Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						11e39da02b 
					 
					
						
						
							
							Merge pull request  #3054  from FernandoS27/fix-tld4-2  
						
						... 
						
						
						
						shader_ir: Fix regression on TLD4 
						
						
					 
					
						2019-10-31 01:56:29 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						23cabc98db 
					 
					
						
						
							
							Shader_IR: Fix regression on TLD4  
						
						... 
						
						
						
						Originally on the last commit I thought TLD4 acted the same as TLD4S and 
didn't have a mask. It actually does have a component mask. This commit 
corrects that. 
						
						
					 
					
						2019-10-30 21:14:57 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						658489ebf7 
					 
					
						
						
							
							Merge pull request  #3050  from FernandoS27/fix-tld4  
						
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						shader_ir: Fix TLD4 and add bindless variant 
						
						
					 
					
						2019-10-30 18:37:17 +00:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9293c3a0f2 
					 
					
						
						
							
							Shader_IR: Fix TLD4 and add Bindless Variant.  
						
						... 
						
						
						
						This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant. 
						
						
					 
					
						2019-10-30 12:02:03 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						04b838c857 
					 
					
						
						
							
							Merge pull request  #3038  from lioncash/docs  
						
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						kernel/scheduler: Minor changes 
						
						
					 
					
						2019-10-30 03:47:28 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2382bbe3ac 
					 
					
						
						
							
							Merge pull request  #3046  from ReinUsesLisp/clean-gl-state  
						
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						gl_state: Miscellaneous clean up 
						
						
					 
					
						2019-10-29 22:50:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b5138f3c35 
					 
					
						
						
							
							Merge pull request  #3035  from ReinUsesLisp/rasterizer-accelerated  
						
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						rasterizer_accelerated: Add intermediary for GPU rasterizers 
						
						
					 
					
						2019-10-29 22:06:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a81bd962ab 
					 
					
						
						
							
							Merge pull request  #3007  from DarkLordZach/fsc-regress  
						
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						savedata_factory: Automatically create certain savedata 
						
						
					 
					
						2019-10-29 22:05:09 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						3d0cde6a75 
					 
					
						
						
							
							gl_state: Use std::array::fill instead of std::fill  
						
						... 
						
						
						
						Co-Authored-By: Mat M. <mathew1800@gmail.com > 
						
						
					 
					
						2019-10-30 01:30:31 +00:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ce20ed8e4e 
					 
					
						
						
							
							gl_state: Move dirty checks to individual apply calls instead of Apply  
						
						... 
						
						
						
						This requires removing constness from some methods, but for consistency
it's removed in all methods. 
						
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3c6557c235 
					 
					
						
						
							
							gl_state: Remove ApplyDefaultState  
						
						... 
						
						
						
						OpenGL has defaults values we can trust. Remove these. 
						
						
					 
					
						2019-10-29 21:27:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d3651b0b82 
					 
					
						
						
							
							gl_state: Change SetDefaultViewports to use default constructor  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c7698d0bc8 
					 
					
						
						
							
							gl_state: Minor style changes  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a14d202ac2 
					 
					
						
						
							
							gl_state: Remove unused Citra TextureUnits  
						
						
						
						
					 
					
						2019-10-29 21:27:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						28fece8e9b 
					 
					
						
						
							
							gl_state: Move initializers from constructor to class declaration  
						
						
						
						
					 
					
						2019-10-29 21:27:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a993df1ee2 
					 
					
						
						
							
							shader/node: Unpack bindless texture encoding  
						
						... 
						
						
						
						Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.
Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images. 
						
						
					 
					
						2019-10-29 20:53:48 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1643af431c 
					 
					
						
						
							
							externals: Track upstream libzip  
						
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						Stops relying on a fork for providing zip handling and instead tracks
the upstream branch but keeps any necessary build-related changes in the
source tree directly without modifying the libzip target itself. 
						
						
					 
					
						2019-10-29 19:52:40 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						2ec5b55ee3 
					 
					
						
						
							
							Merge pull request  #3004  from ReinUsesLisp/maxwell3d-cleanup  
						
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						maxwell_3d: Remove unused entries 
						
						
					 
					
						2019-10-29 23:46:33 +00:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c2486f77e4 
					 
					
						
						
							
							externals: Amend zlib submodule  
						
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						Supplies CMakeLists.txt file that avoids pulling in zlib's tests into
the tree. This avoids needing to explicitly opt these tests out from
ctest. 
						
						
					 
					
						2019-10-29 16:58:23 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						9f93ad08a5 
					 
					
						
						
							
							Merge pull request  #3023  from lioncash/opus  
						
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						externals: Track upstream opus 
						
						
					 
					
						2019-10-28 02:45:01 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						c5d9589942 
					 
					
						
						
							
							Merge pull request  #3037  from FernandoS27/new-formats  
						
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						video_core: Implement texture format E5B9G9R9_SHAREDEXP. 
						
						
					 
					
						2019-10-28 01:36:58 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6c8f28813c 
					 
					
						
						
							
							scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const  
						
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						This is only compared against, so it can be made const. 
						
