FernandoS27 
							
						 
					 
					
						
						
							
						
						d347623d6f 
					 
					
						
						
							
							Correct issue where texturelod could not be applied to 2darrayshadow  
						
						
						
						
					 
					
						2018-11-07 21:48:45 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ad2f47b579 
					 
					
						
						
							
							Implement 3 coordinate array in TEXS instruction  
						
						
						
						
					 
					
						2018-11-07 17:04:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						81ff9e2473 
					 
					
						
						
							
							Merge pull request  #1630  from bunnei/fix-mapbufferex  
						
						... 
						
						
						
						memory_manager: Do not MapBufferEx over already in use memory. 
						
						
					 
					
						2018-11-07 00:14:36 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						74bce4d68f 
					 
					
						
						
							
							Merge pull request  #1635  from Tinob/master  
						
						... 
						
						
						
						Implement multi-target viewports and blending 
						
						
					 
					
						2018-11-07 00:11:49 -08:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						2c87f10267 
					 
					
						
						
							
							gl_rasterizer_cache: Add profiles for Copy and Blit.  
						
						... 
						
						
						
						They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						7e59e907ef 
					 
					
						
						
							
							gl_resource_manager: Profile creation and deletion.  
						
						
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						80e4dbdce7 
					 
					
						
						
							
							gl_stream_buffer: Profile orphaning of stream buffer.  
						
						... 
						
						
						
						This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						54df9fe29e 
					 
					
						
						
							
							gl_resource_manager: Split implementations in .cpp file.  
						
						... 
						
						
						
						Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them. 
						
						
					 
					
						2018-11-06 14:40:39 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cdb19e71fe 
					 
					
						
						
							
							Merge pull request  #1616  from FernandoS27/cube-array  
						
						... 
						
						
						
						Implement Cube Arrays 
						
						
					 
					
						2018-11-05 15:28:48 -05:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						19038db489 
					 
					
						
						
							
							Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.  
						
						
						
						
					 
					
						2018-11-05 00:24:19 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						145ae36963 
					 
					
						
						
							
							Implement multi-target viewports and blending  
						
						
						
						
					 
					
						2018-11-04 20:49:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						38c1c500ab 
					 
					
						
						
							
							Merge pull request  #1625  from FernandoS27/astc  
						
						... 
						
						
						
						Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems 
						
						
					 
					
						2018-11-04 18:47:26 -05:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						60a184455c 
					 
					
						
						
							
							Fix ASTC Decompressor to support depth parameter  
						
						
						
						
					 
					
						2018-11-01 19:22:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4aa9779ae1 
					 
					
						
						
							
							memory_manager: Do not MapBufferEx over already in use memory.  
						
						... 
						
						
						
						- This fixes rendering when changing areas in Super Mario Odyssey. 
						
						
					 
					
						2018-11-01 18:57:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cc1fe93297 
					 
					
						
						
							
							Merge pull request  #1623  from Tinob/master  
						
						... 
						
						
						
						Improve OpenGL state handling 
						
						
					 
					
						2018-11-01 15:53:33 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						aee93f98f9 
					 
					
						
						
							
							Fix ASTC formats  
						
						
						
						
					 
					
						2018-11-01 13:08:19 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						31930a3334 
					 
					
						
						
							
							Implemented ASTC 5x5  
						
						
						
						
					 
					
						2018-11-01 13:06:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						678c18aa5c 
					 
					
						
						
							
							Implement Cube Arrays  
						
						
						
						
					 
					
						2018-11-01 11:56:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9afcbba8e4 
					 
					
						
						
							
							Merge pull request  #1527  from FernandoS27/assert-flow  
						
						... 
						
						
						
						Assert Control Flow Instructions using Control Codes 
						
						
					 
					
						2018-11-01 00:34:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						de0ab806df 
					 
					
						
						
							
							maxwell_3d: Restructure macro upload to use a single macro code memory.  
						
						... 
						
						
						
						- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey. 
						
						
					 
					
						2018-10-31 23:29:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						86e70cf302 
					 
					
						
						
							
							Merge pull request  #1528  from FernandoS27/assert-control-codes  
						
						... 
						
						
						
						Assert Control Codes Generation on Shader Instructions 
						
						
					 
					
						2018-10-31 22:34:18 -04:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						aca218aea0 
					 
					
						
						
							
							Improve OpenGL state handling  
						
						
						
						
					 
					
						2018-10-30 21:19:04 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						76754f5705 
					 
					
						
						
							
							video_core: Move surface declarations out of gl_rasterizer_cache  
						
						
						
						
					 
					
						2018-10-30 16:07:20 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						5bb80ab009 
					 
					
						
						
							
							Assert Control Codes Generation  
						
						
						
						
					 
					
						2018-10-30 13:37:55 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
							
						
						7a5eda5914 
					 
					
						
						
							
							global: Use std::optional instead of boost::optional ( #1578 )  
						
						... 
						
