Lioncash 
							
						 
					 
					
						
						
							
						
						81a39181b0 
					 
					
						
						
							
							audio_core/audio_renderer: Fix typo in AuxInfo member name  
						
						
						
						
					 
					
						2018-11-13 13:32:13 -05:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						2ba4d878e5 
					 
					
						
						
							
							microprofile: Drop ReleaseActiveBuffer scope.  
						
						... 
						
						
						
						This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more. 
						
						
					 
					
						2018-11-06 17:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
							
						
						655694253a 
					 
					
						
						
							
							time_stretch: Switch to values of Citra  
						
						
						
						
					 
					
						2018-10-29 14:49:36 +01:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						12c365b549 
					 
					
						
						
							
							cubeb_sink: ignore null-name device when selecting  
						
						... 
						
						
						
						We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list 
						
						
					 
					
						2018-10-27 00:43:04 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6d27614994 
					 
					
						
						
							
							time_stretch: Remove unused m_channel_count member variable  
						
						... 
						
						
						
						This is only stored to, but never read from. 
						
						
					 
					
						2018-10-24 00:46:17 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						a47c1c77e6 
					 
					
						
						
							
							EffectOutStatus padding is now in hex  
						
						
						
						
					 
					
						2018-10-09 11:20:54 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						ceef334c1c 
					 
					
						
						
							
							Fixups for softlock  
						
						
						
						
					 
					
						2018-10-07 14:25:39 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						2534af040e 
					 
					
						
						
							
							Fixed missing return  
						
						... 
						
						
						
						Softlock explanation:
after effects are initialized in smo, nothing actually changes the state. It expects the state to always be initialized. With the previous testing, updating the states much like how we handle the memory pools continue to have the softlock(which is why I said it probably wasn't effects) after further examination it seems like effects need to be initialized but the state remains unchanged until further notice. For now, assertions are added for the aux buffers to see if they update, unable to check as I haven't gotten smo to actually update them yet. 
						
						
					 
					
						2018-10-07 14:19:55 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						2de52e3af6 
					 
					
						
						
							
							Fixed smo softlock  
						
						
						
						
					 
					
						2018-10-07 14:14:09 +11:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2f6a611311 
					 
					
						
						
							
							stream: Preserve enum class type in GetState()  
						
						... 
						
						
						
						Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context. 
						
						
					 
					
						2018-09-23 20:03:38 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						c461188f51 
					 
					
						
						
							
							Added audren:u#GetAudioRendererState  
						
						
						
						
					 
					
						2018-09-23 22:32:01 +10:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						8ba21e28cf 
					 
					
						
						
							
							Logging: Change the TimeStretch::Process log from debug to trace level.  
						
						... 
						
						
						
						This function is called too many times and makes the debug logging basically unusable due to the spam. 
						
						
					 
					
						2018-09-20 22:33:54 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f7308a6c25 
					 
					
						
						
							
							time_stretch: Remove unused <array> include  
						
						... 
						
						
						
						This isn't used within this header and isn't necessary. 
						
						
					 
					
						2018-09-17 15:08:34 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2fd124bc93 
					 
					
						
						
							
							stream: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						Avoids propagating includes in headers where it's not necessary to do
so. 
						
						
					 
					
						2018-09-17 15:08:34 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1adbcd54fe 
					 
					
						
						
							
							audio_renderer: Replace includes with forward declarations where applicable  
						
						... 
						
						
						
						Avoids including unnecessary headers within the audio_renderer.h header,
lessening the likelihood of needing to rebuild source files including
this header if they ever change.
Given std::vector allows forward declaring contained types, we can move
VoiceState to the cpp file and hide the implementation entirely. 
						
						
					 
					
						2018-09-17 15:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						692e7cee4f 
					 
					
						
						
							
							Merge pull request  #1314  from lioncash/cast  
						
						... 
						
						
						
						audio_core/time_stretch: Silence truncation warnings in Process() 
						
						
					 
					
						2018-09-17 12:28:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						59beb540ae 
					 
					
						
						
							
							Merge pull request  #1321  from lioncash/audio-shadow  
						
						... 
						
						
						
						cubeb_sink: Get rid of variable shadowing within CubebSink's constructor 
						
						
					 
					
						2018-09-17 12:26:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3476ba2aee 
					 
					
						
						
							
							Merge pull request  #1320  from lioncash/name  
						
						... 
						
						
						
						cubeb_sink: Correct context name in ListCubebSinkDevices() 
						
						
					 
					
						2018-09-17 10:10:33 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
							
						
						63c2e32e20 
					 
					
						
						
							
							Port  #4182  from Citra: "Prefix all size_t with std::"  
						
						
						
						
					 
					
						2018-09-15 15:21:06 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						fc669a97d4 
					 
					
						
						
							
							cubeb_sink: Get rid of variable shadowing within CubebSink's constructor  
						
						... 
						
						
						
						The parameter of the lambda was shadowing the variable that was being
assigned to. 
						
						
					 
					
						2018-09-14 12:20:51 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b5218d9986 
					 
					
						
						
							
							cubeb_sink: Correct context name in ListCubebSinkDevices()  
						
						... 
						
						
						
						This ain't Citra. 
						
						
					 
					
						2018-09-14 12:18:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						9969a5db1e 
					 
					
						
						
							
							audio_core/time_stretch: Silence truncation warnings in Process()  
						
						... 
						
						
						
						The SoundTouch API only accepts uint amount of samples. 
						