						
					 
					
						2019-10-27 23:35:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fa31e5b868 
					 
					
						
						
							
							maxwell_3d/kepler_compute: Remove unused arguments in GetTexture  
						
						
						
						
					 
					
						2019-10-28 00:23:42 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						538ddd220e 
					 
					
						
						
							
							video_core/textures: Remove unused index entry in FullTextureInfo  
						
						
						
						
					 
					
						2019-10-28 00:14:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						961fe4d19b 
					 
					
						
						
							
							maxwell_3d: Remove unused method GetStageTextures  
						
						
						
						
					 
					
						2019-10-28 00:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f19c1a7cda 
					 
					
						
						
							
							scheduler: Silence sign conversion warnings  
						
						
						
						
					 
					
						2019-10-27 22:44:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2fb0bbff29 
					 
					
						
						
							
							scheduler: Initialize class members directly where applicable  
						
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						Reduces the overall amount of code. 
						
						
					 
					
						2019-10-27 22:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2dc469ceba 
					 
					
						
						
							
							scheduler: Amend documentation comments  
						
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						Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments. 
						
						
					 
					
						2019-10-27 22:12:32 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						4c5731c34f 
					 
					
						
						
							
							Merge pull request  #2971  from FernandoS27/new-scheduler-v2  
						
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						Kernel: Implement a New Thread Scheduler V2 
						
						
					 
					
						2019-10-28 10:53:27 +11:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3f9262195b 
					 
					
						
						
							
							Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.  
						
						... 
						
						
						
						This commit implements the E5B9G9R9 Texture format into the general 
system and OpenGL backend. 
						
						
					 
					
						2019-10-27 16:44:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6909b2f0f9 
					 
					
						
						
							
							Merge pull request  #3034  from ReinUsesLisp/w4244-maxwell3d  
						
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						maxwell_3d: Silence implicit conversion warnings 
						
						
					 
					
						2019-10-27 15:08:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3e469cecc1 
					 
					
						
						
							
							maxwell_3d: Silence implicit conversion warnings  
						
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						While we are at it, unify types for dirty reg pointers. 
						
						
					 
					
						2019-10-27 15:22:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7e2494e987 
					 
					
						
						
							
							Merge pull request  #3033  from ReinUsesLisp/w4244-astc  
						
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						astc: Silence implicit conversion warnings 
						
						
					 
					
						2019-10-27 14:09:53 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bd2aff3e26 
					 
					
						
						
							
							rasterizer_accelerated: Add intermediary for GPU rasterizers  
						
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						Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends. 
						
						
					 
					
						2019-10-27 03:40:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a5aa1bb174 
					 
					
						
						
							
							astc: Silence implicit conversion warnings  
						
						
						
						
					 
					
						2019-10-27 03:04:50 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						26f3e18c5c 
					 
					
						
						
							
							Merge pull request  #2976  from FernandoS27/cache-fast-brx-rebased  
						
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						Implement Fast BRX, fix TXQ and addapt the Shader Cache for it 
						
						
					 
					
						2019-10-26 16:56:13 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						be856a38d6 
					 
					
						
						
							
							Shader_IR: Address Feedback.  
						
						
						
						
					 
					
						2019-10-26 15:38:30 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						a0d79085c4 
					 
					
						
						
							
							Merge pull request  #3027  from lioncash/lookup  
						
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						shader_ir: Use std::array with std::pair instead of std::unordered_map 
						
						
					 
					
						2019-10-26 05:49:15 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						d52598173d 
					 
					
						
						
							
							Merge pull request  #3013  from FernandoS27/tld4s-fix  
						
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						Shader_Ir: Fix TLD4S from using a component mask. 
						
						
					 
					
						2019-10-25 20:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e3afd6595a 
					 
					
						
						
							
							Shader_IR: Clang format  
						
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						78f3e8a757 
					 
					
						
						
							
							gl_shader_cache: Implement locker variants invalidation  
						
						
						
						
					 
					
						2019-10-25 09:01:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ec85648af3 
					 
					
						
						
							
							gl_shader_disk_cache: Store and load fast BRX  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fa2c297f3e 
					 
					
						
						
							
							const_buffer_locker: Minor style changes  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7b81ba4d8a 
					 
					
						
						
							
							gl_shader_decompiler: Move entries to a separate function  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1244f2d368 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
						
					 
					
						2019-10-25 09:01:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a05120ec0b 
					 
					
						
						
							
							Shader_IR: Correct typo in Consistent method.  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						33fcec3502 
					 
					
						
						
							
							Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						8909f52166 
					 
					
						
						
							
							Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.  
						
						
						
						
					 
					
						2019-10-25 09:01:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						acd6441134 
					 
					
						
						
							
							Shader_Cache: setup connection of ConstBufferLocker  
						
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1a58f45d76 
					 
					
						
						
							
							VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.  
						
						
						
						
					 
					
						2019-10-25 09:01:29 -04:00