2023-06-03 00:05:30 -07:00

555 lines
21 KiB
C++

// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <codecvt>
#include <locale>
#include <string>
#include <string_view>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "video_core/rasterizer_interface.h"
namespace {
class EmulationSession final {
public:
EmulationSession() {
m_system.Initialize();
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
~EmulationSession() = default;
static EmulationSession& GetInstance() {
return s_instance;
}
const Core::System& System() const {
return m_system;
}
Core::System& System() {
return m_system;
}
const EmuWindow_Android& Window() const {
return *m_window;
}
EmuWindow_Android& Window() {
return *m_window;
}
ANativeWindow* NativeWindow() const {
return m_native_window;
}
void SetNativeWindow(ANativeWindow* m_native_window_) {
m_native_window = m_native_window_;
}
bool IsRunning() const {
std::scoped_lock lock(m_mutex);
return m_is_running;
}
const Core::PerfStatsResults& PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Loads the configuration.
Config{};
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window);
// Initialize system.
m_system.SetShuttingDown(false);
m_system.Initialize();
m_system.ApplySettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
}
// Tear down the render window.
m_window.reset();
}
void PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
}
void UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
}
void HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void RunEmulation() {
{
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
void(m_system.Run());
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
while (true) {
{
std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(100),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
{
// Refresh performance stats.
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
}
}
std::string GetRomTitle(const std::string& path) {
return GetRomMetadata(path).title;
}
std::vector<u8> GetRomIcon(const std::string& path) {
return GetRomMetadata(path).icon;
}
void ResetRomMetadata() {
m_rom_metadata_cache.clear();
}
private:
struct RomMetadata {
std::string title;
std::vector<u8> icon;
};
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path);
const auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
m_rom_metadata_cache[path] = entry;
return entry;
}
private:
static EmulationSession s_instance;
// Frontend management
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{};
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};
/*static*/ EmulationSession EmulationSession::s_instance;
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input.data(), input.data() + input.size());
}
std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) {
return {};
}
const jchar* jchars = env->GetStringChars(jstr, nullptr);
const jsize length = env->GetStringLength(jstr);
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
const std::string converted_string = UTF16ToUTF8(string_view);
env->ReleaseStringChars(jstr, jchars);
return converted_string;
}
} // Anonymous namespace
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
LOG_INFO(Frontend, "starting");
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
return Core::SystemResultStatus::ErrorLoader;
}
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
const auto result = EmulationSession::GetInstance().InitializeEmulation(filepath);
if (result != Core::SystemResultStatus::Success) {
return result;
}
EmulationSession::GetInstance().RunEmulation();
return Core::SystemResultStatus::Success;
}
extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jobject surf) {
EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_DoFrame(JNIEnv* env, [[maybe_unused]] jclass clazz) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jint layout_option,
jint rotation) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_directory) {
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().UnPauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_PauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().PauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_StopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().HaltEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().ResetRomMetadata();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jint j_device,
jint j_button, jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device,j_button, action != 0);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jint j_device, jint stick_id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device,stick_id, x, y);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint j_device,jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z){
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(j_device,delta_timestamp, gyro_x, gyro_y,gyro_z,accel_x,accel_y,accel_z);
}
return static_cast<jboolean>(true);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id, jfloat x,
jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id, jfloat x,
jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchReleased(id);
}
}
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetTitle([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetDescription([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGameId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetRegions([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetCompany([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGitRevision([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return {};
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_CreateConfigFile
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
Config{};
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_DefaultCPUCore([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return {};
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadSettings([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
Config{};
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
std::string_view section = env->GetStringUTFChars(j_section, 0);
std::string_view key = env->GetStringUTFChars(j_key, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
env->ReleaseStringUTFChars(j_section, section.data());
env->ReleaseStringUTFChars(j_key, key.data());
return env->NewStringUTF("");
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key, jstring j_value) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
std::string_view section = env->GetStringUTFChars(j_section, 0);
std::string_view key = env->GetStringUTFChars(j_key, 0);
std::string_view value = env->GetStringUTFChars(j_value, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
env->ReleaseStringUTFChars(j_section, section.data());
env->ReleaseStringUTFChars(j_key, key.data());
env->ReleaseStringUTFChars(j_value, value.data());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_InitGameIni([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
}
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetPerfStats([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jdoubleArray j_stats = env->NewDoubleArray(4);
if (EmulationSession::GetInstance().IsRunning()) {
const auto results = EmulationSession::GetInstance().PerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
results.emulation_speed};
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
}
return j_stats;
}
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_SetSysDirectory(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_path) {
const std::string path = GetJString(env, j_path);
const Core::SystemResultStatus result{RunEmulation(path)};
if (result != Core::SystemResultStatus::Success) {
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_LogDeviceInfo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
} // extern "C"