enler 
							
						 
					 
					
						
						
							
						
						27f122c48c 
					 
					
						
						
							
							file_sys: fix LayeredFS error when loading some games made with… ( #3602 )  
						
						... 
						
						
						
						* fix LayeredFS error when loading some games made with the Unity 
						
						
					 
					
						2020-04-07 02:03:32 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						f9d5718c4b 
					 
					
						
						
							
							Clang Format.  
						
						
						
						
					 
					
						2020-04-06 09:23:08 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ea535d9470 
					 
					
						
						
							
							Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.  
						
						
						
						
					 
					
						2020-04-06 09:23:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3dd5c07454 
					 
					
						
						
							
							Query Cache: Use VAddr instead of physical memory for adressing.  
						
						
						
						
					 
					
						2020-04-06 09:23:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7fcd0fee6d 
					 
					
						
						
							
							Buffer Cache: Use vAddr instead of physical memory.  
						
						
						
						
					 
					
						2020-04-06 09:23:06 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6ee316cb8f 
					 
					
						
						
							
							Texture Cache: Use vAddr instead of physical memory for caching.  
						
						
						
						
					 
					
						2020-04-06 09:23:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9c0f40a1f5 
					 
					
						
						
							
							GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr  
						
						
						
						
					 
					
						2020-04-06 09:21:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						588a20be3f 
					 
					
						
						
							
							Merge pull request  #3513  from ReinUsesLisp/native-astc  
						
						... 
						
						
						
						video_core: Use native ASTC when available 
						
						
					 
					
						2020-04-06 09:21:11 -04:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						2c98e14d13 
					 
					
						
						
							
							shader_decode: SULD.D using std::pair instead of out parameter  
						
						
						
						
					 
					
						2020-04-06 13:46:55 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						9efa51311f 
					 
					
						
						
							
							shader_decode: SULD.D avoid duplicate code block.  
						
						
						
						
					 
					
						2020-04-06 13:34:06 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						7f5696513f 
					 
					
						
						
							
							shader_decode: SULD.D fix conversion error.  
						
						
						
						
					 
					
						2020-04-06 13:26:58 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						2906372ba1 
					 
					
						
						
							
							shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.  
						
						
						
						
					 
					
						2020-04-06 13:09:19 +07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3185245845 
					 
					
						
						
							
							shader/memory: Implement RED.E.ADD  
						
						... 
						
						
						
						Implements a reduction operation. It's an atomic operation that doesn't
return a value.
This commit introduces another primitive because some shading languages
might have a primitive for reduction operations. 
						
						
					 
					
						2020-04-06 02:24:47 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fd0a2b5151 
					 
					
						
						
							
							shader/memory: Add "using std::move"  
						
						
						
						
					 
					
						2020-04-06 02:18:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						79970c9174 
					 
					
						
						
							
							shader/memory: Minor fixes in ATOM  
						
						
						
						
					 
					
						2020-04-06 00:54:22 -03:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						8d0fb33ac4 
					 
					
						
						
							
							yuzu: Fixes to game list sorting  
						
						... 
						
						
						
						Should fix  citra-emu/citra#4593 .
As the issue might not be entirely clear, I'll offer a short explanation from what I understood from it and found from experimentation.
Currently yuzu offers the user the option to change the text that's displayed in the "Name" column in the game list. Generally, it is expected that the items are sorted based on the displayed text, but yuzu would sort them by title instead.
Made it so that an access to SortRole returns the same as DisplayRole.
There shouldn't be any UI changes, only change in behaviour.
Also fixes a bug with directory sorting, where having the directories out of order would enable you to try to "move up" to the addDirectory button, which would crash the emulator.
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com > 
						
						
					 
					
						2020-04-06 03:12:17 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						69277de29d 
					 
					
						
						
							
							Merge pull request  #3592  from ReinUsesLisp/ipa  
						
						... 
						
						
						
						shader_decompiler: Remove FragCoord.w hack and change IPA implementation 
						
						
					 
					
						2020-04-05 19:29:40 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1633fbf99a 
					 
					
						
						
							
							Merge pull request  #3589  from ReinUsesLisp/fix-clears  
						
						... 
						
						
						
						gl_rasterizer: Mark cleared textures as dirty 
						
						
					 
					
						2020-04-05 19:29:26 -04:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						730f9b55b3 
					 
					
						
						
							
							silent warning (conversion error)  
						
						
						
						
					 
					
						2020-04-05 16:02:07 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						9f6ebccf06 
					 
					
						
						
							
							shader_decode: SULD.D -> SINT actually same as UNORM.  
						
						
						
						
					 
					
						2020-04-05 15:18:42 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						6f2b7087c2 
					 
					
						
						
							
							shader_decode: SULD.D fix decode SNORM component  
						
						
						
						
					 
					
						2020-04-05 14:46:43 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						69657ff19c 
					 
					
						
						
							
							clang-format  
						
						
						
						
					 
					
						2020-04-05 12:57:50 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						24cc64c5b3 
					 
					
						
						
							
							shader_decode: get sampler descriptor from registry.  
						
						
						
						
					 
					
						2020-04-05 12:54:48 +07:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						aa6214feb7 
					 
					
						
						
							
							yuzu/configuration: Only assert that all buttons exist when we are handling the click for a button device  
						
						... 
						
						
						
						This fixes failed assertions that were present in yuzu master code for 18 months. 
						
						
					 
					
						2020-04-05 07:16:09 +02:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						fb8afee077 
					 
					
						
						
							
							yuzu/configure_input_simple: Fix "Docked Joycons" controller profile  
						
						... 
						
