# Agnosia Engine ## Goals [Current Simple Docs](https://docs.vulkan.org/tutorial/latest/03_Drawing_a_triangle/00_Setup/00_Base_code.html) - Implement Vulkan SDK - Play with OpenXR - Implement features for maximum fidelity/performance ratio - Implement custom Raytracing and Raymarching protocols - Mess with cutting edge design, VDB's, 3D Guassian Splatting, - 1000000+ FPS on Potato GPUs