						
						
						* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build 
						
						
					 
					
						2018-10-30 00:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c5a849212f 
					 
					
						
						
							
							Merge pull request  #1580  from FernandoS27/mm-impl  
						
						... 
						
						
						
						Implemented Mipmaps 
						
						
					 
					
						2018-10-29 22:34:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0270906dbf 
					 
					
						
						
							
							Merge pull request  #1613  from ReinUsesLisp/gl-utils  
						
						... 
						
						
						
						video_core: Move OpenGL specific utils to its renderer 
						
						
					 
					
						2018-10-29 13:22:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5d7167dfca 
					 
					
						
						
							
							Merge pull request  #1610  from slashiee/dxt1-alpha  
						
						... 
						
						
						
						renderer_opengl: Enable alpha channel for DXT1 texture format 
						
						
					 
					
						2018-10-28 21:29:43 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						80cbd81276 
					 
					
						
						
							
							video_core: Move OpenGL specific utils to its renderer  
						
						
						
						
					 
					
						2018-10-28 22:22:30 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						e8b565b239 
					 
					
						
						
							
							renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB  
						
						
						
						
					 
					
						2018-10-28 20:52:57 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						3aa8b644a9 
					 
					
						
						
							
							Assert Control Flow Instructions using Control Codes  
						
						
						
						
					 
					
						2018-10-28 19:16:41 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dde3094058 
					 
					
						
						
							
							Fixed black textures, pixelation and we no longer require to auto-generate mipmaps  
						
						
						
						
					 
					
						2018-10-28 19:00:49 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						f0e902a7d6 
					 
					
						
						
							
							Fixed mipmap block autosizing algorithm  
						
						
						
						
					 
					
						2018-10-28 19:00:05 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						87f8181405 
					 
					
						
						
							
							Fixed Invalid Image size and Mipmap calculation  
						
						
						
						
					 
					
						2018-10-28 19:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						f4432b5d0c 
					 
					
						
						
							
							Fixed Block Resizing algorithm and Clang Format  
						
						
						
						
					 
					
						2018-10-28 19:00:03 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						258f0f5c31 
					 
					
						
						
							
							Implement Mip Filter  
						
						
						
						
					 
					
						2018-10-28 19:00:01 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dc85e3bff1 
					 
					
						
						
							
							Zero out memory region of recreated surface before flushing  
						
						
						
						
					 
					
						2018-10-28 19:00:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						bbf3b2da0c 
					 
					
						
						
							
							Implement Mipmaps  
						
						
						
						
					 
					
						2018-10-28 18:59:59 -04:00 
						 
				 
			
				
					
						
							
							
								Michael 
							
						 
					 
					
						
						
							
						
						635d1e5651 
					 
					
						
						
							
							Enable alpha channel for DXT1 texture format  
						
						
						
						
					 
					
						2018-10-28 14:11:04 -07:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
						
						351d5a2227 
					 
					
						
						
							
							Correct bpp value for ASTC_2D_8X5  
						
						
						
						
					 
					
						2018-10-28 19:49:10 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aa1cf608ed 
					 
					
						
						
							
							Merge pull request  #1601  from FernandoS27/shader-precision  
						
						... 
						
						
						
						Improved Shader accuracy on Vertex and Geometry Shaders. 
						
						
					 
					
						2018-10-28 13:06:21 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e5ca097e32 
					 
					
						
						
							
							Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332  
						
						
						
						
					 
					
						2018-10-28 11:38:40 -04:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
							
						
						0287b2be6d 
					 
					
						
						
							
							Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support  
						
						
						
						
					 
					
						2018-10-28 01:13:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d63f5acb15 
					 
					
						
						
							
							Merge pull request  #1594  from FreddyFunk/static-cast  
						
						... 
						
						
						
						gl_rasterizer_cache: Fix compiler warning 
						
						
					 
					
						2018-10-27 21:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						d8d557df86 
					 
					
						
						
							
							Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD  
						
						
						
						
					 
					
						2018-10-27 20:09:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ed95ce6bb7 
					 
					
						
						
							
							Merge pull request  #1592  from bunnei/prim-restart  
						
						... 
						
						
						
						gl_rasterizer: Implement primitive restart. 
						
						
					 
					
						2018-10-27 13:25:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						705300992e 
					 
					
						
						
							
							Implement Default Block Height for each format  
						
						
						
						
					 
					
						2018-10-27 10:17:39 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
							
						
						0bf24d310e 
					 
					
						
						
							
							gl_rasterizer_cache: Fix compiler warning  
						
						
						
						
					 
					
						2018-10-27 13:06:26 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						58444a0376 
					 
					
						
						
							
							gl_rasterizer: Implement primitive restart.  
						
						
						
						
					 
					
						2018-10-26 00:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d278f25bda 
					 
					
						
						
							
							Merge pull request  #1533  from FernandoS27/lmem  
						
						... 
						
						
						
						Implemented Shader Local Memory 
						
						
					 
					
						2018-10-26 00:16:25 -04:00