						
					 
					
						2018-09-13 19:50:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						60899b80f0 
					 
					
						
						
							
							Merge pull request  #1298  from lioncash/view  
						
						... 
						
						
						
						audio_core/sink_details: Change std::string parameter into std::string_view 
						
						
					 
					
						2018-09-12 18:24:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						926dd41587 
					 
					
						
						
							
							Merge pull request  #1163  from FearlessTobi/add-audio-stretching  
						
						... 
						
						
						
						audio_core: Add audio stretching support 
						
						
					 
					
						2018-09-12 18:23:54 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						957ddab679 
					 
					
						
						
							
							audio_core: Flush stream when not playing anything  
						
						
						
						
					 
					
						2018-09-12 18:09:14 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						bad035e9a3 
					 
					
						
						
							
							audio_core/sink_details: Change std::string parameter into std::string_view  
						
						... 
						
						
						
						The given string is only ever used for lookup and comparison, so we can
just utilize a non-owning view to string data here 
						
						
					 
					
						2018-09-11 21:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						55af5bda55 
					 
					
						
						
							
							cubeb_sink: Downsample arbitrary number of channels  
						
						
						
						
					 
					
						2018-09-09 09:51:46 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						1aa195a9c0 
					 
					
						
						
							
							cubeb_sink: Perform audio stretching  
						
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						e51bd49f87 
					 
					
						
						
							
							audio_core: Add audio stretcher  
						
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						7e697ab7ff 
					 
					
						
						
							
							cubeb_sink: Hold last available value instead of writing zeros  
						
						... 
						
						
						
						This reduces clicking in output audio should we underrun. 
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						6d9dd1dc6d 
					 
					
						
						
							
							cubeb_sink: Use RingBuffer  
						
						
						
						
					 
					
						2018-09-08 18:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
							
						
						a6efff8b02 
					 
					
						
						
							
							Add audio stretching support  
						
						
						
						
					 
					
						2018-09-08 18:26:23 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						a76f0d5d06 
					 
					
						
						
							
							audio_renderer: Rename AudioOut instance to audio_out  
						
						
						
						
					 
					
						2018-09-08 16:50:12 +01:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						10bc725944 
					 
					
						
						
							
							Update microprofile scopes.  
						
						... 
						
						
						
						Blame the subsystems which deserve the blame :)
The updated list is not complete, just the ones I've spotted on random sampling the stack trace. 
						
						
					 
					
						2018-09-04 11:04:26 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0057a47e41 
					 
					
						
						
							
							audio_core/filter: Add explicit cast to assignment in Process()  
						
						... 
						
						
						
						Previously this would cause warnings about implicit conversions to s16
from a double 
						
						
					 
					
						2018-08-21 12:32:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f19b4fab5f 
					 
					
						
						
							
							Merge pull request  #1033  from MerryMage/interp  
						
						... 
						
						
						
						audio_core: Interpolate 
						
						
					 
					
						2018-08-13 12:19:59 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						01d199965a 
					 
					
						
						
							
							audio_renderer: samples_remaining counts frames, not samples  
						
						
						
						
					 
					
						2018-08-13 11:26:50 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						4b44b8b4fb 
					 
					
						
						
							
							audio_core: Interpolate  
						
						
						
						
					 
					
						2018-08-13 11:26:50 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						56300f2928 
					 
					
						
						
							
							audio_core: Implement low-pass filter  
						
						
						
						
					 
					
						2018-08-13 11:26:50 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						fcc5ffdfdd 
					 
					
						
						
							
							cubeb_sink: Protect queue with a mutex  
						
						
						
						
					 
					
						2018-08-12 20:41:46 +01:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						094f6003e0 
					 
					
						
						
							
							Pushed the requested sample rate instead of our fixed sample rate  
						
						
						
						
					 
					
						2018-08-12 14:58:36 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						e5ee0afe6f 
					 
					
						
						
							
							Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount  
						
						... 
						
						
						
						GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time 
						
						
					 
					
						2018-08-12 14:46:12 +10:00 
						 
				 
			
				
					
						
							
							
								KAMiKAZOW 
							
						 
					 
					
						
						
							
						
						0f5c4615ae 
					 
					
						
						
							
							Make building cubeb optional  
						
						
						
						
					 
					
						2018-08-07 13:21:56 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b46df98e93 
					 
					
						
						
							
							audio_core: Implement audren_u audio playback.  
						
						
						
						
					 
					
						2018-08-04 21:54:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1dee8ceda1 
					 
					
						
						
							
							audio_core: Use s16 where possible for audio samples.  
						
						
						
						
					 
					
						2018-08-04 18:22:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f1cb3903ac 
					 
					
						
						
							
							audio_core: Port codec code from Citra for ADPCM decoding.  
						
						
						
						
					 
					
						2018-08-04 18:22:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						02fccc0940 
					 
					
						
						
							
							cubeb_sink: Support variable sample_rate and num_channels.  
						
						
						
						
					 
					
						2018-08-04 15:30:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						34b3f83498 
					 
					
						
						
							
							audio_core: Sinks need unique names as well.  
						
						
						
						
					 
					
						2018-08-04 14:34:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9f846d3aa4 
					 
					
						
						
							
							audio_core: Streams need unique names for CoreTiming.  
						
						
						
						
					 
					
						2018-08-04 14:34:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b6d61abd78 
					 
					
						
						
							
							Merge pull request  #895  from lioncash/sink  
						
						... 
						
						
						
						sink_details: std::move std::function instances 
						
						
					 
					
						2018-08-03 11:00:56 -04:00