Yuri Kunde Schlesner 669ef82aee OpenGL: Improve accuracy of quaternion interpolation
Current order of operations (rotate then normalize) seems to produce a
lot more distortion than normalizing and then rotating. This makes Citra
results match pretty closesly with hardware, and indicates that hardware
may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27 00:13:41 -07:00
..
2017-02-09 00:04:24 -08:00
2017-02-04 13:59:12 -08:00