Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						a3afeb4687 
					 
					
						
						
							
							VideoCore: Fix dangling lambda context in shader interpreter  
						
						 
						
						... 
						
						
						
						The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter. 
						
						
					 
					
						2016-09-15 22:15:11 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						ff0fa86b17 
					 
					
						
						
							
							Retrieve shader result from new OutputRegisters-type  
						
						 
						
						
						
						
					 
					
						2016-05-16 18:55:51 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						1308afe2c2 
					 
					
						
						
							
							Use new shader-jit signature for interpreter  
						
						 
						
						
						
						
					 
					
						2016-05-13 09:41:55 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						4e01e9ffc5 
					 
					
						
						
							
							Refactor access to state in shader-jit  
						
						 
						
						
						
						
					 
					
						2016-05-13 09:20:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						7e756faaba 
					 
					
						
						
							
							Move program_counter and call_stack from UnitState to interpreter  
						
						 
						
						
						
						
					 
					
						2016-05-12 19:05:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						6c6d99ca51 
					 
					
						
						
							
							Move default_attributes into Pica state  
						
						 
						
						
						
						
					 
					
						2016-05-12 19:05:41 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f6eb62d062 
					 
					
						
						
							
							Merge pull request  #1690  from JayFoxRox/tex-type-3  
						
						 
						
						... 
						
						
						
						Pica: Implement texture type 3 (Projection2D) 
						
						
					 
					
						2016-05-11 21:47:08 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						ae7a82fa1c 
					 
					
						
						
							
							Turn ShaderSetup into struct  
						
						 
						
						
						
						
					 
					
						2016-05-11 23:48:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						2f8e8e1455 
					 
					
						
						
							
							Pica: Add tc0.w to OutputVertex  
						
						 
						
						
						
						
					 
					
						2016-05-11 08:07:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						696cb197a5 
					 
					
						
						
							
							Pica: Replace logic in shader.cpp with loop  
						
						 
						
						
						
						
					 
					
						2016-05-03 01:40:47 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
							
						
						691a42fe98 
					 
					
						
						
							
							VideoCore: Run include-what-you-use and fix most includes.  
						
						 
						
						
						
						
					 
					
						2016-04-30 17:02:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						90243c56fb 
					 
					
						
						
							
							Merge pull request  #1730  from hrydgard/vertex-loader  
						
						 
						
						... 
						
						
						
						* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker. 
						
						
					 
					
						2016-04-29 09:42:47 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						e3a8292495 
					 
					
						
						
							
							Common: Remove section measurement from profiler ( #1731 )  
						
						 
						
						... 
						
						
						
						This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
						
						
					 
					
						2016-04-29 00:07:10 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henrik Rydgard 
							
						 
					 
					
						
						
							
						
						47ff008817 
					 
					
						
						
							
							Refactor: Extract VertexLoader from command_processor.cpp.  
						
						 
						
						... 
						
						
						
						Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. 
						
						
					 
					
						2016-04-28 19:05:55 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
							
						
						656a442433 
					 
					
						
						
							
							shader: Shader size is long uint, not uint.  
						
						 
						
						
						
						
					 
					
						2016-04-25 00:40:03 +08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
							
						
						c6709d97bc 
					 
					
						
						
							
							shader: Handle non-CALL opcodes with a break  
						
						 
						
						
						
						
					 
					
						2016-04-25 00:39:54 +08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sam Spilsbury 
							
						 
					 
					
						
						
							
						
						bbffa6ad69 
					 
					
						
						
							
							shader: Format string must be provided inline and not as a variable  
						
						 
						
						
						
						
					 
					
						2016-04-24 23:40:52 +08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d7fe2784cc 
					 
					
						
						
							
							shader_jit_x64: Rename RuntimeAssert to Compile_Assert.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						3f623b2561 
					 
					
						
						
							
							shader_jit_x64.cpp: Rename JitCompiler to JitShader.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:53 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						847fb951e2 
					 
					
						
						
							
							shader_jit_x64: Free memory that's no longer needed after compilation.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						60aa72e117 
					 
					
						
						
							
							shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						60749f2cda 
					 
					
						
						
							
							shader_jit_x64: Use CALL/RET instead of JMP for subroutines.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:52 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1d45b57939 
					 
					
						
						
							
							shader_jit_x64: Separate initialization and code generation for readability.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:50 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6e0319eec9 
					 
					
						
						
							
							shader_jit_x64: Get rid of unnecessary last_program_counter variable.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:49 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f3afe24594 
					 
					
						
						
							
							shader_jit_x64: Execute certain asserts at runtime.  
						
						 
						
						... 
						
						
						
						- This is because we compile the full shader code space, and therefore its common to compile malformed instructions. 
						
