ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						59a8df1b14 
					 
					
						
						
							
							gl_shader_decompiler: Implement TEXS.F16  
						
						 
						
						
						
						
					 
					
						2018-12-05 02:06:34 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2908d30274 
					 
					
						
						
							
							gl_rasterizer: Enable clip distances when set in register and in shader  
						
						 
						
						
						
						
					 
					
						2018-11-29 16:58:20 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5a9a84994a 
					 
					
						
						
							
							Merge pull request  #1808  from Tinob/master  
						
						 
						
						... 
						
						
						
						Fix clip distance and viewport 
						
						
					 
					
						2018-11-28 17:47:28 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						3fe8ab0d99 
					 
					
						
						
							
							Merge pull request  #1786  from Tinob/DepthClamp  
						
						 
						
						... 
						
						
						
						Add Depth Clamp Support 
						
						
					 
					
						2018-11-28 17:46:55 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6f849887c9 
					 
					
						
						
							
							Merge pull request  #1792  from bunnei/dma-pusher  
						
						 
						
						... 
						
						
						
						gpu: Rewrite GPU command list processing with DmaPusher class. 
						
						
					 
					
						2018-11-28 10:12:37 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						881f5ad70f 
					 
					
						
						
							
							Merge pull request  #1735  from FernandoS27/tex-spacing  
						
						 
						
						... 
						
						
						
						Texture decoder: Implemented Tile Width Spacing 
						
						
					 
					
						2018-11-27 19:21:17 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						abea6fa90c 
					 
					
						
						
							
							gpu: Rewrite GPU command list processing with DmaPusher class.  
						
						 
						
						... 
						
						
						
						- More accurate impl., fixes Undertale (among other games). 
						
						
					 
					
						2018-11-26 23:14:01 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						dfdbfa69e5 
					 
					
						
						
							
							Implement depth clamp  
						
						 
						
						
						
						
					 
					
						2018-11-26 20:56:32 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						8e971f5062 
					 
					
						
						
							
							Add support for Clip Distance enabled register  
						
						 
						
						
						
						
					 
					
						2018-11-26 20:45:21 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1856d0ee8a 
					 
					
						
						
							
							Merge pull request  #1794  from Tinob/master  
						
						 
						
						... 
						
						
						
						Add support for viewport_transfom_enable register 
						
						
					 
					
						2018-11-26 18:34:09 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						67a154e23d 
					 
					
						
						
							
							Merge pull request  #1723  from degasus/dirty_flags  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Skip VB upload if the state is clean. 
						
						
					 
					
						2018-11-26 18:33:22 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcos 
							
						 
					 
					
						
						
							
						
						cb8d51e37e 
					 
					
						
						
							
							GPU States: Implement Polygon Offset. This is used in SMO all the time. ( #1784 )  
						
						 
						
						... 
						
						
						
						* GPU States: Implement Polygon Offset. This is used in SMO all the time.
* Clang Format fixes.
* Initialize polygon_offset in the constructor. 
						
						
					 
					
						2018-11-26 18:31:44 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a41943dc55 
					 
					
						
						
							
							Merge pull request  #1798  from ReinUsesLisp/y-direction  
						
						 
						
						... 
						
						
						
						gl_shader_decompiler: Implement S2R's Y_DIRECTION 
						
						
					 
					
						2018-11-26 18:25:42 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ddfbe0b58d 
					 
					
						
						
							
							Implemented Tile Width Spacing  
						
						 
						
						
						
						
					 
					
						2018-11-26 09:05:12 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f9a211220c 
					 
					
						
						
							
							Merge pull request  #1763  from ReinUsesLisp/bfi  
						
						 
						
						... 
						
						
						
						gl_shader_decompiler: Implement BFI_IMM_R 
						
						
					 
					
						2018-11-25 23:04:57 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d7d1ab15b6 
					 
					
						
						
							
							Merge pull request  #1760  from ReinUsesLisp/r2p  
						
						 
						
						... 
						
						
						
						gl_shader_decompiler: Implement R2P_IMM 
						
						
					 
					
						2018-11-25 22:38:42 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						8ce90a4f0b 
					 
					
						
						
							
							Merge pull request  #1783  from ReinUsesLisp/clip-distances  
						
						 
						
						... 
						
						
						
						gl_shader_decompiler: Implement clip distances 
						
						
					 
					
						2018-11-25 22:35:30 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						924e834b8f 
					 
					
						
						
							
							gl_shader_decompiler: Implement S2R's Y_DIRECTION  
						
						 
						
						
						
						
					 
					
						2018-11-25 04:37:29 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						13f6a603c2 
					 
					
						
						
							
							Add support for viewport_transfom_enable register  
						
						 
						
						
						
						
					 
					
						2018-11-24 13:17:48 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e23543918b 
					 
					
						
						
							
							Merge pull request  #1785  from Tinob/master  
						
						 
						
						... 
						
						
						
						Add support for clear_flags register 
						
						
					 
					
						2018-11-23 23:55:56 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						b6b78203cc 
					 
					
						
						
							
							Merge pull request  #1769  from ReinUsesLisp/cc  
						
						 
						
						... 
						
						
						
						gl_shader_decompiler: Rename cc to condition code and name internal flags 
						
						
					 
					
						2018-11-23 23:31:04 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						54c2a4cafc 
					 
					
						
						
							
							Add support for clear_flags register  
						
						 
						
						
						
						
					 
					
						2018-11-24 00:16:33 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Hexagon12 
							
						 
					 
					
						
						
							
						
						3135dbc29c 
					 
					
						
						
							
							Added predicate comparison LessEqualWithNan ( #1736 )  
						
						 
						
						... 
						
