ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9098905dd1 
					 
					
						
						
							
							gl_framebuffer_cache: Use a hashed struct to cache framebuffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d65a4af895 
					 
					
						
						
							
							texture_cache return invalid buffer on deactivated color_mask  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6bd034eae9 
					 
					
						
						
							
							engine_upload: Addapt to new Texture Cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2131f71573 
					 
					
						
						
							
							surface_params: Optimize CreateForTexture  
						
						... 
						
						
						
						Instead of using Common::AlignUp, use Common::AlignBits to align the
texture compression factor. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						41b4674458 
					 
					
						
						
							
							gl_texture_cache: Make main views be proxy textures instead of a full view.  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						07cc7e0c12 
					 
					
						
						
							
							texture_cache: Add ASync Protections  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1bbc9debfb 
					 
					
						
						
							
							Remove Framebuffer reconfiguration and restrict rendertarget protection  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5192521dc3 
					 
					
						
						
							
							texture_cache: Implement GPU Dirty Flags  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						94f2be5473 
					 
					
						
						
							
							texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a4a58be2d4 
					 
					
						
						
							
							texture_cache: Implement L1_Inner_cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						345e73f2fe 
					 
					
						
						
							
							video_core: Use un-shifted block sizes to avoid integer divisions  
						
						... 
						
						
						
						Instead of storing all block width, height and depths in their shifted
form:
block_width = 1U << block_shift;
Store them like they are provided by the emulated hardware (their
block_shift form). This way we can avoid doing the costly
Common::AlignUp operation to align texture sizes and drop CPU integer
divisions with bitwise logic (defined in Common::AlignBits). 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						28d7c2f5a5 
					 
					
						
						
							
							texture_cache: Change internal cache from lists to vectors  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b347543e83 
					 
					
						
						
							
							Reduce amount of size calculations.  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4e2071b6d9 
					 
					
						
						
							
							texture_cache: Correct premature texceptions  
						
						... 
						
						
						
						Due to our current infrastructure, it is possible for a mipmap to be set 
on as a render target before a texception of that mipmap's superset be 
set afterwards. This is problematic as we rely on texture views to set 
up texceptions and protecting render targets targets for 3D texture 
rendering.
One simple solution is to configure framebuffers after texture setup but 
this brings other problems. This solution, forces a reconfiguration of 
the framebuffers after such event happens. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ba677ccb5a 
					 
					
						
						
							
							texture_cache: Implement guest flushing  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						de0b1cb2b2 
					 
					
						
						
							
							Fixes to mipmap's process and reconstruct process  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e0002599ac 
					 
					
						
						
							
							surface_base: Add parenthesis to EmplaceOverview's predicate  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						324e470879 
					 
					
						
						
							
							Texture Cache: Implement Blitting and Fermi Copies  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						549fd18ac4 
					 
					
						
						
							
							surface_view: Add constructor for ViewParams  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						16e8625a30 
					 
					
						
						
							
							surface_base: Split BreakDown into layered and non-layered variants  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2b30000a1e 
					 
					
						
						
							
							surface_base: Silence truncation warnings and minor renames and reordering  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						03d10ea3b4 
					 
					
						
						
							
							copy_params: Use constructor instead of C-like initialization  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1af4414861 
					 
					
						
						
							
							Correct Mipmaps View method in Texture Cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d86f9cd709 
					 
					
						
						
							
							Change texture_cache chaching from GPUAddr to CacheAddr  
						
						... 
						
						
						
						This also reverses the changes to make invalidation and flushing through
the GPU address. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b711cdce78 
					 
					
						
						
							
							Corrections to Structural Matching  
						
						... 
						
						
						
						The texture will now be reconstructed if the width only matches on GoB 
alignment. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						bc930754cc 
					 
					
						
						
							
							Implement Texture Cache V2  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3d471e732d 
					 
					
						
						
							
							Correct Surface Base and Views for new Texture Cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3b26206dbd 
					 
					
						
						
							
							Add OGLTextureView  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6b0695b3cd 
					 
					
						
						
							
							Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6c410104f4 
					 
					
						
						
							
							texture_cache: Remove execution context copies from the texture cache  
						
						... 
						
