ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d554778311 
					 
					
						
						
							
							vulkan: Use VK_EXT_provoking_vertex when available  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						cd8427367e 
					 
					
						
						
							
							gl_buffer_cache: Use unorm internal formats for snorm texture buffer views  
						
						 
						
						... 
						
						
						
						Fixes black textures in UE4 games 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5befc0bf87 
					 
					
						
						
							
							shader_environment: Fix local memory size calculations  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						60a96c49e5 
					 
					
						
						
							
							buffer_cache: Fix copy based uniform bindings tracking  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ameerj 
							
						 
					 
					
						
						
							
						
						15bdd27cac 
					 
					
						
						
							
							shader_environment: Add shader_local_memory_crs_size to local memory size  
						
						 
						
						... 
						
						
						
						Fixes DOOM 2016 missing local memory 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7eaa74ad23 
					 
					
						
						
							
							gl_texture_cache: Create image storage views  
						
						 
						
						... 
						
						
						
						Fixes SULD.D tests. 
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b1ed64ac18 
					 
					
						
						
							
							gl_shader_util: Move shader utility code to a separate file  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						12fe7210d2 
					 
					
						
						
							
							gl_shader_cache: Store workers in shader cache object  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cffd4716c5 
					 
					
						
						
							
							vk_pipeline_cache,shader_notify: Add shader notifications  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						48aad8dc05 
					 
					
						
						
							
							vk_pipeline_cache: Add asynchronous shaders  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2a0aeaa3d2 
					 
					
						
						
							
							vk_rasterizer: Flush work on clear and dispatches  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						c736b9ffab 
					 
					
						
						
							
							DMA: Restrict optimised path for BlockToLinear further.  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f45f7b5c2a 
					 
					
						
						
							
							vk_swapchain: Handle outdated swapchains  
						
						 
						
						... 
						
						
						
						Fixes pixelated presentation on Intel devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								FernandoS27 
							
						 
					 
					
						
						
							
						
						562af30181 
					 
					
						
						
							
							shader: Fix VertexA Shaders.  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b02c78b276 
					 
					
						
						
							
							vk_buffer_cache: Handle null texture buffers  
						
						 
						
						... 
						
						
						
						Fixes a crash on Age of Calamity cutscenes. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8f099af6a8 
					 
					
						
						
							
							nsight_aftermath_tracker: Fix SPIR-V module writes  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8c954fcaee 
					 
					
						
						
							
							vk_pipeline_cache: Set support_derivative_control to true  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						79f2fe1a39 
					 
					
						
						
							
							glasm: Use ARB_derivative_control conditionally  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4a2361a1e2 
					 
					
						
						
							
							buffer_cache: Reduce uniform buffer size from shader usage  
						
						 
						
						... 
						
						
						
						Increases performance significantly on certain titles. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e57ee3b7fd 
					 
					
						
						
							
							transform_feedback: Read buffer stride from index instead of layout  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						46bd362d0d 
					 
					
						
						
							
							fixed_pipeline_state: Use regular for loop instead of ranges for perf  
						
						 
						
						... 
						
						
						
						MSVC generates better code for it. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d26271b014 
					 
					
						
						
							
							vk_swapchain: Avoid recreating the swapchain on each frame  
						
						 
						
						... 
						
						
						
						Recreate only when requested (or sRGB is changed) instead of tracking
the frontend's size. That size is still used as a hint. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1148a4eac7 
					 
					
						
						
							
							vulkan: Conditionally use shaderInt16  
						
						 
						
						... 
						
						
						
						Add support for Polaris AMD devices. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						77372443c3 
					 
					
						
						
							
							vulkan: Enable depth bounds and use it conditionally  
						
						 
						
						... 
						
						
						
						Intel devices pre-Xe don't support this. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c44b16124f 
					 
					
						
						
							
							vk_buffer_cache: Add transform feedback usage to buffers  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						916ca74324 
					 
					
						
						
							
							opengl: Declare fragment outputs even if they are not used  
						
						 
						
						... 
						
						
						
						Fixes Ori and the Blind Forest's menu on GLASM. For some reason
(probably high level optimizations) it is not sanitized on SPIR-V for
OpenGL. Vulkan is unaffected by this change. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a7e9756671 
					 
					
						
						
							
							buffer_cache: Mark uniform buffers as dirty if any enable bit changes  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						99f2c31b64 
					 
					
						
						
							
							vulkan_device: Enable float64 and int64 conditionally  
						
						 
						
						... 
						
						
						
						Add Intel Xe support. 
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						56d4a9ebde 
					 
					
						
						
							
							texture_cache: Reduce invalid image/sampler error severity  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b7764c3a79 
					 
					
						
						
							
							shader: Handle host exceptions  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3b595fe8b2 
					 
					
						
						
							
							glasm: Prepare XFB from state instead of global registers  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						adb591a757 
					 
					
						
						
							
							glasm: Use storage buffers instead of global memory when possible  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a41b2ed391 
					 
					
						
						
							
							gl_shader_cache: Add disk shader cache  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a49532c8eb 
					 
					
						
						
							
							video_core,shader: Clang-format fixes  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						eacf18cce9 
					 
					
						
						
							
							gl_shader_cache: Rename Program abstractions into Pipeline  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4017928213 
					 
					
						
						
							
							gl_shader_cache: Do not flip tessellation on OpenGL  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						80884e3270 
					 
					
						
						
							
							gl_graphics_program: Fix texture buffer bindings  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1bccb43cbe 
					 
					
						
						
							
							gl_shader_cache: Conditionally use viewport mask  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c31521512f 
					 
					
						
						
							
							gl_shader_cache,glasm: Conditionally use typeless image reads extension  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						df406246d9 
					 
					
						
						
							
							gl_shader_cache: Improve GLASM error print logic  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						84feabac88 
					 
					
						
						
							
							glasm: Implement forced early Z  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6bc54e12a0 
					 
					
						
						
							
							glasm: Set transform feedback state  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						69b910e9e7 
					 
					
						
						
							
							video_core: Abstract transform feedback translation utility  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c07cc9d6a5 
					 
					
						
						
							
							gl_shader_cache: Pass shader runtime information  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9e7b6622c2 
					 
					
						
						
							
							shader: Split profile and runtime information in separate structs  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						54decced92 
					 
					
						
						
							
							gl_shader_manager: Zero initialize current assembly programs  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c0e4074721 
					 
					
						
						
							
							gl_shader_manager: Remove unintentionally committed #pragma  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						690b1841e6 
					 
					
						
						
							
							renderer_opengl: State track compute assembly programs  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c5ca4fe451 
					 
					
						
						
							
							renderer_opengl: State track assembly programs  
						
						 
						
						
						
						
					 
					
						2021-07-22 21:51:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						85fc7e584e 
					 
					
						
						
							
							HACK: Bind stages before and after bindings  
						
						 
						
						... 
						
						
						
						Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.
Affects all SSBO usages on GLASM. 
						
						
					 
					
						2021-07-22 21:51:32 -04:00