Commit Graph

  • f9e69faf4a Merge pull request #2025 from DarkLordZach/loader-banner-logo bunnei 2019-01-20 13:26:27 -05:00
  • 69da267540 Add a workaround if QMovie isn't available James Rowe 2019-01-18 10:02:27 -07:00
  • 08fcf41b0a QT Frontend: Add a Loading screen with progressbar James Rowe 2019-01-17 00:01:00 -07:00
  • 83f8d1aa2e Merge pull request #2031 from lioncash/priv bunnei 2019-01-19 12:57:09 -05:00
  • 966405d64b Merge pull request #2033 from ReinUsesLisp/fixup-clip-warning bunnei 2019-01-19 12:56:40 -05:00
  • d0e4e43e3c Merge pull request #2036 from lioncash/unused-class bunnei 2019-01-19 12:56:16 -05:00
  • 96644385ca file_sys/directory: Remove unused DirectoryBackend class Lioncash 2019-01-18 14:33:46 -05:00
  • a1b1ea47ed gl_rasterizer: Silent unsafe mix warning ReinUsesLisp 2019-01-18 03:25:28 -03:00
  • faf69a22d4 yuzu/configuration/configure_input_player: Forward declare types where applicable Lioncash 2019-01-17 12:06:38 -05:00
  • 609e98bc63 yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions Lioncash 2019-01-17 12:02:01 -05:00
  • a0f615f232 yuzu/configuration/configure_per_general: Remove unused header inclusions Lioncash 2019-01-17 11:55:52 -05:00
  • ac754a57d2 yuzu/configuration/configure_debug: Remove unused header inclusions Lioncash 2019-01-17 11:51:47 -05:00
  • 3629fcf3e6 yuzu/configuration/configure_system: Remove unused header inclusions Lioncash 2019-01-17 11:50:57 -05:00
  • 549164d425 yuzu/configuration/configure_web: Remove an unused lambda capture Lioncash 2019-01-17 11:39:46 -05:00
  • b8b87ec01f yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text Lioncash 2019-01-17 11:35:55 -05:00
  • 5961928543 core/frontend/applets/web_browser: Include missing headers Lioncash 2019-01-17 11:25:34 -05:00
  • a661025637 core/frontend/applets/web_browser: Make OpenPage() non-const Lioncash 2019-01-17 11:19:44 -05:00
  • 66978a772d yuzu/web_browser: std::move std::function instances in OpenPage() Lioncash 2019-01-17 11:10:31 -05:00
  • e4fa77ef6a yuzu/web_browser: Make slot functions private Lioncash 2019-01-17 11:08:02 -05:00
  • a63d7c49fc shader_ir: Fixup clang build ReinUsesLisp 2019-01-15 21:06:05 -03:00
  • b273b19576 loader: Propagate NCA logo section to ReadBanner and ReadLogo Zach Hilman 2019-01-15 15:56:52 -05:00
  • 318bf7c8e3 content_archive: Add getter for logo section of NCA Zach Hilman 2019-01-15 15:56:32 -05:00
  • 1e40a4b343 gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility ReinUsesLisp 2019-01-15 17:52:49 -03:00
  • 51de4e00a6 gl_shader_decompiler: Inline textureGather component ReinUsesLisp 2019-01-07 20:31:47 -03:00
  • 1c9c4eefeb shader_decode: Fixup XMAD ReinUsesLisp 2018-12-30 01:05:14 -03:00
  • 170c8212bb shader_ir: Pass to decoder functions basic block's code ReinUsesLisp 2018-12-28 20:00:36 -03:00
  • 2d6c064e66 shader_decode: Improve zero flag implementation ReinUsesLisp 2018-12-27 16:50:36 -03:00
  • d911740e5d shader_ir: Remove composite primitives and use temporals instead ReinUsesLisp 2018-12-27 01:50:22 -03:00
  • bb12f99b20 gl_shader_decompiler: Fixup AssignCompositeHalf ReinUsesLisp 2018-12-26 15:30:23 -03:00
