# PlaceholderNameEngine ## Goals [Docs](https://vulkan.lunarg.com/doc/sdk/1.3.290.0/linux/getting_started.html) - Implement Vulkan SDK - Play with OpenXR - Implement features for maximum fidelity/performance ratio - Implement custom Raytracing and Raymarching protocols - Mess with cutting edge design, VDB's, 3D Guassian Splatting, - 1000000+ FPS on Potato GPUs /s