Disable checkMessage()

This commit is contained in:
Chloe Fontenot 🏳️‍⚧️ 2024-08-06 11:34:38 -05:00
parent eaadee3d2f
commit c26692fb1a

View File

@ -134,12 +134,12 @@ client.on('messageCreate', message => {
if (global.madlibState.gameChannel == message.channel.id && message.author.id != "1091120267851485215") { // Pass message to madlib game handler if message was sent in the active game channel.
madlibNextMessage(message.content, client);
}
checkMessage(message, false);
//checkMessage(message, false);
colonThree(message);
});
client.on('messageUpdate', (undefined, newMessage) => {
checkMessage(newMessage, false);
//checkMessage(newMessage, false);
});