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AltServers/Creative/config/disfabric.json5
2021-02-02 17:22:50 -06:00

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{
// Sets if DisFabric Should Modify In-Game Chat Messages
"modifyChatMessages": true,
// Bot Token; see https://discordpy.readthedocs.io/en/latest/discord.html
"botToken": "NzgzOTQyNjk5MjIwMzM2NjUw.X8iFiA.5-XYIhnrzihslL9yTm7_caozSbQ",
// Bot Game Status; What will be displayed on the bot's game status (leave empty for nothing)
"botGameStatus": "Caleb's Minecraft Server!",
// Enable Webhook; If enabled, player messages will be send using a webhook with the players name and head, instead of a regular message.
"isWebhookEnabled": true,
// Webhook URL; see https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks
"webhookURL": "https://discord.com/api/webhooks/783943080075591730/EGv2Xo4wdM8yeQgfO5k1MA4nzkYWamXbYW-QPxSdJSkr-RollnfqZi4HmkECnqMCL_lX",
/* Admins ids in Discord; see https://support.discord.com/hc/en-us/articles/206346498-Where-can-I-find-my-User-Server-Message-ID-
If more than one, enclose each id in quotation marks separated by commas, like this:
"adminsIds": [
"000",
"111",
"222"
]
*/
"adminsIds": [
"294976590658666497",
"528976863247204374"
],
// Channel id in Discord
"channelId": "783940819458457600",
// If you enabled "Server Members Intent" in the bot's config page, change it to true. (This is only necessary if you want to enable discord mentions inside the game)
"membersIntents": true,
// Should announce when a players join/leave the server?
"announcePlayers": true,
// Should announce when a players get an advancement?
"announceAdvancements": true,
// Should announce when a player die?
"announceDeaths": true,
"texts": {
/* Minecraft -> Discord
Player chat message (Only used when Webhook is disabled)
Available placeholders:
%playername% | Player name
%playermessage% | Player message
*/
"playerMessage": "**%playername%:** %playermessage%",
/* Minecraft -> Discord
Server started message
*/
"serverStarted": "**Server started!**",
/* Minecraft -> Discord
Server stopped message
*/
"serverStopped": "**Server stopped!**",
/* Minecraft -> Discord
Join server
Available placeholders:
%playername% | Player name
*/
"joinServer": "**%playername% joined the game**",
/* Minecraft -> Discord
Left server
Available placeholders:
%playername% | Player name
*/
"leftServer": "**%playername% left the game**",
/* Minecraft -> Discord
Death message
Available placeholders:
%playername% | Player name
%deathmessage% | Death message
*/
"deathMessage": "**%deathmessage%**",
/* Minecraft -> Discord
Advancement type task message
Available placeholders:
%playername% | Player name
%advancement% | Advancement name
*/
"advancementTask": "%playername% has made the advancement **[%advancement%]**",
/* Minecraft -> Discord
Advancement type challenge message
Available placeholders:
%playername% | Player name
%advancement% | Advancement name
*/
"advancementChallenge": "%playername% has completed the challenge **[%advancement%]**",
/* Minecraft -> Discord
Advancement type goal message
Available placeholders:
%playername% | Player name
%advancement% | Advancement name
*/
"advancementGoal": "%playername% has reached the goal **[%advancement%]**",
/* Discord -> Minecraft
Colored part of the message, this part of the message will receive the same color as the role in the discord, comes before the colorless part
Available placeholders:
%discordname% | User nickname in the guild
%message% | The message
*/
"coloredText": "[Discord] ",
/* Discord -> Minecraft
Colorless (white) part of the message, I think you already know what it is by the other comment
Available placeholders:
%discordname% | Nickname of the user in the guild
%message% | The message
*/
"colorlessText": "<%discordname%> %message%"
}
}