  • 50195b1704 shader_decode: Use proper primitive names ReinUsesLisp 2018-12-26 03:18:11 -03:00
  • 2faad9bf23 shader_decode: Use BitfieldExtract instead of shift + and ReinUsesLisp 2018-12-26 02:58:47 -03:00
  • 52223313b1 shader_ir: Remove Ipa primitive ReinUsesLisp 2018-12-26 02:17:56 -03:00
  • d6b173d5fe gl_shader_decompiler: Use rasterizer's UBO size limit ReinUsesLisp 2018-12-26 02:14:06 -03:00
  • df74ff3c8b gl_shader_gen: Fixup code formatting ReinUsesLisp 2018-12-26 02:08:32 -03:00
  • af5d7e2c49 video_core: Rename glsl_decompiler to gl_shader_decompiler ReinUsesLisp 2018-12-26 01:57:14 -03:00
  • d9118d324a shader_ir: Remove RZ and use Register::ZeroIndex instead ReinUsesLisp 2018-12-26 01:49:32 -03:00
  • 5af82a8ed4 shader_decode: Implement TEXS.F16 ReinUsesLisp 2018-12-26 01:33:56 -03:00
  • c68c13e1aa shader_decode: Fixup R2P ReinUsesLisp 2018-12-25 03:46:14 -03:00
  • 8b5588e776 glsl_decompiler: Fixup TLDS ReinUsesLisp 2018-12-24 21:32:02 -03:00
  • dbed6c6485 glsl_decompiler: Fixup geometry shaders ReinUsesLisp 2018-12-24 21:28:44 -03:00
  • ea78c78253 shader_decode: Fixup WriteLogicOperation zero comparison ReinUsesLisp 2018-12-24 18:13:50 -03:00
  • ab7f52b279 glsl_decompiler: Fixup permissive member function declarations ReinUsesLisp 2018-12-24 03:10:13 -03:00
  • 55a10d02e5 shader_decode: Fixup PSET ReinUsesLisp 2018-12-24 02:36:47 -03:00
  • a2e22b4359 shader_decode: Fixup clang-format ReinUsesLisp 2018-12-24 02:26:40 -03:00
  • e1fea1e0c5 video_core: Implement IR based geometry shaders ReinUsesLisp 2018-12-24 02:24:38 -03:00
  • a1b845b651 shader_decode: Implement VMAD and VSETP ReinUsesLisp 2018-12-24 01:23:00 -03:00
  • b11e0b94c7 shader_decode: Implement HSET2 ReinUsesLisp 2018-12-24 00:51:52 -03:00
  • 2df55985b6 shader_decode: Rework HSETP2 ReinUsesLisp 2018-12-23 20:59:49 -03:00
  • 8332482c24 shader_decode: Implement R2P ReinUsesLisp 2018-12-23 17:24:18 -03:00
  • 3f1136ac6f shader_decode: Implement CSETP ReinUsesLisp 2018-12-23 17:14:43 -03:00
  • 7e13e8bfcb shader_decode: Implement PSET ReinUsesLisp 2018-12-23 17:07:49 -03:00
  • dd91650aaf shader_decode: Implement HFMA2 ReinUsesLisp 2018-12-23 02:26:35 -03:00
  • d6f76307fe glsl_decompiler: Remove HNegate inlining ReinUsesLisp 2018-12-23 01:34:13 -03:00
  • 027f443e69 shader_decode: Implement POPC ReinUsesLisp 2018-12-23 01:33:47 -03:00
  • 55e6786254 shader_decode: Implement TLDS (untested) ReinUsesLisp 2018-12-23 01:18:33 -03:00
  • ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes ReinUsesLisp 2018-12-23 00:38:01 -03:00
  • 03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling ReinUsesLisp 2018-12-22 01:20:57 -03:00
  • 2d9136cec6 shader_decode: Fixup FSET ReinUsesLisp 2018-12-21 19:31:55 -03:00
  • af5c6e4ccb shader_decode: Implement IADD32I ReinUsesLisp 2018-12-21 19:11:18 -03:00
  • 4316eaf75c shader_decode: Fixup clang-format ReinUsesLisp 2018-12-21 19:10:45 -03:00
  • fc46ecddb3 video_core: Return safe values after an assert hits ReinUsesLisp 2018-12-21 18:47:22 -03:00
  • 148a6418ed shader_decode: Implement FFMA ReinUsesLisp 2018-12-21 17:25:49 -03:00
  • 21aff36459 video_core: Address feedback ReinUsesLisp 2018-12-21 03:39:46 -03:00
