BlendFunc. 
						
						
					 
					
						2018-04-17 21:45:36 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						7222d9a4c3 
					 
					
						
						
							
							gl_rasterizer_cache: Add missing LOG statements.  
						
						 
						
						
						
						
					 
					
						2018-04-17 21:44:36 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						9df8e924fb 
					 
					
						
						
							
							texture: Add missing formats.  
						
						 
						
						
						
						
					 
					
						2018-04-17 21:41:36 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						3ed8a1cac7 
					 
					
						
						
							
							gpu: Add several framebuffer formats to RenderTargetFormat.  
						
						 
						
						
						
						
					 
					
						2018-04-17 21:40:38 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						4a8eb6745e 
					 
					
						
						
							
							maxwell3d: Allow Texture2DNoMipmap as Texture2D.  
						
						 
						
						
						
						
					 
					
						2018-04-17 21:39:15 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						531c25386e 
					 
					
						
						
							
							shader_bytecode: Make ctor's constexpr and explicit.  
						
						 
						
						
						
						
					 
					
						2018-04-17 21:27:07 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						174cba5c58 
					 
					
						
						
							
							renderer_opengl: Implement BlendEquation and BlendFunc.  
						
						 
						
						
						
						
					 
					
						2018-04-17 18:11:48 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e59126809c 
					 
					
						
						
							
							bit_field: Remove is_pod check, add is_trivially_copyable_v.  
						
						 
						
						
						
						
					 
					
						2018-04-17 18:00:18 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1f6fe062ca 
					 
					
						
						
							
							gl_shader_decompiler: Fix warnings with MarkAsUsed.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:44 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ed542a7309 
					 
					
						
						
							
							gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:44 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ef2d5ab0c1 
					 
					
						
						
							
							gl_shader_decompiler: Implement several MUFU subops and abs_d.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:43 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						59f4ff4659 
					 
					
						
						
							
							gl_shader_decompiler: Fix swizzle in GetRegister.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:42 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5a28dce9eb 
					 
					
						
						
							
							gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:42 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						8d4899d6ea 
					 
					
						
						
							
							gl_shader_decompiler: Allow vertex position to be used in fragment shader.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:40 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						95144cc39c 
					 
					
						
						
							
							gl_shader_decompiler: Implement IPA instruction.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:39 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						8b4443c966 
					 
					
						
						
							
							gl_shader_decompiler: Add support for TEXS instruction.  
						
						 
						
						
						
						
					 
					
						2018-04-17 16:36:38 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5ba71369ac 
					 
					
						
						
							
							gl_shader_decompiler: Use fragment output color for GPR 0-3.  
						
						 
						
						
						
						
					 
					
						2018-04-17 15:25:54 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5d529698c9 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement MUFU.  
						
						 
						
						
						
						
					 
					
						2018-04-17 15:25:54 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5b9bcbf438 
					 
					
						
						
							
							Merge pull request  #341  from shinyquagsire23/pfs-hfs-impl  
						
						 
						
						... 
						
						
						
						file_sys: Add HFS/PFS helper component 
						
						
					 
					
						2018-04-17 14:39:20 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								mailwl 
							
						 
					 
					
						
						
							
						
						5922f2c46d 
					 
					
						
						
							
							Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output  
						
						 
						
						... 
						
						
						
						both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org 
						
						
					 
					
						2018-04-17 19:42:14 +03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						2b082e2710 
					 
					
						
						
							
							Merge pull request  #343  from Subv/tex_wrap_4  
						
						 
						
						... 
						
						
						
						GPU: Implement some wrap modes 
						
						
					 
					
						2018-04-17 12:25:24 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						de580ccdd5 
					 
					
						
						
							
							file_sys: Use NGLOG  
						
						 
						
						
						
						
					 
					
						2018-04-17 09:55:29 -06:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Hexagon12 
							
						 
					 
					
						
						
							
						
						e52a87b98a 
					 
					
						
						
							
							Various service name fixes - part 2 (rebased) ( #322 )  
						
						 
						
						... 
						
						
						
						* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names 
						
						
					 
					
						2018-04-17 11:37:43 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						0905dc1ff4 
					 
					
						
						
							
							Merge pull request  #342  from bunnei/indexed-verts  
						
						 
						
						... 
						
						
						
						Implement indexed mode rendering 
						
						
					 
					
						2018-04-17 11:34:22 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						636ad34707 
					 
					
						
						
							
							MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).  
						
						 
						
						
						
						
					 
					
						2018-04-17 10:17:18 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Subv 
							
						 
					 
					
						
						
							
						
						7fc516cc1a 
					 
					
						
						
							
							MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).  
						
						 
						
						... 
						
						
						
						This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader. 
						
						
					 
					
						2018-04-17 10:16:50 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						77bdc49343 
					 
					
						
						
							
							gl_rendering: Use NGLOG* for changed code.  
						
						 
						
						
						
						
					 
					
						2018-04-16 21:23:28 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1a1af3fda3 
					 
					
						
						
							
							gl_rasterizer: Implement indexed vertex mode.  
						
						 
						
						
						
						
					 
					
						2018-04-16 21:10:15 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						83aa38b239 
					 
					
						
						
							
							file_sys: tweaks  
						
						 
						
						
						
						
					 
					
						2018-04-16 06:51:59 -06:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						c03795300a 
					 
					
						
						
							
							file_sys: Add HFS/PFS helper component  
						
						 
						
						
						
						
					 
					
						2018-04-16 04:36:25 -06:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						44e09ba807 
					 
					
						
						
							
							Merge pull request  #338  from bunnei/unrequire-shared-font  
						
						 
						
						... 
						
						
						
						pl_u: Use empty shared font if none is available. 
						
						
					 
					
						2018-04-15 16:54:36 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d6d7d0989c 
					 
					
						
						
							
							Merge pull request  #337  from Subv/used_buffers  
						
						 
						
						... 
						
						
						
						GPU: Don't use explicit binding points when uploading the constbuffers to opengl 
						
						
					 
					
						2018-04-15 16:30:57 -04:00