						
						
						* Added predicate comparison LessEqualWithNan
* oops
* Clang fix 
						
						
					 
					
						2018-11-23 08:51:32 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b3853403b7 
					 
					
						
						
							
							gl_shader_decompiler: Implement clip distances  
						
						 
						
						
						
						
					 
					
						2018-11-23 02:14:43 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						0e6a608245 
					 
					
						
						
							
							maxwell_3d: Implement alternate blend equations.  
						
						 
						
						... 
						
						
						
						- Used by Undertale. 
						
						
					 
					
						2018-11-22 00:51:01 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8a5e6fce07 
					 
					
						
						
							
							gl_shader_decompiler: Rename control codes to condition codes  
						
						 
						
						
						
						
					 
					
						2018-11-21 22:31:16 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						642dfeda2a 
					 
					
						
						
							
							gl_shader_decompiler: Implement BFI_IMM_R  
						
						 
						
						
						
						
					 
					
						2018-11-21 16:12:30 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d92afc7493 
					 
					
						
						
							
							gl_shader_decompiler: Implement R2P_IMM  
						
						 
						
						
						
						
					 
					
						2018-11-21 04:56:00 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1a543723ab 
					 
					
						
						
							
							maxwell_3d: Initialize rasterizer color mask registers as enabled.  
						
						 
						
						... 
						
						
						
						- Fixes rendering regression with Sonic Mania. 
						
						
					 
					
						2018-11-20 19:58:06 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						5297495c87 
					 
					
						
						
							
							small fix for alphaToOne bit location  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:34 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						e69eb3c760 
					 
					
						
						
							
							fix for gcc compilation  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:34 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						53b4a1af0f 
					 
					
						
						
							
							add AlphaToCoverage and AlphaToOne  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:34 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						8ed7e1af2c 
					 
					
						
						
							
							add support for fragment_color_clamp  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:33 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						6a2aa6dbdb 
					 
					
						
						
							
							set default value for point size register  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:33 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						1881e86c43 
					 
					
						
						
							
							fix viewport and scissor behavior  
						
						 
						
						
						
						
					 
					
						2018-11-17 19:59:32 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Markus Wick 
							
						 
					 
					
						
						
							
						
						97f5c4ffd3 
					 
					
						
						
							
							gl_rasterizer: Skip VB upload if the state is clean.  
						
						 
						
						
						
						
					 
					
						2018-11-17 14:28:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Frederic L 
							
						 
					 
					
						
						
							
						
						ab362aa7e5 
					 
					
						
						
							
							gl_rasterizer: Minor cleanup  
						
						 
						
						... 
						
						
						
						Minor code cleanup from unaddressed feedback in #1654  
						
						
					 
					
						2018-11-13 14:07:23 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						4a6eff3b7b 
					 
					
						
						
							
							Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.  
						
						 
						
						
						
						
					 
					
						2018-11-11 16:31:00 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						8ea6261547 
					 
					
						
						
							
							Merge pull request  #1654  from degasus/dirty_flags  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Skip VAO binding if the state is clean. 
						
						
					 
					
						2018-11-11 08:17:57 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Markus Wick 
							
						 
					 
					
						
						
							
						
						359db6a673 
					 
					
						
						
							
							gl_rasterizer: Skip VAO binding if the state is clean.  
						
						 
						
						
						
						
					 
					
						2018-11-06 22:31:33 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						19038db489 
					 
					
						
						
							
							Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.  
						
						 
						
						
						
						
					 
					
						2018-11-05 00:24:19 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						145ae36963 
					 
					
						
						
							
							Implement multi-target viewports and blending  
						
						 
						
						
						
						
					 
					
						2018-11-04 20:49:48 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						9afcbba8e4 
					 
					
						
						
							
							Merge pull request  #1527  from FernandoS27/assert-flow  
						
						 
						
						... 
						
						
						
						Assert Control Flow Instructions using Control Codes 
						
						
					 
					
						2018-11-01 00:34:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						de0ab806df 
					 
					
						
						
							
							maxwell_3d: Restructure macro upload to use a single macro code memory.  
						
						 
						
						... 
						
						
						
						- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey. 
						
						
					 
					
						2018-10-31 23:29:21 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						86e70cf302 
					 
					
						
						
							
							Merge pull request  #1528  from FernandoS27/assert-control-codes  
						
						 
						
						... 
						
						
						
						Assert Control Codes Generation on Shader Instructions 
						
						
					 
					
						2018-10-31 22:34:18 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						5bb80ab009 
					 
					
						
						
							
							Assert Control Codes Generation  
						
						 
						
						
						
						
					 
					
						2018-10-30 13:37:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Frederic L 
							
						 
					 
					
						
						
							
						
						7a5eda5914 
					 
					
						
						
							
							global: Use std::optional instead of boost::optional ( #1578 )  
						
						 
						
						... 
						
						
						
						* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build 
						
						
					 
					
						2018-10-30 00:03:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						3aa8b644a9 
					 
					
						
						
							
							Assert Control Flow Instructions using Control Codes  
						
						 
						
						
						
						
					 
					
						2018-10-28 19:16:41 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						0287b2be6d 
					 
					
						
						
							
							Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support  
						
						 
						
						
						
						
					 
					
						2018-10-28 01:13:55 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						58444a0376 
					 
					
						
						
							
							gl_rasterizer: Implement primitive restart.  
						
						 
						
						
						
						
					 
					
						2018-10-26 00:42:57 -04:00