						
					 
					
						2016-04-13 23:04:49 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ffcf7ecee9 
					 
					
						
						
							
							shader: Remove unused 'state' argument from 'Setup' function.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:48 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a5a74eb121 
					 
					
						
						
							
							shader_jit_x64: Specify shader main offset at runtime.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						c9d10de644 
					 
					
						
						
							
							shader_jit_x64: Allocate each program independently and persist for emu session.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:47 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						4632791a40 
					 
					
						
						
							
							shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:44 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						135aec7bea 
					 
					
						
						
							
							shader_jit_x64: Fix strict memory aliasing issues.  
						
						 
						
						
						
						
					 
					
						2016-04-13 23:04:43 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mathew Maidment 
							
						 
					 
					
						
						
							
						
						aa6380e5bc 
					 
					
						
						
							
							Merge pull request  #1643  from MerryMage/make_unique  
						
						 
						
						... 
						
						
						
						Common: Remove Common::make_unique, use std::make_unique 
						
						
					 
					
						2016-04-05 20:10:11 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MerryMage 
							
						 
					 
					
						
						
							
						
						a06dcfeb61 
					 
					
						
						
							
							Common: Remove Common::make_unique, use std::make_unique  
						
						 
						
						
						
						
					 
					
						2016-04-05 13:31:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ebbba0d381 
					 
					
						
						
							
							Merge pull request  #1508  from JayFoxRox/vs-output-map  
						
						 
						
						... 
						
						
						
						Respect vs output map 
						
						
					 
					
						2016-03-22 11:59:12 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						784c5539ea 
					 
					
						
						
							
							Merge pull request  #1538  from lioncash/dot  
						
						 
						
						... 
						
						
						
						shader_interpreter: use std::inner_product for the dot product 
						
						
					 
					
						2016-03-20 00:35:06 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						63e956cc7a 
					 
					
						
						
							
							video_core: Don't cast away const  
						
						 
						
						
						
						
					 
					
						2016-03-17 02:01:38 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						4d89df8df2 
					 
					
						
						
							
							shader_interpreter: use std::inner_product for the dot product  
						
						 
						
						... 
						
						
						
						Same thing, less code. 
						
						
					 
					
						2016-03-17 01:00:30 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						96cafbe4cc 
					 
					
						
						
							
							Merge pull request  #1503  from bunnei/clear-jit-cache  
						
						 
						
						... 
						
						
						
						Clear JIT cache 
						
						
					 
					
						2016-03-16 13:18:51 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						9aad2f29bb 
					 
					
						
						
							
							PICA: Fix MAD/MADI encoding  
						
						 
						
						
						
						
					 
					
						2016-03-15 20:01:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jannik Vogel 
							
						 
					 
					
						
						
							
						
						f746a00964 
					 
					
						
						
							
							Respect vs output map  
						
						 
						
						
						
						
					 
					
						2016-03-14 13:03:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6efb710b28 
					 
					
						
						
							
							shader_jit_x64: Clear cache after code space fills up.  
						
						 
						
						
						
						
					 
					
						2016-03-12 12:15:49 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						c103759cdc 
					 
					
						
						
							
							shader_jit_x64: Make assert outputs more useful & cleanup formatting.  
						
						 
						
						
						
						
					 
					
						2016-03-12 12:06:28 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						46f78b7f19 
					 
					
						
						
							
							shader: Update log message to use proper log class.  
						
						 
						
						
						
						
					 
					
						2016-03-12 12:03:32 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						88d604383e 
					 
					
						
						
							
							Common: Get rid of alignment macros  
						
						 
						
						... 
						
						
						
						The gl rasterizer already uses alignas,
so we may as well move everything over. 
						
						
					 
					
						2016-03-09 01:31:14 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Dwayne Slater 
							
						 
					 
					
						
						
							
						
						6b775034dd 
					 
					
						
						
							
							Add immediate mode vertex submission  
						
						 
						
						
						
						
					 
					
						2016-03-02 22:16:38 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						b003075570 
					 
					
						
						
							
							pica: Implement decoding of basic fragment lighting components.  
						
						 
						
						... 
						
						
						
						- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
						
						
					 
					
						2016-02-05 17:17:28 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a43f8d2fb7 
					 
					
						
						
							
							Merge pull request  #1367  from yuriks/jit-jmp  
						
						 
						
						... 
						
						
						
						Shader JIT: Fix off-by-one error when compiling JMPs 
						
						
					 
					
						2016-01-27 09:19:28 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						083d2d89a5 
					 
					
						
						
							
							Shader: Implement "invert condition" feature of IFU instruction  
						
						 
						
						... 
						
						
						
						If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true. 
						
						
					 
					
						2016-01-24 20:29:06 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						c1071c1ff7 
					 
					
						
						
							
							Shader JIT: Fix off-by-one error when compiling JMPs  
						
						 
						
						... 
						
						
						
						There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future. 
						
						
					 
					
						2016-01-24 02:15:56 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						aec28ed91e 
					 
					
						
						
							
							video_core: Reorganize headers  
						
						 
						
						
						
						
					 
					
						2015-09-11 07:31:15 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						1fa772393b 
					 
					
						
						
							
							video_core: Remove unnecessary includes from headers  
						
						 
						
						
						
						
					 
					
						2015-09-11 00:10:03 -04:00