						
						
						This was incorrectly using PlayerIndex 1 when calling the ConfigureDialog. 
						
						
					 
					
						2020-04-05 07:14:35 +02:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						acd3f0ab37 
					 
					
						
						
							
							tweaking.  
						
						
						
						
					 
					
						2020-04-05 10:31:32 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						8370188b3c 
					 
					
						
						
							
							clang-format  
						
						
						
						
					 
					
						2020-04-05 10:31:31 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						3e3afa9be6 
					 
					
						
						
							
							cleanup unuse params  
						
						
						
						
					 
					
						2020-04-05 10:31:31 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						5cd5857000 
					 
					
						
						
							
							cleanup debug code.  
						
						
						
						
					 
					
						2020-04-05 10:31:30 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						658112783d 
					 
					
						
						
							
							reimplement get component type, uncomment mistaken code  
						
						
						
						
					 
					
						2020-04-05 10:31:30 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						3ad06e9b2b 
					 
					
						
						
							
							remove disable optimize  
						
						
						
						
					 
					
						2020-04-05 10:31:30 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						f24c2e1103 
					 
					
						
						
							
							[wip] reimplement SULD.D  
						
						
						
						
					 
					
						2020-04-05 10:31:29 +07:00 
						 
				 
			
				
					
						
							
							
								namkazy 
							
						 
					 
					
						
						
							
						
						58bcb86af5 
					 
					
						
						
							
							add shader stage when init shader ir  
						
						
						
						
					 
					
						2020-04-05 10:31:29 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						2cefdd92bd 
					 
					
						
						
							
							clang-fix  
						
						
						
						
					 
					
						2020-04-05 10:31:28 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						1f3d142875 
					 
					
						
						
							
							shader: image - import PredCondition  
						
						
						
						
					 
					
						2020-04-05 10:31:27 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						08db60392d 
					 
					
						
						
							
							shader: SULD.D bits32 implement more complexer method.  
						
						
						
						
					 
					
						2020-04-05 10:31:27 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						ed1d8beb13 
					 
					
						
						
							
							shader: SULD.D import StoreType  
						
						
						
						
					 
					
						2020-04-05 10:31:26 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						6d235b8631 
					 
					
						
						
							
							shader: implement SULD.D bits32  
						
						
						
						
					 
					
						2020-04-05 10:31:26 +07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						60106531b4 
					 
					
						
						
							
							shader/other: Add error message for some S2R registers  
						
						
						
						
					 
					
						2020-04-04 03:46:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8b719e9e1d 
					 
					
						
						
							
							shader_bytecode: Rename MOV_SYS to S2R  
						
						
						
						
					 
					
						2020-04-04 03:37:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9d15feb892 
					 
					
						
						
							
							shader_bytecode: Add encoding for BAR  
						
						
						
						
					 
					
						2020-04-04 03:36:21 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						16ae98dbb3 
					 
					
						
						
							
							shader_ir: Add error message for EXIT.FCSM_TR  
						
						
						
						
					 
					
						2020-04-04 03:34:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c02a2dc24a 
					 
					
						
						
							
							shader_bytecode: Add encoding for VOTE.VTG  
						
						
						
						
					 
					
						2020-04-04 03:28:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						80c4fee4ec 
					 
					
						
						
							
							Revert "Merge pull request  #3499  from ReinUsesLisp/depth-2d-array"  
						
						... 
						
						
						
						This reverts commit 41905ee46735145bd529 
						
						
					 
					
						2020-04-04 00:02:26 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e6f02d5725 
					 
					
						
						
							
							Merge pull request  #3579  from Kewlan/reorder-shoulder  
						
						... 
						
						
						
						configuration: Reorder shoulder buttons 
						
						
					 
					
						2020-04-03 11:28:14 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9d8886b1a4 
					 
					
						
						
							
							Merge pull request  #3563  from bunnei/fix-ldr-memstate  
						
						... 
						
						
						
						services: ldr: Fix MemoryState for read/write regions of NROs. 
						
						
					 
					
						2020-04-03 10:14:56 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e1bd89e1c2 
					 
					
						
						
							
							shader/memory: Silence no return value warning  
						
						... 
						
						
						
						Silences a warning about control paths not all returning a value. 
						
						
					 
					
						2020-04-02 03:34:27 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						825a6e2615 
					 
					
						
						
							
							Merge pull request  #3552  from jroweboy/single-context  
						
						... 
						
						
						
						Refactor Context management (Fixes renderdoc on opengl issues) 
						
						
					 
					
						2020-04-02 01:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2339fe199f 
					 
					
						
						
							
							shader_decompiler: Remove FragCoord.w hack and change IPA implementation  
						
						... 
						
						
						
						Credits go to gdkchan and Ryujinx. The pull request used for this can
be found here: https://github.com/Ryujinx/Ryujinx/pull/1082 
yuzu was already using the header for interpolation, but it was missing
the FragCoord.w multiplication described in the linked pull request.
This commit finally removes the FragCoord.w == 1.0f hack from the shader
decompiler.
While we are at it, this commit renames some enumerations to match
Nvidia's documentation (linked below) and fixes component declaration
order in the shader program header (z and w were swapped).
https://github.com/NVIDIA/open-gpu-doc/blob/master/Shader-Program-Header/Shader-Program-Header.html  
						
						
					 
					
						2020-04-01 21:48:55 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						dd1232755b 
					 
					
						
						
							
							gl_texture_cache: Fix software ASTC fallback  
						
						
						
						
					 
					
						2020-04-01 01:44:15 -03:00