						
						
						This is done to simplify the OpenGL implementation, it is needed for
Vulkan. 
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fa59a7b4d8 
					 
					
						
						
							
							gl_texture_cache: Implement fermi copies  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1b4503c571 
					 
					
						
						
							
							texture_cache: Split texture cache into different files  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5f3aacdc37 
					 
					
						
						
							
							texture_cache: Move staging buffer into a generic implementation  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2787a0c287 
					 
					
						
						
							
							texture_cache: Flush 3D textures in the order they are drawn  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4b396f375c 
					 
					
						
						
							
							gl_texture_cache: Minor changes  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						0cefb7bcb4 
					 
					
						
						
							
							gl_texture_cache: Add copy from multiple overlaps into a single surface  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						84139586c9 
					 
					
						
						
							
							gl_texture_cache: Attach surface textures instead of views  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fb94871791 
					 
					
						
						
							
							gl_texture_cache: Add fast copy path  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bab21e8cb3 
					 
					
						
						
							
							gl_texture_cache: Initial implementation  
						
						
						
						
					 
					
						2019-06-20 21:36:11 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						4111971cbd 
					 
					
						
						
							
							freezer: Update documentation  
						
						
						
						
					 
					
						2019-06-20 19:22:53 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						ed82fa3a91 
					 
					
						
						
							
							core: Move Freezer class to tools namespace  
						
						
						
						
					 
					
						2019-06-20 19:22:53 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						c9983ad9a7 
					 
					
						
						
							
							freezer: Add documentation for methods  
						
						
						
						
					 
					
						2019-06-20 19:22:04 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						1b7d619914 
					 
					
						
						
							
							memory: Add class to manage and enforce memory freezing  
						
						
						
						
					 
					
						2019-06-20 19:22:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						80a8456af8 
					 
					
						
						
							
							Merge pull request  #2596  from FernandoS27/revert-2590  
						
						... 
						
						
						
						Revert PR 2590. 
						
						
					 
					
						2019-06-20 13:04:06 -04:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
							
						
						908a5a00c5 
					 
					
						
						
							
							Merge pull request  #2595  from jonsn0w/patch-1  
						
						... 
						
						
						
						Update content_archive.cpp 
						
						
					 
					
						2019-06-20 10:03:24 +03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						26fcdf087d 
					 
					
						
						
							
							Revert PR 2590.  
						
						... 
						
						
						
						Even though it has been proven that IAudioRenderer:SystemEvent is 
actually an automatic event. The current implementation of such event is 
all thought to be manual. Thus it's implementation needs to be corrected 
when doing such change. As it is right now this PR introduced a series 
of regressions on softlocks on multiple games. Therefore, this pr 
reverts such change until a correct implementation is made. 
						
						
					 
					
						2019-06-19 23:19:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c28694d907 
					 
					
						
						
							
							Merge pull request  #2591  from lioncash/record  
						
						... 
						
						
						
						core: Remove unused CiTrace source files 
						
						
					 
					
						2019-06-19 22:28:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ca470890a3 
					 
					
						
						
							
							Merge pull request  #2590  from lioncash/event  
						
						... 
						
						
						
						service/audio/audren_u: Correct event reset type for the system event 
						
						
					 
					
						2019-06-19 22:27:52 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
							
						
						5cef446f42 
					 
					
						
						
							
							CMake: Get Git submodule dependencies via CMake ( #2474 )  
						
						... 
						
						
						
						* CMake: Get Git submodule dependencies via CMake
* CMakeLists: Fixed unintentional line break
* travis: Bring parity between linux-mingw and linux build script
* CMakeLists: Fixed typo in error message 
						
						
					 
					
						2019-06-19 22:26:12 -04:00 
						 
				 
			
				
					
						
							
							
								jonsn0w 
							
						 
					 
					
						
						
							
						
						e78d069a81 
					 
					
						
						
							
							Update content_archive.cpp  
						
						... 
						
						
						
						log clutter in debug logs when theres really no need 
						
						
					 
					
						2019-06-19 22:01:41 -04:00