  • 59b34b1d76 shader_ir: Fixup file inclusions and clang-format ReinUsesLisp 2018-12-21 03:18:54 -03:00
  • 57a900cc45 shader_ir: Move comment node string Mat M 2018-12-21 03:22:26 -03:00
  • d4fae3a699 shader_ir: Address feedback to avoid UB in bit casting ReinUsesLisp 2018-12-21 03:13:05 -03:00
  • 946c86f0bb shader_decode: Fixup clang-format ReinUsesLisp 2018-12-21 03:12:16 -03:00
  • c9cf899d18 shader_decode: Implement LEA ReinUsesLisp 2018-12-19 00:43:23 -03:00
  • 4fd06efeb9 shader_decode: Implement IADD3 ReinUsesLisp 2018-12-19 00:31:58 -03:00
  • a40fd07516 shader_decode: Implement LOP3 ReinUsesLisp 2018-12-18 22:18:44 -03:00
  • b184ca9089 shader_decode: Implement ST_L ReinUsesLisp 2018-12-21 02:33:31 -03:00
  • 8d42feb09b shader_decode: Implement LD_L ReinUsesLisp 2018-12-21 02:33:15 -03:00
  • 21f9e9da09 shader_decode: Implement HSETP2 ReinUsesLisp 2018-12-18 19:54:12 -03:00
  • 68c99d2597 shader_decode: Implement HADD2 and HMUL2 ReinUsesLisp 2018-12-21 02:31:46 -03:00
  • cf4a08d950 shader_decode: Implement HADD2_IMM and HMUL2_IMM ReinUsesLisp 2018-12-18 03:16:09 -03:00
  • 376a837511 shader_decode: Implement MOV_SYS ReinUsesLisp 2018-12-17 22:18:46 -03:00
  • 518a2bd206 shader_decode: Implement IMNMX ReinUsesLisp 2018-12-17 22:01:23 -03:00
  • 07944a2345 shader_decode: Implement F2F_C ReinUsesLisp 2018-12-17 21:42:59 -03:00
  • e8235c0215 shader_decode: Implement I2I ReinUsesLisp 2018-12-17 21:14:25 -03:00
  • 6ca31f544a shader_decode: Implement BRA internal flag ReinUsesLisp 2018-12-17 19:03:53 -03:00
  • 210620ff31 shader_decode: Implement ISCADD ReinUsesLisp 2018-12-17 18:49:48 -03:00
  • b0e7920838 shader_decode: Implement XMAD ReinUsesLisp 2018-12-17 18:09:40 -03:00
  • becfdb8638 shader_decode: Implement PBK and BRK ReinUsesLisp 2018-12-17 17:44:20 -03:00
  • 8f37531f8e shader_decode: Implement LOP ReinUsesLisp 2018-12-21 02:22:57 -03:00
  • 8486e7f8c8 shader_decode: Implement SEL ReinUsesLisp 2018-12-21 02:22:44 -03:00
  • ccb71bece9 shader_decode: Implement IADD ReinUsesLisp 2018-12-21 02:22:18 -03:00
  • faadae5814 shader_decode: Implement ISETP ReinUsesLisp 2018-12-17 17:30:33 -03:00
  • 80183de884 shader_decode: Implement BFI ReinUsesLisp 2018-12-17 17:09:23 -03:00
  • 078ba28e13 shader_decode: Implement ISET ReinUsesLisp 2018-12-21 02:13:00 -03:00
  • acdbbb8885 shader_decode: Implement LD_C ReinUsesLisp 2018-12-21 02:08:52 -03:00
  • d79c462af0 shader_decode: Implement SHL ReinUsesLisp 2018-12-21 02:05:59 -03:00
  • a2819c204f shader_decode: Implement SHR ReinUsesLisp 2018-12-21 02:05:52 -03:00
  • 39f1c6246a shader_decode: Implement LOP32I ReinUsesLisp 2018-12-21 02:02:15 -03:00
  • 501284a81a shader_decode: Implement BFE ReinUsesLisp 2018-12-16 18:19:17 -03:00
  • e444a6553f shader_decode: Implement FSET ReinUsesLisp 2018-12-16 03:57:10 -03:00
  • 3052eae25e shader_decode: Implement F2I ReinUsesLisp 2018-12-21 01:57:13 -03:00
  • 8abe5ba2c8 shader_decode: Implement I2F ReinUsesLisp 2018-12-21 01:53:05 -03:00
  • c849b5b320 shader_decode: Implement F2F ReinUsesLisp 2018-12-15 17:32:51 -03:00
  • 9118deb990 shader_decode: Stub DEPBAR ReinUsesLisp 2018-12-15 17:16:14 -03:00
  • 97f33f00cf shader_decode: Implement SSY and SYNC ReinUsesLisp 2018-12-15 03:18:25 -03:00